React function says "is not a function" - javascript

I'm working on breaking up a little react app into smaller components. Before separating code everything worked as planned. I now am trying to call a function onChange that calls a function and then that calls a function as a prop. I am binding the function like this this.updateInput = this.updateInput.bind(this); but I still cannot figure out what I am missing. I tried a recent post on here (React : Pass function to child component) but the error still remains. Any help is great.
Here is the code I am working with:
class Weather extends React.Component {
constructor(props) {
super(props);
this.state = {
city: '',
details: []
};
this.updateInputValue = this.updateInputValue.bind(this);
}
updateInputValue(e) {
this.setState({
city: e.target.value
});
console.log('hit')
}
render() {
return (
<div className={style.container + ' ' + style.bodyText}>
<WeatherForm
updateInput={this.updateInputValue}
/>
</div>
);
}
}
class WeatherForm extends React.Component {
constructor(props) {
super(props);
this.updateInput = this.updateInput.bind(this);
}
updateInput(e) {
this.props.updateInputValue(e);
}
render() {
return (
<div className={style.weatherForm}>
<form action='/' method='GET'>
<input ref='city' value={this.props.inputValue} onChange={e => this.updateInput(e)} type='text' placeholder='Search city' />
</form>
</div>
);
}
}
So when I type one character in the input, instead of the console logging hit, it says Uncaught TypeError: this.props.updateInputValue is not a function. What am I missing here?

It should be
<WeatherForm
updateInputValue={this.updateInputValue}
/>
Common related problem:
The same "is not a function" error can also be caused by mis-using the props, as shown in this question

Your child component only has the prop of updateInput as a method and you're calling this.props.updateInputValue() in child component. Try to call them the same names.
You're also calling this.props.inputValue in the child component when you're not passing inputValue into your child component as a props.
What I would do to simplify the code and possible avoid mistakes like this in the future is to directly call this.props.updateInputValue in onChange event like this:onChange={e => this.props.updateInputValue(e)}
You then save the work of binding another component method in constructor. It'll also make your unit testing easier but that's another discussion.

Related

TypeError: Cannot read property 'setState' of undefined - PokeApi

I'm trying to send text from the input text type to another component using params. But I got the next error
TypeError: Cannot read property 'setState' of undefined
I think using redirect is the best option to do it but I'm not sure.
export default class SearchBar extends React.Component {
constructor(props) {
super(props);
this.state = {redirect: false , value: ''};
}
setRedirect(event) {
this.setState({
redirect: true,
value: event.target.value
});
};
renderRedirect = () => {
if (this.state.redirect) {
return <Redirect to={{
pathname: `/pokemon/filtered/${this.state.value}`,
}}/>;
}
};
render() {
return (
<form>
<input type="text" value={this.state.value} onChange={this.setRedirect()} />
</form>
);
}
}
you have to mistakes here
on the input line on the onChange you actually calling the function beacuse you added '()'
you should do:
<input type="text" value={this.state.value} onChange={this.setRedirect} />
second becuase this is a class you need to bind the function to that class on the constructor
constructor(props) {
super(props);
this.state = {redirect: false , value: ''};
this.setRedirect = this.bind.setRedirect(this)
}
or to simplify things use arrow function
because arrow function will always belongs to the object that called that function
The correct way of binding an event handler in react is
<button onclick={activateLasers}>
In javascript world. this is set to the caller by default. See Function.prototype.bind on MDN.
To bind the class method to the class, you can 1. use public class fields syntax. 2. bind in the constructor.
References:
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/bind
https://reactjs.org/docs/handling-events.html

