vue application does not update when using webpack chunks - javascript

I have a mysterious behaviour here using webpack in a vue-application.
I have some view-paths stored in my database and I import the views in a for-loop dynamically like
for(let i = 0; i < routesList.length; i++) {
const viewPath = routesList[i];
const view = () => import('views/' + viewPath);
/* create a vue router object here */
}
This works absolutely fine but as soon as I am using WebpackChunkName all the future changes in my vue-files does not get compiled. The application seems to use some sort of cached files. Although npm watch recognizes the changes and recompiles correctly.
const view = () => import(/* webpackChunkName: "views" */ 'views/' + viewPath);
Another strange thing to notice is that the chunk gets named like
views0
views2
views4
etc.
The application runs on a Debian 8 distribution. These are the output-settings of my webpack.mix.js file
output: {
path: path.resolve(__dirname, 'demo'),
publicPath: '/demo/', // due to shared hosting
filename: `[name].${mix.inProduction() ? '[chunkhash].' : ''}js`,
chunkFilename: `[name].${mix.inProduction() ? '[chunkhash].' : ''}js`
}
Has anybody faced something similar? Really I am clueless about what is wrong... I even tried to delete the compiled chunks and mix-manifest.json in the output folder and recompiled it over and over again. But this does not change the situation.
Related
https://github.com/webpack/webpack/issues/2530
https://github.com/webpack/webpack-dev-server/issues/875
https://github.com/webpack/webpack-dev-server/issues/885
//Edit
9/27 - Regarding the related issues on github there could be a
problem with my paths in the webpack config file?
9/28 - Looks like this happens irregular. Updating my npm packages yesterday caused this to work for a moment. Today I'm stuck at the same again.

Related

Application modularity with Vue.js and local NPM packages

I'm trying to build a modular application in Vue via the vue-cli-service. The main app and the modules are separated projects living in different folders, the structure is something like this:
-- app/package.json
/src/**
-- module1/package.json
/src**
-- module2/package.json
/src**
The idea is to have the Vue app completely agnostic about the application modules that can be there at runtime, the modules themself are compiled with vue-cli-service build --target lib in a local moduleX/dist folder, pointed with the package.json "main" and "files" nodes.
My first idea (now just for development speed purposes) was to add the modules as local NPM packages to the app, building them with a watcher and serving the app with a watcher itself, so that any change to the depending modules would (I think) be distributed automatically to the main app.
So the package.json of the app contains dependencies like:
...
"module1": "file:../module1",
"module2": "file:../module2",
...
This dependencies are mean to be removed at any time, or in general be composed as we need, the app sould just be recompiled and everything should work.
I'm trying to understand now how to dynamically load and activate the modules in the application, as I cannot use the dynamic import like this:
import(/* webpackMode: "eager" */ `module1`).then(src => {
src.default.boot();
resolve();
});
Because basically I don't know the 'module1', 'module2', etc...
In an OOP world I would just use dependency injection retrieving classes implementing a specific interface, but in JS/TS I'm not sure it is viable.
There's a way to accomplish this?
Juggling with package.json doesn't sound like a good idea to me - doesn't scale. What I would do:
Keep all available "modules" in package.json
Create separate js file (or own prop inside package.json) with all available configurations (for different clients for example)
module.exports = {
'default': ['module1', 'module2', 'module3'],
'clientA': ['module1', 'module2', 'module4'],
'clientB': ['module2', 'module3', 'module4']
}
tap into VueCLI build process - best example I found is here and create js file which will run before each build (or "serve") and using simple template (for example lodash) generate new js file which will boot configured modules based on the value of some ENV variable. See following (pseudo)code (remember this runs inside node during build):
const fs = require('fs')
const _ = require('lodash')
const modulesConfig = require(`your module config js`)
const configurationName = process.env.MY_APP_CONFIGURATION ?? 'default'
const modules = modulesConfig[configurationName]
const template = fs.loadFileSync('name of template file')
const templateCompiled = _.template(template)
const generatedJS = templateCompiled({ `modules`: modules })
fs.writeFileSync('bootModules.js', generatedJS)
Write your template for bootModules.js. Simplest would be:
<% _.forEach(modules , function(module) { %>import '<%= module %>' as <%= module %><% }); %>;
import bootModules.js into your app
Use MY_APP_CONFIGURATION ENV variable to switch desired module configuration - works not just during development but you can also setup different CI processes targeting same repo with just different MY_APP_CONFIGURATION values
This way you have all configurations at one place, you don't need to change package.json before every build, you have simple mechanism to switch between different module configurations and every build (bundle) contains only the modules needed....
In an OOP world I would just use dependency injection retrieving classes implementing a specific interface, but in JS/TS I'm not sure it is viable.
Why not?
More than this, with JS/TS you are not restricted to use classes implementing a specific interface: you just need to define the interface (i.e. the module.exports) of your modules and respecting it in the libraries entries (vue build lib).
EDIT: reading comments probably I understood the request.
Each module should respect following interface (in the file which is the entry of the vue library)
export function isMyAppModule() {
return true;
}
export function myAppInit() {
return { /* what you need to export */ };
}
Than in your app:
require("./package.json").dependencies.forEach(name => {
const module = require(name);
if(! module.isMyAppModule || module.isMyAppModule() !== true) return;
const { /* the refs you need */ } = module.myAppInit();
// use your refs as you need
});

