I am facing an issue related to the yammer integration, want to share the articles to yammer.com from my web app and embed the comments of corresponding article to my web app.
I was able to publish & share the link to Yammer using JS SDK code as below,
yam.platform.yammerShareOpenPopup(options);
but it is not returning any feedId or threadId of the shared item.
/* Like to have this kind of API to get the FeedId and ThreadId of the post */
yam.platform.yammerShareOpenPopup(options).then((feedId,threadId)=>{
// lot of codes
});
How can I get the feed Id and thread Id after sharing the post, or Is there any REST API available to share and get the feedID/ThreadID?
I have searched many related Q&As and Yammer Docs, but bad luck I couldn't find any answers or APIs.
Please share your thoughts, any comments or links also be helpful.
Thank you.
When you post a message with the Yammer Share Button you don't get this information by design. It's connecting into what was originally the bookmarklet page for Yammer (/message/new). Only yam.platform.yammerShare() is the documented (read: supported) API.
If you want to post a message and get information back you need to make a direct call to the REST API. Try out posting messages from the Developer Center and you'll see something like the following:
You can see that you get back various pieces of metadata that you are looking for including Thread ID. The trade-off here is that the Share button is simple, but basic. With the REST API (using server-side code, or the JS SDK) you can have greater capabilities and control.
Related
someone helped me with webscraping using tracker.gg's API and puppeteer but since the season change, the API returns this error message
{"errors":[{"code":"CollectorResultStatus::InvalidParameters","message":"One of the provide parameters is invalid.","data":{}}]}
when it used to return an array with all the data needed for the program.
Can anybody help me find the right website for the new season's statistics ?
I'm aware that this post is old but, you can always retrieve the specific endpoints that they retrieve from their own backend systems to the frontend page you're viewing by monitoring the traffic that was requested and filtering it out by 'api' or 'tracker'.
Note that Tracker.gg is against anyone from web scraping their website for the Valorant section (and maybe other games) and may try to actively revoke you from doing so. Check their robots.txt just to be sure.
I personally have used their site to scrape data for my own project and had been booted off as a result thanks to their cloudflare 'anti-bot' detection. An example of an api endpoint I found through this method is https://api.tracker.gg/api/v2/valorant/standard/profile/riot/{userURL}?forceCollect=true
I'm currently working on an application for myself in which I need access to my own photos/albums on Google Photos. I have gotten by using the oauth 2.0 token generated in the playground, but I'd like to get a more permanent solution that does not require me manually regenerating the token. Is this possible with Google Cloud? The app is meant to run in daemon, so this makes any option with consent pages unusable. The scopes I'm using are:
https://www.googleapis.com/auth/photoslibrary.sharing
https://www.googleapis.com/auth/photoslibrary.readonly.appcreateddata
https://www.googleapis.com/auth/photoslibrary.readonly
I have tried using the https://accounts.google.com/o/oauth2/token and https://accounts.google.com/o/oauth2/auth endpoints to generate one programatically, but the only minor success I had was /auth sending me to a consent screen. I've also looked at using the refresh token given by Google Oauth playground with no luck there either.
Just looking to see if there is anything that I am missing.. This is my first post on stackoverflow, so please let me know if you need any more information.
I was unable to make it an internal app as it was for personal use and not for an organization.
Solved this by first using the google api package to create my own access/refresh token for my oauth client, then calling the https://oauth2.googleapis.com/token endpoint each time to generate a valid access token. I hope this can be helpful to someone else!
According to the setup documentation, as long as your app is marked as internal, you should not need to verify the app and can use it without the consent screen.
First off sorry if this question is a 'bad' one; I am very new to the world of web apps, API's and Javascript.
As the title says I am trying to get a user's steamID using the Steam API using javascript.
This is for a web app that needs to get information about the games a user plays. (Which from my understanding is only obtainable using this special ID.)
My initial thoughts on how to do this would be to use openID so that the user gives Steam their info and the ID is returned to my app.
I have seen that there are lots of examples of this using php; however, because of project requirements, everything must be run in the browser. There is no backend server to even run php on so it is not an option what so ever.
I have spent a better part of a day trying to figure this out and have made no real progress, everything seems to lead back to using php. (maybe what I need under my requirements is not possible?) So an example or anything really would be much appreciated.
welcome to Stack Overflow I can see you are confused as to where to start or progress so here is a basic roadmap:
You will need to contact Steam to get an API key first.
Next part is more tricky for a beginner. You will need to get node.js which is a package manager. Effectively it's a large library of javascript programs which you can import into your own program to do things with. One of these so called "packages" is openid-client, which is an implementation of openID that you can add to your site. Users click on the openID button on your site, it redirects them to steam servers, they login, then your site gets their info without leaking their username or password to you.
Now that you have both the steamID and your API Key your program can input these two into the url steam provides to get owned games. You can input this completed url into fetch or axios (another node package that can request data from servers) and it will respond with the user's owned games in json format.
Here are a list of resources in order to get you started:
https://steamcommunity.com/dev
https://nodejs.org/en/
https://www.npmjs.com/package/openid-client
https://www.npmjs.com/package/node-fetch OR https://www.npmjs.com/package/axios
https://developer.valvesoftware.com/wiki/Steam_Web_API#GetOwnedGames_.28v0001.29
I suggest reading the documentation in each of these links and seeing if there is any youtube tutorials that try and do what you are doing with these technologies to help you implement them as a newbie. Overall there is a lot to learn on each of these technologies but as long as you orient yourself using guides or tutorials you will succeed. Good luck.
Check out this page: How to retrieve Steam username using SteamWorks API?.
However, it seems like an issue you might be having is connecting to the actual API. What exactly are you using for testing?
I know from experience, for example, that you can connect using Postman to various API's, and format a request for them in a chosen language, including JS>
I need my website users use gmail account to register to my site. And i need to implement this using javascript. I can't user server side code for this purpose.
Is there anyone who can guide me how can i do this.
Thanks in advance
You could use OAuth 2. Google has detailed documentation about how you could register a relying party and use the Authorization Code Grant Profile.
Google documentation for integrating a client side javascript application is available here: https://developers.google.com/accounts/docs/OAuth2UserAgent
Go through the documentation and if you have some specific questions with the implementation don't hesitate to come back, show your progress and explain the dofficulties you have encountered.
Once you receive the access_token in the fragment portion of the url, you could query other Google services with this token. Depending on the scopes that the user granted you when he authenticated, you will be able to access different services and level of information about this user.
I have a blog. I want to add a bit of Javascript on my blog to fetch images from my Facebook profile and display them on the blog.
I have zero experience with the Facebook API, so at this point I'm just wondering whether this is possible. Can I run some Javascript on my blog to fetch images from my Facebook profile? Or does the Facebook API disallow such a thing?
I've only ever worked with Facebook API in PHP. However I know there is a JavaScript SDK available, which you can find information about here: http://developers.facebook.com/docs/reference/javascript/
You'll probably have to do the following:
1) Setup a Facebook application
2) Make it request permission to your photo galleries and offline access (for non-expiring token)
3) Retrieve the access token.
4) Use the call functions to get what content you want using the access_token to prove who you are.
Unfortunately I can't help anymore than that.