Cannot read property 'enqueueSetState' of undefined in ReactJS

I'm not quite sure why I'm getting this error.
class ContentProcessing extends Component {
constructor(props) {
super(props);
this.state = {content: currentData};
this.setData = this.setData.bind(this);
}
setData(data) {
this.setState({
content: data
});
}
render() {
return (
<div>
<Card title={this.state.content} />
</div>
);
}
}
The error is reported at
this.setState({
content: data
});
Basically I'm launching setData from a Button in another class, as soon as I click it my page breaks and I receive the error.
I checked and it looks like in setData(), this.state is undefined so I suppose that's probably where the problem comes from.
I've looked at a few other answers that were having this same problem but their fixes don't seem to be working for me.
This error is because this.setState in not bind to this in main class. If you want to pass setState to somewhere else you need to bind it first in its main class:
class ContentProcessing extends Component {
constructor(props) {
super(props);
this.state = {content: currentData};
this.setData = this.setData.bind(this);
this.setState = this.setState.bind(this); // <- try by adding this line
}}
Inside your constructor you have:
this.state = {content: currentData};
Where does currentData come from? If it's supposed to be passed as a prop, then change that line to:
this.state = {content: prop.currentData};
I guess you are calling setData from Card component.
If this is the case, send setData as a prop to Card component
// Below code snippet in ContentProcessing component
<div>
<Card
title={this.state.content}
setData={this.setData}
/>
</div>
Now you can access setData method in Card component as prop.
// Call it in Card component
this.props.setData(data);
This setData is useless as it will just stay undefined all the time
setData(data) {
this.setState({
content: data
});
}
You can some sort of event which will be responsible for setState() Something like :
render() {
return (
<div>
<Card title={this.state.content} onClick={() => {this.setData}}/>
</div>
);
}
}

Props value not showing on top of render to a function ReactJS

However the this.props.NotesAll retrieving object from another component and it's showing object's to under render() method but when I'm trying to use that this.props.NotesAll on top of render on a function to working with those object, and i'm trying to check the value with console on functions it's just always say's undefined shit. So please help me ReactNinja's what actually is the wrong is going on here.
Here codes you can have a look on them
export default class EditNotes extends Component {
constructor(props) {
super(props);
this.state ={};
}
handleEdit() {
console.log(this + ' Clicked on That ');
}
//Here it's throwing error when I'm trying to click and console. the problem is here. i want this.props.NotesAll value here also to finding elements from objects
handleDelete(id) {
let Notes = this.props.NotesAll;
console.log(Notes)
}
render() {
let noteItems;
//this.props.NotesAll working fine here.
if (this.props.NotesAll) {
noteItems = this.props.NotesAll.map( Note => {
return(
<li key={Note.id}>{Note.body}
<button onClick={this.handleEdit.bind(Note.id)} className="btn btn-primary btn-sm">Edit</button>
<button onClick={this.handleDelete.bind(Note.id)} className="btn btn-danger btn-sm">Delete</button></li>
);
});
}
return(
<div className="col-md-4">
<h3 className="header-ttile">Current Notes:</h3>
<ul className="note-item-wrapper">
{noteItems}
</ul>
</div>
);
}
}
You define the binding in a wrong way, first parameter will be the context to which you want to bind.
Use this:
<button onClick={this.handleDelete.bind(this, Note.id)}
Syntax:
fun.bind(thisArg[, arg1[, arg2[, ...]]])
thisArg:
The value to be passed as the this parameter to the target function
when the bound function is called.
constructor(props) {
super(props);
this.state ={};
this.notes = props.notesAll;
this.handleDelete = this.handleDelete.bind(this);
}
And then try to access your this.notes inside your handeDelete function. I'm not sure because I'm not a react ninja neither, but I think it should work this way

How to get the value of an input field using ReactJS?