Resolving dynamic module with Webpack and Laravel Mix

Good time of the day,
Recently I've been trying to implement dynamic module loading functionality for my project. However, I'm failing for past few hours. To give you an idea of what I'm trying to achieve, here is the structure of the project
plugins
developer
assets
scss
developer.scss
js
developer.js
themes
theme_name
webpack.mix.js
node_modules/
source
js
application.js
bootstrap.js
scss
application.scss
_variables.scss
So, in order to get the available plugins, I've made the following function
/**
* Get all plugins for specified developer
* which have 'assets' folder
* #param developerPath
* #param plugins
*/
function getDeveloperPlugins(developerPath, plugins) {
if (fs.existsSync(developerPath)) {
fs.readdirSync(developerPath).forEach(entry => {
let pluginPath = path.resolve(developerPath, entry),
assetsPath = path.resolve(pluginPath, 'assets');
if (fs.existsSync(assetsPath))
plugins[entry] = assetsPath;
});
}
}
This function loads all the available plugins for the specified developer, then goes inside and looks for the assets folder, if it exists, then it returns it and we can work with the provided directory later.
The next step is to generate the reference for every plugin (direct path to the developer_name.js file) which later should be 'mixed' into one plugins.bundle.js file.
In order to achieve this, the following piece of code 'emerged'
_.forEach(plugins, (directory, plugin) => {
let jsFolder = path.resolve(directory, 'js'),
scssFolder = path.resolve(directory, 'scss');
if (fs.existsSync(jsFolder)) {
webpackModules.push(jsFolder);
let possibleFile = path.resolve(jsFolder, plugin + '.js');
if (fs.existsSync(possibleFile))
pluginsBundle.js[plugin] = possibleFile;
}
if (fs.existsSync(scssFolder)) {
webpackModules.push(scssFolder);
let possibleFile = path.resolve(scssFolder, plugin + '.scss');
if (fs.existsSync(possibleFile))
pluginsBundle.scss[plugin] = possibleFile;
}
});
And the last step before I'm starting to edit the configuration of the Webpack is to get the folders for both scss and js files for all plugins and all developers:
let jsPluginsBundle = _.values(pluginsBundle.js),
scssPluginsBundle = _.values(pluginsBundle.scss);
And here is where the problems start to appear. I've tried many solutions offered either here on GitHub (in respective repositories), but I've failed so many times.
The only error I'm having now is this one:
ERROR in F:/Web/Projects/TestProject/plugins/developer/testplugin/assets/js/testplugin.js
Module build failed: ReferenceError: Unknown plugin "transform-object-rest-spread" specified in "base" at 0, attempted to resolve relative to "F:\\Web\\Projects\\TestProject\\plugins\\developer\\testplugin\\assets\\js"
Yes, i know that webpack.mix.js file should be in the root folder of the project, however, i'm just developing theme, which uses modules developed by other members of the team.
So, idea was to:
Start build process: npm run dev|prod
Load plugins for all needed developers automatically
Use methods and html tags provided by the plugin (it is a mix of PHP for API routing and Vue.js for Components, etc) as follows: <test-component></test-component>
Any help is really appreciated, i just cant get my head around that error. If you need extra information, i'm ready to help since i myself need help to solve this issue =)
Update: The latest Webpack config used by mix.webpackConfig() (still failing though)
let webpackConfiguration = {
module: {
rules: [{
test: /\.js$/,
exclude: /(node_modules|bower_components)/,
use: {
loader: require.resolve('babel-loader'),
options: {
presets: [
'babel-preset-env'
].map(require.resolve),
plugins: [
'babel-plugin-transform-object-rest-spread'
].map(require.resolve)
}
}
}]
},
resolve: {
modules: webpackModules
}
};
mix.webpackConfig(webpackConfiguration);
And this is the content of the webpackModules variable:
[
'F:\\Web\\Projects\\TestProject\\themes\\testtheme\\node_modules',
'F:\\Web\\Projects\\TestProject\\themes\\testtheme',
'F:\\Web\\Projects\\TestProject\\plugins\\developer\\testplugin\\assets\\js',
'F:\\Web\\Projects\\TestProject\\plugins\\developer\\testplugin\\assets\\scss'
]
Okay, after 7 hours I've decided to try the most obvious method to solve the problem, to create node_modules folder in the root of the project and install laravel-mix there, and it worked like a charm.
Looks like, if it cant find the module in the directory outside the root scope of the Webpack, it will go up the tree to find the node_modules folder.
Developers should allow us to set the root folder for Webpack to fetch all the modules i guess, but well, problem is solved anyways.

