How to give multiple effects on photo canvas using camanjs?
My Case : "After i applied the filter effect and then add text on image the previous filter effect reverted to original image means previous effect lost from photo."
You can make use of:
this.reloadCanvasData();
Related
I have multiple background images that are behind a block of text each. I would like to fade each background image and have the text move up when one background image fades into another.
For example
BG1 (background image 1) has Tegxt1 on top of it. As BG1 fades into BG2, Text1 moves up and is replaced by Text2.
How can I do this with simple jquery and javascript and CSS?
Here's what I tried
this._currentTimeout = setTimeout(function() {
this.slides$.eq(newSlideIndex).css('z-index', 3).fadeTo(ANIMATION_FADE_DURATION, 1, function() {
this.slides$.eq(this.currentSlideIndex).css('z-index', 1).css('opacity', 0);
this.slides$.eq(newSlideIndex).css('z-index', 2);
this.currentSlideIndex = newSlideIndex;
this._setTransitionTimerForNewSlide(this._getNextSlideIndex(), 5000);
}.bind(this));
}.bind(this), durationUntilTransition);
You did not provide enough code to generate a complete working example (How is your html structured? Where is your jQuery located on the page? What does your existing CSS look like?), so unfortunately no one on StackOverflow and give you a perfect answer. The best we can do is create a small demo of what you could do to accomplish this affect. It's then up to you to learn from the example and apply the concept to your own code.
If I was going to try to accomplish this, here's the approach I would take:
Stack images on top of each other with position: absolute;
The first image group should have the highest z-index, so it's on top. CSS can do this!
The second image group should have the second-highest z-index, so that it shows behind the first image during the fade. CSS again!
all other image_groups should have z-index below the second image. Yay for CSS!
Animate the image and text seperately
The image just needs to fade out
The text needs to fade up and out
After the first (top) image group is completely faded, move it to the bottom of the list
Remove the inline style="..." that jQuery's .animate() applies to the image group. Once we do this, the image group will adhere to the css rules we set up in step one.
JS Fiddle Demo
The first step will be done manually by you when you're writing HTML and CSS, but then your jQuery can handle steps 2-4. Then just repeat as much as you'd like. Ask questions if you need to, but try hard to apply this to your own code. Good luck!!
I'm creating a list with handles for sorting. I don't like the aesthetics of having 20 handles visible, so I'm trying to make the handles appear only when the mouse hovers over a list item.
This was my first attempt:
jsFiddle #1
As you can see, hovering over items in the list creates a rather jarring movement and misalignment of list items. To fix this, I've created a blank 16px image that I use to replace the handle when it's not visible. It creates a much nicer user experience than hovering, as you can see here:
jsFiddle #2
$(this).prepend("<img src=http://i.imgur.com/tzGrVLc.png class=\"blank-sprite\" / width=16 height=16 border=0>");
The problem is that during sorting the 16px image often disappears, leaving things out of alignment. (I'd post an image but I don't have the reputation.) It doesn't always happen, but seems to happen more frequently when I'm sorting very quickly.
I'd love to know why this happens and how to fix it. Thanks!
You should set position css property of icon element to absolute. This is to give you the idea:
SEE DEMO
var $icon = $("<span class=\"ui-icon ui-icon-grip-dotted-vertical\" style=\"display:inline-block\" id=\"handle\" /></span>").css({
position:'absolute',
top:$(this).offset().top+5,
left:$(this).offset().left-10
});
$(this).prepend($icon);
I'm using CSS sprites for a number of images on my site. I want to implement my up arrow and down arrows as sprites.
The arrows share one img tag on the website and I use javascript to swap in the proper image.
Let's say I'm changing a down arrow in the image to an up arrow. In the CSS, the down arrow is cssDownArrow and the up arrow is cssUpArrow.
The strategy I chose was to go to where I had
menuArrow.src = "/website/images/upArrow.gif";
and change it to this (cssUpArrow is the CSS class for the sprite and clear.gif is the placeholder image I"m using for the image tags where the sprites will be swapped in):
menuArrow.src = "/website/images/clear.gif";
menuArrow.class = "cssUpArrow";
However, when I do this, it doesn't show the correct image from the sprite, but keeps the one that was there before.
To some degree I understand why this is happening, but am not sure as to the best solution? Any help? Thanks!
You need to use className.
menuArrow.className = "cssUpArrow";
When using sprites for images you should have them in one image file and set the elements background to that image url, and then change the background position based on what image you want to show in the sprite.
So I have this page here:
http://www.eminentmedia.com/development/powercity/
As you can see when you mouse over the images the div slides up and down to show more information. Unfortunately I have 2 problems that i can't figure out and I've searched but haven't found quite the right answer through google and was hoping someone could point me in the direction of a tutorial.