I have the following React component:
export default class MyComponent extends React.Component {
onSubmit(e) {
e.preventDefault();
var title = this.title;
console.log(title);
}
render(){
return (
...
<form className="form-horizontal">
...
<input type="text" className="form-control" ref={(c) => this.title = c} name="title" />
...
</form>
...
<button type="button" onClick={this.onSubmit} className="btn">Save</button>
...
);
}
};
The console is giving me undefined - any ideas what's wrong with this code?
There are three answers here, depending on the version of React you're (forced to) work(ing) with, and whether you want to use hooks.
First things first:
It's important to understand how React works, so you can do things properly (protip: it's super worth running through the React tutorial on the React website. It's well written, and covers all the basics in a way that actually explains how to do things). "Properly" here means that you're not writing a web page, you're writing the user interface for an application that happens to be rendered in a browser; all the actual user interface work happens in React, not in "what you're used to from writing a web page" (this is why React apps really are "apps", not "web pages").
React applications are rendered based off of two things:
the component's properties as declared by whichever parent creates an instance of that component, which the parent can modify throughout its lifecycle, and
the component's own internal state, which it can modify itself throughout its own lifecycle.
What you're expressly not doing when you use React is generating HTML elements and then using those: when you tell React to use an <input>, for instance, you are not creating an HTML input element, you are instead telling React to create a React input object that happens to render as an HTML input element when you compile your React app for the web, with event handling that is controlled by React.
When using React, what you're doing is generating application UI elements that present the user with (often manipulable) data, with user interaction changing the state of your application in a way that you define - actions performed by the user may update a component's props or state, which React uses as a signal to generate a new UI representation for changed components, which may cause an update of part of your application interface to reflect the new state.
In this programming model, the app's internal state is the final authority, rather than "the UI your users look at and interact with": if a user tries to type something in an input field, and you did not write anything to handle that, nothing will happen: the UI is a reflection of the application state, not the other way around. Effectively, the browser DOM is almost an afterthought in this programming model: it just happens to be a super convenient UI framework that the entire planet is virtually guaranteed to have access to (but it's not the only one React knows how to work with)
A specific example
So with that covered, let's look how a user interacting with an input element works in React. First, we need to get to having a UI element for the user to interact with:
You wrote a component to manage (i.e. both store and present) some string data for your users, with an onChange function for handling user data.
Your component's rendering code is used by React to generate a virtual DOM that contains an input component (not a DOM <input> element), and binds your onChange handler to that component so that it can be called with React event data (so note that this is not a DOM change event listener, and does not get the same event data that regular DOM event listeners do).
The React library then translates that virtual DOM into a UI users can interact with, and that it will update as the application state changes. Since it's running in the browser, it builds an HTML input element.
Then, your user tries to actually interact with that input element:
Your user clicks on the input element and starts typing.
Nothing happens to the input element yet. Instead, the input events get intercepted by React and killed off immediately.
React turns the browser event into a React event, and calls the onChange function for the virtual DOM component with the React event data.
That function may do something, based on what how you wrote it, and in this case you almost certainly wrote it to update the state of your component with what the user (tried to) type.
If a state update gets scheduled, React will run that state update in the near future, which will trigger a render pass after the update.
During the render pass, it checks to see if the state is actually different, and if so, it generates a temporary second virtual DOM, which it compares to (a part of) your application's virtual DOM, determines which set of add/update/remove operations it needs to perform on you application's virtual DOM so that it looks the same as the new temporary one, then applies those operations and throws away the temporary virtual DOM again.
It then updates the UI so that it reflects what the virtual DOM now looks like.
And after all of that, we finally have an updated DOM on the page the user is actually looking at, and they see what they typed in the input element.
So this is completely different from the regular browser model: instead of the user updating the UI data by typing into a text box first and our code reading "the current value of that text box" to figure out what the state is second, React already knows what the state is, and uses events to update the state first, which leads to a UI update second.
And it is important to remember that all of this happens effectively instantly, so to your user it looks like they typed text into an input element in the same way they would for any random web page, but under the hood things couldn't be more different while still leading to the same result.
So, with that covered, let's look at how to get values from elements in React:
Component classes and ES6 (React 16+ and 15.5 transitional)
As of React 16 (and soft-starting with 15.5) the createClass call is no longer supported, and class syntax needs to be used. This changes two things: the obvious class syntax, but also the thiscontext binding that createClass can do "for free", so to ensure things still work make sure you're using "fat arrow" notation for this context preserving anonymous functions in onWhatever handlers, such as the onChange we use in the code here:
class MyComponent extends React.Component {
constructor(props) {
super(props);
this.reset();
}
reset() {
// Always set the initial state in its own function, so that
// you can trivially reset your components at any point.
this.state = {
inputValue: ''
};
}
render() {
return (
// ...
<input value={this.state.inputValue} onChange={evt => this.updateInputValue(evt)}/>
