Javascript - create and destroy a toast message - javascript

I want to create a toast notification in javascript. When the user has done fine, a message box (the toast) should appear with a green color and the text "successfull" or whatever.
If not, the color is red and the text should be "failure". This div should be sliding from the top of the center of the screen, stay for 3 sec and after that, it should be removed from the DOM.
I got this one here, to create my div
CreateToast(isValid) { // Toast notification
var toastDiv = document.createElement("div");
var toastMessage;
var foreColor;
var backgroundColor;
var borderColor;
if (!isValid) {
toastMessage = "Failure";
foreColor = "";
backgroundColor = "";
borderColor = "";
} else {
toastMessage = "Success";
foreColor = "";
backgroundColor = "";
borderColor = "";
}
toastDiv.innerHTML = toastMessage;
document.body.appendChild(toastDiv);
}
But what I don't know is, how to setup the rest of it. Where to place it, how it slides down from the top center etc.
I know, I can delete the div by using
toastDiv.remove(); // Delete the element from the DOM
but how to use it when it comes to "Destroy it after 3 sec" ?

Since you tagged jQuery to your question, I assume you want to use some jQuery methods.
So this is the basic example: (I'm sure you will be able to style it as you wish)
To each created div, you have to assign a unique id in order to be able to make it slideDown() and to .remove() it.
So I added a toastCounter to create this id.
var toastCounter=0;
function CreateToast(isValid) { // Toast notification
var toastDiv = document.createElement("div");
// Give it a unique id
toastDiv.id = "toast_"+toastCounter;
// Make it hidden (necessary to slideDown)
toastDiv.style.display = "none";
var toastMessage;
var foreColor;
var backgroundColor;
var borderColor;
if (!isValid) {
toastMessage = "Failure";
foreColor = "";
backgroundColor = "";
borderColor = "";
} else {
toastMessage = "Success";
foreColor = "";
backgroundColor = "";
borderColor = "";
}
toastDiv.innerHTML = toastMessage;
document.body.appendChild(toastDiv);
// Increment toastCounter
toastCounter++;
}
$("#test1").on("click",function(){
CreateToast(true);
var thisToast = toastCounter-1;
// Make it slide down
$(document).find("#toast_"+thisToast).slideDown(600);
setTimeout(function(){
$(document).find("#toast_"+thisToast).slideUp(600,function(){ // Slideup callback executes AFTER the slideup effect.
$(this).remove();
});
},3000); // 3sec.
});
$("#test2").on("click",function(){
CreateToast(false);
var thisToast = toastCounter-1;
// Make it slide down
$(document).find("#toast_"+thisToast).slideDown(600);
setTimeout(function(){
$(document).find("#toast_"+thisToast).slideUp(600,function(){ // Slideup callback executes AFTER the slideup effect.
$(this).remove();
});
},3000); // 3sec.
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<button id="test1">TRUE</button>
<button id="test2">FALSE</button>

I think based on your requirements you should take a look at the toastr library. I use it myself for several projects and it has a great API which allows a lot of customization.
See: https://github.com/CodeSeven/toastr

You can show toast with JsFrame.js like below.
https://riversun.github.io/jsframe/examples/v150/toast_simple.html
<!DOCTYPE html>
<html>
<body>
<script src="https://riversun.github.io/jsframe/jsframe.js"></script>
<script>
const jsFrame = new JSFrame();
jsFrame.showToast({
html: 'This is a simple toast', align: 'top', duration: 2000
});
</script>
</body>
</html>
Here is the library.
https://github.com/riversun/JSFrame.js