ES6 Dynamic Imports using Webpack and Babel

I've been using Webpack for my ES6 JS project and has been going well until I started to play with dynamic imports.
What I had that worked (router.js):
import { navigo } from "Navigo"; // router
import { clients } from "Controllers/clients.js";
const navigo = new Navigo();
navigo_router.on({
'/clients': () => {
clients.init();
}
});
But the more pages/routes I add, the more imports get stacked up in the head of the module. This is a relatively large app and I have a lot of pages/routes to add and therefore I need to load them dynamically to reduce the size of the initial page load.
So, following Webpack's documentation for dynamic imports, I tried the following which loads the controller module only when the relative route is called:
import { navigo } from "Navigo"; // router
const navigo = new Navigo();
navigo_router.on({
'/clients': () => {
import("Controllers/clients.js").then((clients) => {
clients.init();
});
}
});
But saving this in my editor resulted in a Babel transpiling error; SyntaxError: 'import' and 'export' may only appear at the top level, and clients.init() is not being called when tested in browser.
After a bit of reading, I discovered I needed a Babel plugin to transpile dynamic import() to require.ensure. So, I installed the plugin using the following command:
npm install babel-plugin-dynamic-import-webpack --save-dev
And declared the plugin in my babel.rc file
{ "plugins": ["dynamic-import-webpack"] }
After installing the plugin, the transpiling error disappeared and checking my transpiled code I found that the dynamic import()s has in fact been changed to require.ensure as expected. But now I get the following browser errors when testing:
Error: Loading chunk 0 failed.
Stack trace:
u#https://<mydomain.com>/js/app.bundle.js:1:871
SyntaxError: expected expression, got '<' 0.app.bundle.js:1
Error: Loading chunk 0 failed.
I didn't understand why it was referencing 0.app.bundle.js with the 0. prefix, so I checked my output/dist folder and I now have a new file in there called 0.app.bundle.js:
0.app.bundle.js 1,962bytes
app.bundle.js 110,656bytes
I imagine this new bundled file is the dynamically imported module, clients.js.
I only added dynamic importing to that one route and have left all the other routes as they were. So, during testing, I can view all routes except that one /clients route that now throws the above errors.
I'm totally lost at this point and hoped somebody could help push me over the finish line. What is this new file 0.app.bundle.js and how am I supposed to be using it/including it in my application?
I hope I've explained myself clearly enough and look forward to any responses.
I managed to fix my own problem in the end, so I will share what I discovered in an answer.
The reason the chunk file wasn't loading was because Webpack was looking in the wrong directory for it. I noticed in the Network tab of my developer console that the the chunk file/module was being called from my root directory / and not in /js directory where it belongs.
As per Webpack's documentation, I added the following to my Webpack config file:
output: {
path: path.resolve(__dirname, 'dist/js'),
publicPath: "/js/", //<---------------- added this
filename: 'app.bundle.js'
},
From what I understand, path is for Webpack's static modules and publicPath is for dynamic modules.
This made the chunk load correctly but I also had further issues to deal with, as client.init() wasn't being called and yielded the following error:
TypeError: e.init is not a function
To fix this, I also had to change:
import("Controllers/clients.js").then((clients) => {
clients.init();
});
To:
import("Controllers/clients.js").then(({clients}) => {
clients.init();
});
Note the curly braces in the arrow function parameter.
I hope this helps somebody else.
For debugging, you need to do
import("Controllers/clients.js").then((clients) => {
console.log(clients);
});
maybe working
import("Controllers/clients.js").then((clients) => {
clients.default.init();
});