// ...
);
},
updateInputValue(evt) {
const val = evt.target.value;
// ...
this.setState({
inputValue: val
});
}
});
You may also have seen people use bind in their constructor for all their event handling functions, like this:
constructor(props) {
super(props);
this.handler = this.handler.bind(this);
...
}
render() {
return (
...
<element onclick={this.handler}/>
...
);
}
Don't do that.
Almost any time you're using bind, the proverbial "you're doing it wrong" applies. Your class already defines the object prototype, and so already defines the instance context. Don't put bind of top of that; use normal event forwarding instead of duplicating all your function calls in the constructor, because that duplication increases your bug surface, and makes it much harder to trace errors because the problem might be in your constructor instead of where you call your code.
"But then it's constantly making and throwing away functions on rerenders!" and that may be true but you're not going to notice. Nor are your users. If event handler garbage collection is your performance bottleneck, so much has already gone wrong that you need to stop and rethink your design: the reason React works so incredibly well is because it does not update the entire UI, it only updates the parts that change, and in a well designed UI, the time that most of your UI spends not changing drastically outnumbers the time small parts of your UI spend updating.
Function components with hooks (React 16.8+)
As of React 16.8 the function component (i.e. literally just a function that takes some props as argument can be used as if it's an instance of a component class, without ever writing a class) can also be given state, through the use of hooks.
If you don't need full class code, and a single instance function will do, then you can now use the useState hook to get yourself a single state variable, and its update function, which works roughly the same as the above examples, except without the "universal" setState function call and using one dedicated state setter for each value you're working with:
import { useId, useState } from 'react';
function myFunctionalComponentFunction(props) {
const id = useId();
const [input, setInput] = useState(props?.value ?? '');
return (
<div>
<label htmlFor={id}>Please specify:</label>
<input id={id} value={input} onInput={e => setInput(e.target.value)}/>
</div>
);
}
Previously the unofficial distinction between classes and function components was "function components don't have state", so we can't hide behind that one anymore: the difference between function components and classes components can be found spread over several pages in the very well-written react documentation (no shortcut one liner explanation to conveniently misinterpret for you!) which you should read so that you know what you're doing and can thus know whether you picked the best (whatever that means for you) solution to program yourself out of a problem you're having.
React 15 and below, using legacy ES5 and createClass
To do things properly, your component has a state value, which is shown via an input field, and we can update it by making that UI element send change events back into the component:
var Component = React.createClass({
getInitialState: function() {
return {
inputValue: ''
};
},
render: function() {
return (
//...
<input value={this.state.inputValue} onChange={this.updateInputValue}/>
//...
);
},
updateInputValue: function(evt) {
this.setState({
inputValue: evt.target.value
});
}
});
So we tell React to use the updateInputValue function to handle the user interaction, use setState to schedule the state update, and the fact that render taps into this.state.inputValue means that when it rerenders after updating the state, the user will see the update text based on what they typed.
addendum based on comments
Given that UI inputs represent state values (consider what happens if a user closes their tab midway, and the tab is restored. Should all those values they filled in be restored? If so, that's state). That might make you feel like a large form needs tens or even a hundred input forms, but React is about modeling your UI in a maintainable way: you do not have 100 independent input fields, you have groups of related inputs, so you capture each group in a component and then build up your "master" form as a collection of groups.
MyForm:
render:
<PersonalData/>
<AppPreferences/>
<ThirdParty/>
...
This is also much easier to maintain than a giant single form component. Split up groups into Components with state maintenance, where each component is only responsible for tracking a few input fields at a time.
You may also feel like it's "a hassle" to write out all that code, but that's a false saving: developers-who-are-not-you, including future you, actually benefit greatly from seeing all those inputs hooked up explicitly, because it makes code paths much easier to trace. However, you can always optimize. For instance, you can write a state linker
MyComponent = React.createClass({
getInitialState() {
return {
firstName: this.props.firstName || "",
lastName: this.props.lastName || ""
...: ...
...
}
},
componentWillMount() {
Object.keys(this.state).forEach(n => {
let fn = n + 'Changed';
this[fn] = evt => {
let update = {};
update[n] = evt.target.value;
this.setState(update);
});
});
},
render: function() {
return Object.keys(this.state).map(n => {
<input
key={n}
type="text"
value={this.state[n]}
onChange={this[n + 'Changed']}/>
});
}
});
Managed to get the input field value by doing something like this:
import React, { Component } from 'react';
class App extends Component {
constructor(props){
super(props);
this.state = {
username : ''
}
this.updateInput = this.updateInput.bind(this);
this.handleSubmit = this.handleSubmit.bind(this);
}
updateInput(event){
this.setState({username : event.target.value})
}
handleSubmit(){
console.log('Your input value is: ' + this.state.username)
//Send state to the server code
}
render(){
return (
<div>
<input type="text" onChange={this.updateInput}></input>
<input type="submit" onClick={this.handleSubmit} ></input>
</div>
);
}
}
//output
//Your input value is: x
You should use constructor under the class MyComponent extends React.Component
constructor(props){
super(props);
this.onSubmit = this.onSubmit.bind(this);
}
Then you will get the result of title
In react 16, I use
<Input id="number"
type="time"
onChange={(evt) => { console.log(evt.target.value); }} />
Give the <input> a unique id
<input id='title' ...>
and then use the standard Web API to reference it in the DOM
const title = document.getElementById('title').value
No need to continually update the React state with every keypress. Simply get the value when it's required.
In Function Component
useState
Returns a stateful value, and a function to update it.