Related

Run a script only when a hidden div (display:none) is active

I need to run a script only when a hidden div (display:none) is active.
When press "radio button" display "div1" with the fake loader and after 3 seconds display another div called "my_div".
But if the user don't press the "radio button", the random text on "my_div" still appears.
I need to fix this, only show this random text "my_div" if the user press the radio button. So, when user press "radio button" display "div1" with fake loader and after 3 seconds, display another div (already working), if not press the button, nothing happens (don't run the random script).
Working:
https://jsfiddle.net/zto6gv1c/3/
This is my project:
function show1() {
document.getElementById('div1').style.display = 'none';
}
function show2() {
document.getElementById('div1').style.display = 'block';
}
var r_text = new Array();
r_text[0] = "Disponível";
r_text[1] = "Indisponível";
r_text[2] = "Disponível";
r_text[3] = "Indisponível";
r_text[4] = "Disponível";
r_text[5] = "Disponível";
r_text[6] = "Indisponível";
r_text[7] = "Disponível";
r_text[8] = "Indisponível";
r_text[9] = "Disponível";
r_text[10] = "Indisponível";
r_text[11] = "Disponível";
var i = Math.floor(7 * Math.random())
document.write(r_text[i]);
window.onload = function() //executes when the page finishes loading
{
setTimeout(func1, 3000); //sets a timer which calls function func1 after 2,000 milliseconds = 2 secs.
};
function func1() {
document.getElementById("my_div").className = "show";
}
.hide {
display: none;
}
p {
font-weight: bold;
}
.show {
display: block;
position: absolute;
}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<p>Deseja chegar a disponibilidade do produto?</p>
<input type="radio" name="tab" value="igottwo" onclick="show2();" /> Sim
<div id="div1" class="hide">CHECANDO</div>
<div id="my_div" class="hide"></div>
I hope this is what you are looking for. Let me know if I am nearby.
function show2() {
document.getElementById('div1').style.display = 'block';
setTimeout(func1, 3000);
}
Then, replace document.write with below
document.getElementById("my_div").innerHTML = r_text[i];
Then replace your window.onload code with below
window.onload = function() //executes when the page finishes loading
{
setTimeout(function(){
if(document.getElementById('div1').style.display != 'block'){
func1();
}
}, 3000); //sets a timer which calls function func1 after 2,000 milliseconds = 2 secs.
};
Oke so WHEN class hide has display none - you want to run some other code ?
You can check the visibility this way:
var isVisible = document.getElementsByClassName("hide")[0].style.display == "block";
if(isVisisble){
this thing is hiden
}else{
this thing is not hiden
}
We use getElementsByClassName because you put it on a class with the name 'hide' - there is only one of these elements present so we use [0] to get the first one (the only one) then we use the style.display to check the value.

dynamically added button on click not working

I'm building a function in my own image browser that creates and displays a delete button when the user hovers the cursor over a certain image's div and hides the button when the user hover the mouse out of the div.
this is the code:
function displayImages() {
//run through array of images
for (a = 0; a < images.length; a++) {
var container = document.createElement('div');
container.id = 'container'+images[a];
container.style.width = 120;
container.style.backgroundColor = '#e9e9e9';
container.style.height = 140;
container.style.margin = 5;
container.style.display = 'inline-block';
container.style.float = 'left';
var imageID = images[a];
container.onmouseover = function() {imageRollover(this)};
container.onmouseout = function() {imageMouseOut(this)};
}
}
function imageRollover(image) {
var trashcan = document.createElement('BUTTON');
trashcan.id = 'trash'+image.id;
trashcan.className = 'deleteButton';
trashcan.onclick = function() {deleteImage(image.id);};
document.getElementById(image.id).appendChild(trashcan);
}
function imageMouseOut(image) {
document.getElementById(image.id).removeChild(document.getElementById('trash'+image.id));
}
function deleteImage(image) {
alert(image);
}
My problem is, that when I click trashcan, it calls nothing. I already tried to add the onlick event normally:
trashcan.onclick = deleteImage(image.id);
But then, for some reason, is calls the function when I hover my mouse over the container.
How do I make sure that on click events for dynamically added rollover buttons work?
The function can de viewed on: http://www.imaginedigital.nl/CMS/Editor/ImagePicker.html or http://jsfiddle.net/f239ymos/
Any help would be highly appreciated.
You are forcing me to guess here(not giving a fiddle), and create a scenario of my own but from what I understand, you want a button to appear no hover, and when pressed to delete the image so here its a working fiddle
hover functionality
$((document.body).on('mouseenter', '.test', function(){
console.log('here');
$(this).children('.test .x_butt').show();
});
$(document.body).on('mouseleave', '.test', function(){
$('.test .x_butt').hide();
});
remove functionality
$(document.body).on('click', '.x_butt', function(){
$(this).parent().remove();
});
P.S. as for your dynamically added divs issue, the $(selector1).on('click','selector2', function() {...}); deals with it, as long as selector1 is not added dynamically. (selector2 would be the div you want the function to be on) demo with dynamically added elements ( click clone )
First change
window.onload = loadImages(); to window.onload = loadImages;
Then since you pass an object you can change
function imageMouseOut(image) {
document.getElementById(image.id).removeChild(document.getElementById('trash'+image.id));
}
to
function imageMouseOut(image) {
image.removeChild(image.childNodes[0]);
}
However why not just hide and show the trashcan? Much cleaner