The first problem is that when you mouse over an image it changes to color (loads a new image), but there's a short delay when the image is loading for the first time so the user sees white. Do I have to preload the images or something in order to fix that?
My second problem is that when you move your mouse over the 'additional content area' it goes crazy and starts going up and down a bunch of times. I just don't have any idea what would cause this but i hope one of you will!
All my code is directly in the source of that page if you would like to view the source.
Thanks in advance for your help!
Yes, you have to preload the images. Thankfully, this is simple:
var images_to_preload = ['myimage.jpg', 'myimage2.jpg', ...];
$.each(images_to_preload, function(i) {
$('<img/>').attr({src: images_to_preload[i]});
});
The other thing you have to understand is that when you use jQuery you have to truly embrace it or you will end up doing things the wrong way. For example, as soon as you find yourself repeating the same piece of code in different places, you are probably doing something wrong. Right now you have this all over the place:
<div id="service" onmouseover="javascript:mouseEnter(this.id);" onmouseout="javascript:mouseLeave(this.id);">
Get that out of your head. Now. Forever. Always. Inline javascript events are not proper, especially when you have a library like jQuery at your disposal. The proper way to do what you want is this:
$(function() {
$('div.box').hover(function() {
$(this).addClass('active');
$(this).find('div.slideup').slideDown('slow');
}, function() {
$(this).removeClass('active');
$(this).find('div.slideup').slideUp('slow');
});
});
(You have to give all the #industrial, #sustainable, etc elements a class of 'box' for the above to work)
These changes will also fix your sliding problem.
I can see your images (the ones that are changing) are set in the background of a div. Here is a jquery script that preloads every image found in a css file. I have had the same problem in the past and this script solves it. It is also very easy to use:
http://www.filamentgroup.com/lab/update_automatically_preload_images_from_css_with_jquery/
I will take a look at your other problem...
1) You should be using the jquery events to drive your mouseovers. Give each div a class to indicate that its a category container and use the hover function to produce the mouseover/mouseout action you're after.
html
<div id="industrial" class="category"></div>
Javascript
$(".category").hover(
function () {
$(this).find('.container').show();
},
function () {
$(this).find('.container').hide();
}
);
I simplified the code to just do show and hide, you'll need to use your additional code to slide up and slide down.
2) Yes, you need to preload your images. Another option would be "sprite" the images. This would involve combining both the black and white and colour versions of each image into a single image. You then set it as the div's background image and simply use CSS to adjust the background-position offset. Essentially, sliding instantly from the black and white to colour images as you rollover. This technique guarentees that both images are fully loaded.
I want to trigger an event handler when the user hovers on a particular part of the image, like the center of the image or the right side of the image (area would include, say, about a 100 pixels). I am not using any framework, so this is normal javascript that I am working with.
I am not sure if using image maps would work. Can anyone help?
Quirksmode about mouse position
Given the craziness involved here I would:
Use a framework (I just did something like this with Mootools)
Put absolutely positioned divs over the image and listen to events on them, instead of the image (did this too recently, a left 50% and a right 50%, way less cumbersome than tracking the mouse position).
Or go for it, quirksmode gives a decent function to get the mouse position, then you'll need to calculate the position of the image, then do the math to get the position of the mouse on the image, do the math in a mouseover event of the image, then continually check if the position meets your criteria, then do something about it when it does :)
You can use the MouseMove event to find out the location of the cursor, and then implement your own logic to calculate this position relative to the image.
See this page on getting the mouse coordinates.
i do not know how many areas you need and if they need to be especially shaped or something like that....
a straightforward solution would be placing (CSS) empty div elements "over" the image which will trigger the events
afaik it is not possible to trigger js events with an image map
An image map coupled with jquery is a great solution I've used before. I see that you're not using a framework, but it's worth a look.
Here's a little code snippet I used with an image map and mouseenter / mouseleave events.
$(".map-areas area")
.mouseenter(function() {
idx = $(".map-areas area").index(this);
showMapArea(idx);
})
.mouseleave(function() {
$(".map-hovers img").hide();
$(".map-titles img").hide();
});
I suggest putting an invisible div in the place where you want to check for mouse_over in the image. (In the case that the area you want is rectangular of course). And then trigger on mouse_over for this div.
If you want to check for non rectangular areas (that can't be a div), I would suggest that you put a div of the same size of the image on top of it. Check mouse position on that div, and use it to compare with a mask image.
Example:
MousePosOnGhostDiv_X = 76;
MousePosOnGhostDiv_Y = 145;
if(CheckColorOfMaskImage(MousePosOnGhostDiv_X,MousePosOnGhostDiv_Y)=="orange") do something.
By knowing which color it is on the mask image you can set multiple events.