During the initial render, the returned state (state) is the same as the value passed as the first argument (initialState).
The setState function is used to update the state. It accepts a new state value and enqueues a re-render of the component.
src ---> https://reactjs.org/docs/hooks-reference.html#usestate
useRef
useRef returns a mutable ref object whose .current property is initialized to the passed argument (initialValue). The returned object will persist for the full lifetime of the component.
src ---> https://reactjs.org/docs/hooks-reference.html#useref
import { useRef, useState } from "react";
export default function App() {
const [val, setVal] = useState('');
const inputRef = useRef();
const submitHandler = (e) => {
e.preventDefault();
setVal(inputRef.current.value);
}
return (
<div className="App">
<form onSubmit={submitHandler}>
<input ref={inputRef} />
<button type="submit">Submit</button>
</form>
<p>Submit Value: <b>{val}</b></p>
</div>
);
}
In Function Component :-
export default function App(){
const [state, setState] = useState({
value:'',
show:''
});
const handleChange = (e) => {
setState({value: e.target.value})
}
const submit = () => {
setState({show: state.value})
}
return(
<>
<form onSubmit={()=>submit()}>
<input type="text" value={state.value} onChange={(e)=>handleChange(e)} />
<input type="submit" />
</form>
<h2>{state.show}</h2>
</>
)}
export default class App extends React.Component{
state={
value:'',
show:''
}
handleChange=(e)=>{
this.setState({value:e.target.value})
}
submit=()=>{
this.setState({show:this.state.value})
}
render(){
return(
<>
<form onSubmit={this.submit}>
<input type="text" value={this.state.value} onChange={this.handleChange} />
<input type="submit" />
</form>
<h2>{this.state.show}</h2>
</>
)
}
}
I succeeded in doing this by binding this to the function
updateInputValue(evt) with
this.updateInputValue = this.updateInputValue.bind(this);
However input value={this.state.inputValue} ...
turned out to be no good idea.
Here's the full code in babel ES6 :
class InputField extends React.Component{
constructor(props){
super(props);
//this.state={inputfield: "no value"};
this.handleClick = this.handleClick.bind(this);
this.updateInputValue = this.updateInputValue.bind(this);
}
handleClick(){
console.log("trying to add picture url");
console.log("value of input field : "+this.state.inputfield);
}
updateInputValue(evt){
//console.log("input field updated with "+evt.target.value);
this.state={inputfield: evt.target.value};
}
render(){
var r;
r=<div><input type="text" id="addpixinputfield"
onChange={this.updateInputValue} />
<input type="button" value="add" id="addpix" onClick={this.handleClick}/>
</div>;
return r;
}
}
your error is because of you use class and when use class we need to bind the functions with This in order to work well. anyway there are a lot of tutorial why we should "this" and what is "this" do in javascript.
if you correct your submit button it should be work:
<button type="button" onClick={this.onSubmit.bind(this)} className="btn">Save</button>
and also if you want to show value of that input in console you should use var title = this.title.value;
This simplest way is to use arrow function
Your code with arrow functions
export default class MyComponent extends React.Component {
onSubmit = (e) => {
e.preventDefault();
var title = this.title;
console.log(title);
}
render(){
return (
...
<form className="form-horizontal">
...
<input type="text" className="form-control" ref={(c) => this.title = c} name="title" />
...
</form>
...
<button type="button" onClick={this.onSubmit} className="btn">Save</button>
...
);
}
};
React Version: 17.0.1
a) Using Functional Components
b) Manage state using hook: useState().
Write and Run code as above:
import React, {useState} from 'react';
const InputElement = () => {
const [inputText, setInputText] = useState('');
return (
<div>
<input
onChange={(e) => {
setInputText(e.target.value);
}
}
placeholder='Enter Text'
/>
{inputText}
</div>
);
}
The solving scheme algorithm is similar to a two-way data binding:
input <=> DATA_MODEL <=> Label_Text
// On the state
constructor() {
this.state = {
email: ''
}
}
// Input view ( always check if property is available in state {this.state.email ? this.state.email : ''}
<Input
value={this.state.email ? this.state.email : ''}
onChange={event => this.setState({ email: event.target.value)}
type="text"
name="emailAddress"
placeholder="johdoe#somewhere.com" />
You can get an input value without adding 'onChange' function.
Just add to the input element a 'ref attr:
And then use this.refs to get the input value when you need it.
Change your ref into: ref='title' and delete name='title'
Then delete var title = this.title and write:
console.log(this.refs.title.value)
Also you should add .bind(this) to this.onSubmit
(It worked in my case which was quite similar, but instead of onClick I had onSubmit={...} and it was put in form ( <form onSubmit={...} ></form>))
if you use class component then only 3 steps- first you need to declare state for your input filed for example this.state = {name:''}. Secondly, you need to write a function for setting the state when it changes in bellow example it is setName() and finally you have to write the input jsx for example < input value={this.name} onChange = {this.setName}/>
import React, { Component } from 'react'
export class InputComponents extends Component {
constructor(props) {
super(props)
this.state = {
name:'',
agree:false
}
this.setName = this.setName.bind(this);
this.setAgree=this.setAgree.bind(this);
}
setName(e){
e.preventDefault();
console.log(e.target.value);
this.setState({
name:e.target.value
})
}
setAgree(){
this.setState({
agree: !this.state.agree
}, function (){
console.log(this.state.agree);
})
}
render() {
return (
<div>
<input type="checkbox" checked={this.state.agree} onChange={this.setAgree}></input>
< input value={this.state.name} onChange = {this.setName}/>
</div>
)
}
}
export default InputComponents
export default class MyComponent extends React.Component {
onSubmit(e) {
e.preventDefault();
var title = this.title.value; //added .value
console.log(title);
}
render(){
return (
...
<form className="form-horizontal">
...
<input type="text" className="form-control" ref={input => this.title = input} name="title" />
...
</form>
...
<button type="button" onClick={this.onSubmit} className="btn">Save</button>
...
);
}
};
using uncontrolled fields:
export default class MyComponent extends React.Component {
onSubmit(e) {
e.preventDefault();
console.log(e.target.neededField.value);
}
render(){
return (
...
<form onSubmit={this.onSubmit} className="form-horizontal">
...
<input type="text" name="neededField" className="form-control" ref={(c) => this.title = c}/>
...
</form>
...
<button type="button" className="btn">Save</button>
...
);
}
};

