Optimize Angular Distribution - javascript

I have an Angular project and it uses a bunch of Javascript Libraries, starting with jQuery, going through Modal Forms, Tooltips and many more, mostly from third party providers. The thing is that, even when my Angular website makes use of these Libraries, the Website does not make exactly FULL use of the complete Libraries, but at the moment of Building the Dist files, the styles.xx.css and main.js are quite big files containing all these Libraries and Styles inside.
So, I was thinking there must be a way to only include in the final Distribution, only the "actual" code that is used by the Website and not the complete Libraries that includes the used and unused code. There are many features in those Libraries that the Website actually does not use, but these are at the same time, big files that make it difficult to just get in there and remove code by hand.
If there would be some sort of Code Coverage test that I can run on the complete website, just to "mark" all the actual used code and remove/discard from Dist compilation, all the unused code, that would be just awesome. This would be no-doubt a very efficient way to put on diet the Production compilations on any website.
Anyone knows if something like this exists?

You can certainly think of:
Implementing Lazy loading -> Helps in reducing main file sizes and only chunks are produced with less size
Go with modular architecture
Import the package as provider for the particular modules

Related

Why use requireJS instead of an ordered include list?

I've been using a grunt file to concatenate all my JS into a single file which is then sent to the client. What advantage do I have in using require calls then? The dependencies are inherent from the concatenation order and I don't have to muddy all my JS with extra code and another third-party library.
Further, backbone models (for example) clearly state their inheritance in their definitions. Not to mention that they simply wouldn't work if their dependencies weren't included anyway.
Also, wouldn't maintenance be easier if all comments related to dependencies were in one place (the grunt file) to prevent human error and having to open every JS file to understand its dependencies?
EDIT
My (ordered) file list looks something like:
....
files: [
"js/somelib.js",
"js/somelib2.js",
"js/somelib3.js",
"js/models.js",
"js/views.js",
"js/controllers.js",
"js/main.js"
], ...
So perhaps requireJS isn't worth it for small projects anyway.
Using require.js allow you to break down each part of your application into reusable modules (AMD) and to manage those dependencies easily. It is not easy to manage dependencies in a javascript application with 100 classes, for example.
Also, if you don't want all the overhead of require, check this out (developed by the same guy who created require.js): https://github.com/jrburke/almond
The answer depends on the size of your app and the end use case..
A single site.min.js payload for the front end (client) generally aims for small file sizes and simple architectures (1 single file generated from maybe 10).
back end based (server) apps are usually much bigger and complicated and therefore may warrant the use of another tool to help with managing large code libraries and dependencies (50 files for example).
In general, RequireJS is worthwhile but only if you have many files and dependencies. An alternative for use in the client would be almond. Again, using a tool like this must warrant the need (many files and dependencies).
The answer from orourkedd is also worth reading.

Integrating parts of a project into another project

I'm building a library, and plan to use parts (could be entire files or arbitrary lines) of other libraries in my code. Also, I would like to have fixes on the other library reflect onto my library as well.
I could just add the entire library (script tag, AMD, etc.) and use it. But I don't want to use the entire bulk of another library for my very small library. One of these libraries is Modernizr, but I'll only be using at most a dozen checks only.
I could just copy-paste the implementation from one library to mine. However, when the library I need updates, this would mean copy-paste all over again.
I read about GIT and submodules, where a subfolder could contain a sub-project. This sounds promising, where a build script could extract parts of the other library and put it into my code. However, the library could have different code structure than mine which would lead to manual editing, which defeats the purpose of some steps.
I haven't gone that deep into automation but I have had basic experience with makefiles. How would one go about in doing such integration?
It's not generally a good idea to use parts of libraries that didn't pre-package those parts for you. The correct way to do it would depend on each library and how it is meant to be made/compiled. There may also be license considerations, which will vary depending on the license of the library, some would require maintaining the license for the part of the library that you use.
[Edit]
Would it be possible to include the entire other libraries, and then use some sort of minification on your library to keep the size down?

