I know that Safari doesn't support the API Vibration.
Yet, while going on this page (https://www.vanmoof.com/fr-FR/s3?color=light) I noticed haptic feedbacks while pressing buttons ON MY IPHONE. I'm so desperate to use this technology for web interfaces yet never found a trick to make it works on iOS.
Seeing that website, I discovered that the Vibration Plugin for React can make the magic happens.
My question is: Is there any way to bypass Vibration API, which is not supported by iOS, to vibrate in order to give feedback? I also do not want to use React.
Related
I am looking at trying to scan barcodes from a mobile device.
I been doing some research and I having hard time finding JavaScript libraries that can do this.
I see these projects
zxing
This seems to be no longer in development and just bugs fixes are done?
QuaggaJS
This one, I am not sure if it is development either anymore as changelog is from 2017
quagga2
This seems to be a fork of the one above? So this might be the better choice to go with vs the 2?
What I am trying to achieve is this. I want to go on an andriod device (think phone, maybe tablet), load up chrome or firefox, go to my site click a button and load up the devices camera and scan a bar code (mostly EAN-8/13).
I want to do the same thing on apple devices (iphone and ipad), load up safari (not sure if they got chrome and Firefox on these devices. I don't own apple), click a button and load up their devices cameras and scan a bar code.
I think this is possible in all the libraries I listed above, but I am still unclear if this is possible on apple devices? I read somewhere that before ios 14 it would not be possible?
I am open to other libaries, I can use Jquery, vanilla javascript and I think angular (but I think it is version 3).
Just been doing this same research myself. All of those open source ones you listed seem to be either dead or have performance/reliability issues. Looks like only the commercial versions are really viable at the moment:
Dynamsoft - https://www.dynamsoft.com/store/dynamsoft-barcode-reader/
Scanbot - https://scanbot.io/products/barcode-software/web-barcode-scanner/
There are also two different mobile apps that are viable. These are web apps that just display a browser view and make a barcode scanning function from the app itself available on the page:
https://berrywing.com/scan-to-web-app/
https://www.mochasoft.dk/iphone_barcode2.htm
The second one has a more capable JS API of the two.
UPDATE: I went with that last option from Mochasoft. Turned out quite well.
I am developing an Angular application that needs photo capturing functionality. For that purpose, I am using WebCam directive by referring following links.
https://github.com/jonashartmann/webcam-directive
https://jonas.hartmann.site/webcam-directive/#/
After developing whole page, I am now stuck unit testing on Edge due to 'Browser does not support getUserMedia' error. After googling for solution, I came across links that says, Edge doesn't have support for getUserMedia.
how to make getUserMedia() work on all browsers
http://blog.teamtreehouse.com/accessing-the-device-camera-with-getusermedia
I think, there will be alternate solution for this scenario but I can't figure it out.
NOTE: webcam.min.js file already used
navigator.getMedia=navigator.getUserMedia||navigator.webkitGetUserMedia||navigator.mozGetUserMedia||navigator.msGetUserMedia
Thanks in advance.
I am working on a project that requires a mic input from a mobile phone. I am using the p5.js sound library and everything is working fine on Android (Chrome). Unfortunately I get the message "mediastreamtrack not supported" when I open the website in iOS (both Safari and Chrome).
After some searching, it seems like it is just not supported by Safari or iOS in general?
I wasn't able to find an solution so far. Is there a way to fix this, a way to work around it? I am using getLevel(), fft.analyze(), and fft getEnergy(). But it would be enough to just get the Level.
Basically, I just want to find out if there is an input above a certain level.
I want to avoid creating an App for it and have the function implemented in a website.
Thank you!
We just got hold of a Samsung Galaxy S4 for testing our mobile website (running latest Touch-Wiz Android 4.2.2 - build JDQ39).
Straight away we noticed some major issues in our site. After some investigation, I discovered that this seems to be due to window.setInterval(fn, repeatInterval) not repeating, and only calling the passed function once.
Please note, there probably isn't a problem with our usage of setInterval, as our code works on all our other devices (lots), the chrome browser on the same device, and on desktop browsers.
I've searched, but can't find any mention of this problem. It seems bizarre to me that such a major bug would not have generated more noise.
My question is: Has anyone else seen this problem? Is it the default browser on 4.2.2, or a Touch-Wiz specific problem? Did you find an elegant work-around?
I've come up with a work-around using self-perpetuating setTimeout(s) but it's a bit nasty, and I'd rather not have to do it like that.
Turns out it wasn't actually setInterval's fault at all. Weirdly enough eval.call(window, 'some js'); seems to stop all intervals from working on this particular browser. Really don't understand how. This is the only phone we've seen it on - it doesn't happen on the stock browser on the S3 (Android 4.2.1).
P.S. The only reason we're doing eval.call is to allow make banner ads which use document.write to add scripts in a one page dynamic loading app. I'd much rather it wasn't there.
There's questions about they're either old or don't give an answer.
I'm not good at javascript, I'm alright at jQuery.
How would I do something when a shake is detected in the iphone browser? I'm planning on changing the url and sending the user back to the 'library' page of the website when a shake is detected.
From what I read, Android doesn't yet allow access to the accelerometer in the browser. Chrome for Android just came out last month though, and I'm not sure if it's supported in it yet, so I guess this question is just for the iPhone, and Android if anyone knows if it supports it yet. I'm assuming the same code would work for both.
if you are using jquery, You can use my js lib https://github.com/GerManson/gShake