Path aliases for imports in WebStorm

I use webpack path aliases for ES6 module loading.
E.g. If I define an alias for utils instead of something like
import Foo from "../../../utils/foo", I can do
import Foo from "utils/foo"
The problem is that once I start using aliases, WebStorm looses track of the import and I'm left with warnings and no auto-completion.
Is there a way to instruct WebStorm to use such aliases?
Yes, there is.
In fact, Webstorm can't automatically parse and apply Webpack config, but you can set up aliases the same way.
You just have to mark the parent folder of "utils" (in your example) as a resource root (right-click, mark directory as / resource root).
We just managed to do with the following structure :
/src
/A
/B
/C
We have A B and C folders declared as alias in Webpack.
And in Webstorm we marked "src" as "Resource Root".
And now we can simply import :
import A/path/to/any/file.js
instead of
import ../../../../../A/path/to/any/file.js
while still having Webstorm correctly parsing and indexing all code, link to files, autocompleting and so on ...
I managed to set up aliases for WebStorm 2017.2 within webpack like this:
For the record: in PHPSTORM, working with laravel mix, I managed to solve this by creating a webpack.config.js file separately like:
const path = require('path')
const webpack = require('webpack')
module.exports = {
...
resolve: {
extensions: ['.js', '.json', '.vue'],
alias: {
'~': path.resolve(__dirname, './resources/assets/js')
}
},
...
}
And then importing it in the webpack.mix.js like:
const config = require('./webpack.config')
...
mix.webpackConfig(config)
Make sure the webpack configuration file is pointed correctly in the configuration of the PhpStorm in: Settings > Languages & Frameworks > Javascript > Webpack
You can define custom paths, so WebStorm/PhpStorm can understand your aliases. But make sure, they are identical with your aliases. Create file in your root directory and call it something like this: webStorm.config.js (any js file will be ok). Then configure your paths inside:
System.config({
"paths": {
"components/*": "./src/components/*",
"core/*": "./src/core/*",
...
}
});
WebStorm/PhpStorm will recognize System as it's own module and will treat this file as configuration.
This is answered in a comment but to save people digging into comments and link only information, here it is:
As of WS2017.2 this will be done automatically. The information is here.
According to this, webstorm will automatically resolve aliases that are included within the webpack.config in the root of the project. If you have a custom structure and your webpack.config isn't in the root folder then go to Settings | Languages & Frameworks | JavaScript | Webpack and set the option to the config you require.
Note: Most setups have a base config which then call a dev or prod version. In order for this to work properly, you need to tell webstorm to use the dev one.
Not right now, We were also using path aliases for the files in our react project. The import names were shorter but we lost a lot on static checking of webstorm as well as completion features.
We later came up with a decision to reduce the code to only 3 levels of depth, as well a single level for the common parts. The path completion feature of webstom (ctrl + space) even helps reduce the typing overhead. The production build does not use longer names, so hardly makes any difference in final code.
I will suggest please reconsider your decision about aliases. You loose semantic meaning of modules coming from node_modules and your own code, as well as referencing the alias files again and again to make sense of your code, is a much bigger overhead.