When to use Requirejs and when to use bundled javascript?

This may be a dumb question for web guys. But I am a little confused over this. Now, I have an application where I am using a couple of Javascript files to perform different tasks. Now, I am using Javascript bundler to combine and minify all the files. So, at runtime there will be only one app.min.js file. Now, Requirejs is used to load modules or files at runtime. So, the question is if I already have all things in one file, then do I need requirejs? Or what is a use case scenario where I can use requirejs and/or bundler?
Please let me know if any further details are needed.
Generally you only use RequireJS in its loading form during development. Once the site is done and ready for deployment, you minify the code. The advantage here is RequireJS knows exactly what your dependencies are, and thus can easily minify the code in the correct order. Here is what it says on the RequireJS website:
Once you are finished doing development and want to deploy your code for your end users, you can use the optimizer to combine the JavaScript files together and minify it. In the example above, it can combine main.js and helper/util.js into one file and minify the result.
This is a hotly contested issue among many proficient javascript developers. Many other languages have a "compilation" phase where the entire program is bundled up for deployment (JBoss's .WAR files come to mind). Programmers that come from more traditional backgrounds often favor this approach.
Javascript has seen such growth in recent years that it is difficult to chart exact best practices, but those that appreciate the more functional nature of Javascript often prefer the module loading approach (like require.js uses).
I wrote Frame.js which works much like require.js, so my bias is towards the module loader approach.
To answer your question directly, yes, it is one or the other.
Most that argue for packing your scripts into a single file believe it enables more compression and is thus more efficient. I believe the efficiency advantages of packaging are negligible in most cases because: (1) module load times are distributed over the entire session, (2) individual modules can be compressed to nearly the same percentage, (3) individual modules can be cached by the server and routers separately, and (4) loading scripts only when they are needed ultimately allows you load less code for some users and more code overall.
In the long run, if you can see an advantage to dynamic script loading use it. If not, bundle your scripts into a single file.
It depends on your application. If you're making a server-side app with only modest javascript (less than 100kb minified) then go for total bundling, you're probably going to be fine.
But if you're making a javascript app and have a ton of code in it, then your needs are going to be different.
For example, in my app I bundle all the core files. There's jQuery, underscore, backbone, my main app files, my user login system, my layout system, my notifications and chat system, all are part of my big initial file.
But I have many other modules as well that isn't part of the initial bundle, that are loaded after those.
The forums, the wiki, the wysiwyg, color picker, drag/drop, calendar, and some animation files are part of the second category. You need to make reasonable decisions about what's commonly used and needed immediately vs what can be delayed.
If I include everything immediately I can get above a meg of javascript, which would be insane and make the initial boot unacceptably slow.
The second category starts downloading after initSuccess event fires from the initial file.
But the second category is more intelligent than the first in that it loads what's more important first. For example if you're looking at the wiki it'll load the wiki before it loads the color picker.

How to utilize a js minimization for a web site of a big organization

I am looking for a JS minimization (maybe CSS as well) tool to use in our website. The site is fairly big and we cant manually minify files individually. We are also planning to use Long term caching for files and need to append like a version number to each file. I am afraid that this is very hard to keep track of when publishing frequently.
I know of tools like YUI Compressor, etc.. is there, but I am not sure how they are used for a big project like I have. Technically, I am looking for a script or an app that can be called after our development is finished to utilize it with the minified versions of files.
What are the common practices big companies use/follow these days ?? Any help is appreciated. I am just not sure what to search for.
Thank you.
I advise you to use a kind of makefile toolchain (there are many, for example ant or maven) to :
concatenate your js files in one file
then minify the resulting files (I use Google Closure Compiler, called with an ant target)
Note that making one file is the most important operation as on modern networks the latency due to the number of requests is much more a burden than the total size. This way you can easily work with dozens or hundreds of js (or css) files and don't hesitate to make a new one as soon as it helps the code source being readable and maintainable.
And this eliminates the need for the (manual or not) management of visible versionning of files for caching reasons.
As said recently in another answer, to help debug, my deployement scripts always make two versions in parallel : one non concatenated/minified and one concatenated/minified. The uncompressed version enables the development/test onsite without any deployement operation.