Splice() method not works

I have some problem with splice() method in my React.js app.
So, this is an example app. Deletion not works now. What's wrong here? Part of code:
class CardList extends React.Component {
static propTypes = {
students: React.PropTypes.array.isRequired
};
// ADD DELETE FUNCTION
deletePerson(person) {
this.props.students.splice(this.props.students.indexOf(person), 1)
this.setState()
}
render() {
let that = this
return <div id='list'>
{this.props.students.map((person) => {
return <Card
onClick={that.deletePerson.bind(null, person)}
name={person.name}>
</Card>
})}
</div>
}
}
class Card extends React.Component {
render() {
return <div className='card'>
<p>{this.props.name}</p>
{/* ADD DELETE BUTTON */}
<button onClick={this.props.onClick}>Delete</button>
</div>
}
}
http://codepen.io/azat-io/pen/Vaxyjv
Your problem is that when you call
onClick={that.deletePerson.bind(null, person)}
You bind this value to null. So inside of your deletePerson function this is null instead of actual component. You should change it to
onClick={that.deletePerson.bind(this, person)}
And everything would work as expected =)
Changing the bind value to this will definitely cause the call to this.setState() to work, thus triggering the re-render, however I strongly recommend against the approach you've taken.
Props are supposed to be immutable. Instead use internal state and replace with new values rather than mutate them. To do this, set the state of your component in the constructor by doing something like:
constructor(props) {
super(props)
this.state = {
students: ...this.props.students
}
}
And now when you need to delete a person:
deletePerson(person) {
// notice the use of slice vs splice
var newStudents = this.props.students.slice(this.props.students.indexOf(person), 1)
this.setState({ students: newStudents })
}
And finally use this.state.students in your render method instead.
The reasoning behind this is that props are passed directly from the parent container component so modifying them wouldn't really make sense. To make more sense of my own code, I tend to pass in the prop named initialStudents and set my state to students: ...initialStudents to ensure I make the distinction between my prop variable and my state variable.

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