add jsconfig.js on your project root
{
"compilerOptions": {
"baseUrl": ".",
"paths": {
"~/*": ["./src/*"]
}
}
}
In PHPStorm (using 2017.2 currently), I have not been able to get webpack configs to work properly in regards to aliases.
My fix involves using the "Directories" section of the main settings. I just had to mark each folder referenced by an alias as a sources root, then click the properties dropdown for each and specify the alias as a "Package prefix". This made everything link up for me.
Not sure if the Directories section exists in WebStorm, but if it does, this seems to be a fool-proof method for getting import aliases working.
For anyone struggling: path.resolve() must be called with "__dirname" first argument for Idea (Websorm) to be able to resolve the path correctly.
Will work for Idea (Websorm):
alias: {
'#someAlias': pathLib.resolve(__dirname, 'path/to/directory')
}
Will not work for Idea (Websorm) (while still being valid webpack alias):
alias: {
'#someAlias': pathLib.resolve('path/to/directory')
}
Webstorm can't read webpack.config if module.exports return a function.
For example
module.exports = function (webpackEnv) {
return {
mode: isEnvProduction ? 'production' : isEnvDevelopment && 'development',
...
}
}
Check your config file, maybe this cause you are a problem.
There is a lot of discussion here about Laravel Mix, so I'll leave this here to help out future readers. I solved this by creating a separate (fake) webpack config file which is only used by my IDE (PHPStorm).
1. Create a separate alias.js file (e.g. /webpack/alias.js)
const path = require('path');
const assets = path.join(__dirname,'..','resources','assets');
module.exports = {
'#js' : path.resolve(assets, 'js'),
'#c' : path.resolve(assets, 'js', 'components'),
'#errors' : path.resolve(assets, 'js', 'errors'),
'#utils' : path.resolve(assets, 'js', 'utils'),
'#store' : path.resolve(assets, 'js', 'store'),
'#api' : path.resolve(assets, 'js', 'api'),
'#less' : path.resolve(assets, 'less')
}
2. Require the alias.js file into webpack.mix.js
const mix = require('laravel-mix');
mix.alias(require('./webpack/alias'))
// ... The rest of your mix, e.g.
.js('app.js')
.vue()
.less('app.less');
3. Create the fake webpack config for your IDE (e.g. /webpack/ide.config.js)
Here, import the laravel-mix webpack config, plus your aliases, and any other config that the IDE might need help finding. Also include the prefixed ~ aliases for importing styles into your Vue components.
/*
|--------------------------------------------------------------------------
| A fake config file for PhpStorm to enable aliases
|--------------------------------------------------------------------------
|
| File > Settings... > Languages & Frameworks > Javascript > Webpack
|
| Select "Manually" and set the configuration file to this
|
*/
const path = require('path');
const mixConfig = require('./../node_modules/laravel-mix/setup/webpack.config')();
module.exports = {
...mixConfig,
resolve: {
alias: {
...require('./alias'),
'~#less' : path.resolve('#less'), // <--
},
...mixConfig.resolve
}
}
4. Set your IDE to use webpack/ide.config.js as your webpack config file.
Had the same problem on a new Laravel project with Jetstream. The webpack.config.js was present and correct. But PHPStorm still didn't recognize the # symbol as a resource root.
After opening the webpack config, I got a notification:
After Clicking on Trust project and run, the # symbol became recognized.
I know that this isn't the solution or use-case for everyone. But I still found it worthy to note on this post, because it helped me in my situation.
Using
laravel/framework:8.77.1
npm:8.3.0
node:v14.18.1