Backbone-RequireJs boilerplate for component based large web-projects

We have a large web project, where we need components which can talk to each other which can be put in a central repository of components for different projects.
Using reuirejs and Backbone for the modular development. Went through different boilerplate available for backbone and requirejs, but none matched my requirement. So I have created following directory structure. It can be explained as follows.
---resources
|---custom-components
|---mycomponent
|---js
|---views
|---models
|---collections
|---css
|---templates
|---mycomponent.js
|---mycomponent2
|---js
|---views
|---models
|---collections
|---css
|---templates
|---mycomponent2.js
|---libraries
|---backbone
|---underscore
|---jquery
|---jquery-ui
|---jqueryplugins
|---jcarouselite
|---thirdpartyplugins
|---page-js
|---mypage.js
|---mypage2.js
resources directory will contain all the resources. Under that we will have 4 directories as mentioned.
libraries, jqueryplugins and thirdpartyplugins are obviusly the directories for the name they say.
page-js directory will contain the actual main-js which will be used inside our html file as requirejs data-main attribute.
Custom-component is where all widgets created by us will reside, as you can see it has a js file with same name as that of the component, which will be entry point of this widget. This directory also has directories for js, css and templates. CSS and templates will be loaded by text plugin and CSS plugin respectively. Js directory will contain all the backbone code to make this widget work.
Custom components will be asked by main-js residing in page-js.
Coming to what I need.
1. I want experts to have review this directory structure in perspective of large web projects, where you will need to share your widgets with other teams. suggestions are welcome.
2. My each custom-component will define a module, which will have dependencies within package structure as well as outside package structure. I want to know, if there is any way to use r.js to optimize only my custom widget dependency within package structure and let the plugins and libraries optimized separately.
3. I am developing single page ajax application, so I will be asking modules on demand so I need to cleanup modules and widgets when I dont need them, is there any way for cleaning up I should be aware of?
About the directory structure
As a directory structure pattern, I highly recommend using directory structure of cakePHP. it's really robust as in words!! I'm running multiple apps (one of them is as big as Groupon) and it works just like a charm.
You may need to tweak it a little because, you know, cake is a PHP framework and yours is a javascript one.
Here is the cake's awesome MVC directory structure:
Please note that you may host thousands of apps on a single cake installation. so if you're interested, what are you waiting for? go to their site and read their docs.
About the cleaning up techniques
Well, here is one of the downsides of the Javascript which I don't like. there is no real way to destroy a OO module like in Java or C++. here we don't have such things like C++'s ~ destructors.
For many years, programmers use module = null to free up memory from un-used codes.
Take a look at these also:
Can dynamically loaded JavaScript be unloaded?
Loading/unloading Javascript dynamically
How to unload a javascript from an html?
Hope it helps and good luck on designing your app ;D
Probably I'm late in answering this, but anyway let me share my views here, incase someone else finds it useful.
Your directory structure looks alright. It is always a better design to keep your business components self contained in to a particular directory. I will not recommend Cake MVC structure which break the Open Close Principle. Also have a look at the directory structure recommended by http://boilerplatejs.org which is a reference architecture for large scale JavaScript development.
I do not get the question very clear. when r.js is run it will optimize all JS files it find in the directory (exclude possible) and then create a single script by going though the dependency tree. In production you only need that single script (plus locale files if i18n plugin is used)
Read my blog post below. It might give you some hints: http://blog.hasith.net/2012/11/how-much-multi-page-single-page.html

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