Debugging WebPack in WebStorm 11

I'm trying to debug javascript application bundled with WebPack in WebStorm using source mapping. My current webpack.config.js looks like this:
var path = require('path');
module.exports = {
debug: true,
devtool: 'source-map',
context: path.join(__dirname, 'js'),
entry: './main.js',
output: {
path: path.join(__dirname, 'Built'),
filename: '[name].bundle.js'
}
}
The source map is generated and looks like this:
{"version":3,"sources":["webpack:///webpack/bootstrap 2919a5f916c286b8e21a","webpack:///./main.js","webpack:///./structure_editor/content.js","webpack:///./structure_editor/test_bundle.js"],"names":[],"mappings":";AAAA;AACA;;AAEA;AACA;;AAEA;AACA;AACA;;AAEA;AACA;AACA,uBAAe;AACf;AACA;AACA;;AAEA;AACA;;AAEA;AACA;;AAEA;AACA;AACA;;;AAGA;AACA;;AAEA;AACA;;AAEA;AACA;;AAEA;AACA;;;;;;;ACtCA;AACA;;AAEA;AACA;;AAEA;;AAEA;;AAEA;;;;;;;ACVA,8C;;;;;;ACAA;;AAEA;;AAEA;AACA;AACA;AACA;AACA;AACA;;AAEA,6B","file":"main.bundle.js","sourcesContent":[" \t// The module cache\n \tvar installedModules = {};\n\n \t// The require function\n \tfunction __webpack_require__(moduleId) {\n\n \t\t// Check if module is in cache\n \t\tif(installedModules[moduleId])\n \t\t\treturn installedModules[moduleId].exports;\n\n \t\t// Create a new module (and put it into the cache)\n \t\tvar module = installedModules[moduleId] = {\n \t\t\texports: {},\n \t\t\tid: moduleId,\n \t\t\tloaded: false\n \t\t};\n\n \t\t// Execute the module function\n \t\tmodules[moduleId].call(module.exports, module, module.exports, __webpack_require__);\n\n \t\t// Flag the module as loaded\n \t\tmodule.loaded = true;\n\n \t\t// Return the exports of the module\n \t\treturn module.exports;\n \t}\n\n\n \t// expose the modules object (__webpack_modules__)\n \t__webpack_require__.m = modules;\n\n \t// expose the module cache\n \t__webpack_require__.c = installedModules;\n\n \t// __webpack_public_path__\n \t__webpack_require__.p = \"\";\n\n \t// Load entry module and return exports\n \treturn __webpack_require__(0);\n\n\n\n/** WEBPACK FOOTER **\n ** webpack/bootstrap 2919a5f916c286b8e21a\n **/","document.write(require(\"./structure_editor/content.js\"));\r\nvar TestBundle = require(\"./structure_editor/test_bundle.js\");\r\n\r\nvar test = new TestBundle();\r\ntest.testMe();\r\n\r\n//var StructureEditor = require(\"./structure_editor/structure_editor.js\");\r\n\r\n//var editor = new StructureEditor(0x00FF00);\r\n\r\n//editor.run();\r\n\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./main.js\n ** module id = 0\n ** module chunks = 0\n **/","module.exports = \"It works from content.js.\";\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./structure_editor/content.js\n ** module id = 1\n ** module chunks = 0\n **/","var TestBundle = function () {\r\n \r\n}\r\n\r\nTestBundle.prototype.testMe = function() {\r\n var a = 10;\r\n var b = 12;\r\n var c = a + b;\r\n document.write(c);\r\n};\r\n\r\nmodule.exports = TestBundle;\n\n\n/*****************\n ** WEBPACK FOOTER\n ** ./structure_editor/test_bundle.js\n ** module id = 2\n ** module chunks = 0\n **/"],"sourceRoot":""}
Now, I have found mentions that WebStorm 11 will fully support WebPack and it's source mapping [eg. here] but it provides very little info. The debugging with config I provided doesn't work, the breakpoint is ignored. After many tries I have found out the only config that let's me do the debugging (correctly, other tries could sometimes break the code but the lines and code execution were mismatched), by setting devtool: 'eval'. However, this has nothing to do with source mapping I'm trying to use.
The generated source map works in all popular browsers and let's me debug the original sources in them, so why the WebStorm doesn't work? Do I need to perform some configuration in WebStorm before using source maps?
The current WS version I'm using is 142.4148 and debugging is done via chrome extension. I would appreciate any ideas or tutorial on how to set up debugging here, even for older WS 10 version (I'm using the WS 11 just because it was supposed to play nicely with WebPack)
Webpack sourcemaps are mostly supported in WebStorm 11, but you need to set up remote URL mappings in your Javascript Debug Run configuration accordingly, to let WebStorm know the directory with the Webpack output files (including source maps) and how paths to source files specified in the sourcemap map to their location in the project. So, you need to specify mappings of the compiled script web server URL to its local path, and map source URL (listed in a source map) to the local path in the project.
Sounds weird, but it's not that complicated. For the configuration file like yours, you'd likely have to specify Remote URL http://localhost:63342/webpack/Built for your 'Built' directory where bundle file and sourcemaps are located, and webpack:///. - for 'js' directory. This works fine for me...
We plan to publish a blog post about webpack debugging soon... For now, I can suggest looking at https://github.com/prigara/debugging-webpack for the simple example
I racked my brain on this for hours, and I hope that it can help someone else. The instructions in this blog post actually do work: https://blog.jetbrains.com/webstorm/2015/09/debugging-webpack-applications-in-webstorm/
So, follow the instructions to configure your webstorm instance, but don't run it with the webpack-dev-server, use a different web server like the WEBrick::HTTPServer used in Ruby mine / rails or the built in debug server. For some reason the webpack-dev-server does not correlate the source map correctly to line numbers.
I would add that you can put the statement
debugger;
in your javascript/typescript even in framework files of angular or vue2.
So even if your path mappings to URL don't work, it will step anyway.

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