Check which element mouse is over to control visiblity of another div

I am trying to build a menu which detects hover states and hide/shows relevant divs depending on where the mouse is. I need to do this with Prototype.js.
The menu looks something like this :
========ONE========TWO======THREE=======FOUR======FIVE======
============================================================
------------------- BIG MIDDLE DIV -------------------------
============================================================
============================================================
-------------------- TARGET HIDDEN DIV ---------------------
============================================================
When you mouse over link one,two,three.. it will show the related target div. The trick is when you mouseout, it needs to keep that div visible if you are on the middle div or the active state div. If you mouseout anywhere else in the body it needs to hide. Here is updated code based off the answer so far.
<ul><li #id="one">one</li><li>two</li><li>three</li><li>four</li></ul>
<div id="middleBar"></div>
<div id="container-one">1</div>
<div id="container-two">2</div>
<div id="container-three">3</div>
<div id="container-four">4</div>
<script>
MouseOff = true;
function getTarget(event) {
var el = event.target || event.srcElement;
return el.nodeType == 1? el : el.parentNode;
}
var ShowDiv = function(activeDiv){
$(activeDiv).addClassName('isActive');
var activeSibs = $(activeDiv).siblings();
activeSibs.invoke('removeClassName', 'isActive');
};
var HideDiv = function(){
if(MouseOff){
$$('div').invoke('removeClassName','isActive');
}
};
$$('li').invoke('observe','mouseenter',function(){
console.log(getTarget(event));
MouseOff = false;
var linkName = this.innerHTML;
var activeDiv = 'container-' + linkName;
ShowDiv(activeDiv);
});
$$('li').invoke('observe','mouseleave',function(){
MouseOff = true;
HideDiv();
});
$$('#middleBar').invoke('observe','mouseenter',function(){
console.log(getTarget(event));
MouseOff = false;
});
</script>
Here is a fiddle of this :
http://jsfiddle.net/TqMtK/5/
To further clarify what I am trying to achieve, once the div is activated it needs to stay visible while on that nav trigger, the middle bar, or the active div itself. Something else I was thinking was to use that getTarget function to always check what element the mouse is above, but this just feels wrong to me and does not seem very efficient. Any opinions on that?
UPDATE : Still trying to work through this.. now I am a little closer and the flag is set correctly when over middle div, but when it goes over the active div it resets the flag and the div disappears. I tried adding back a timeout.. here is latest attempt :
http://jsfiddle.net/TqMtK/7/
UPDATE : Ok I think I might have this, at this point I would like to just hear any feedback on this solution. I found that because the active class is being added dynamically the observer method must be included in the function that creates it : ShowDiv. Here is what I got :
http://jsfiddle.net/TqMtK/9/
UPDATED: tues night. I am sure this can be more succinct. Perhaps it is just my browser but I notice that I can only mouse over Panel1 and show that it doesn't disappear, the other Panels (because of their positioning) leave a space which is the "body" and I close on that. Hopefully this is a bit better.
http://jsfiddle.net/TqMtK/12/
var tabPanels = {
options : {
activePanel : "",
activeTab : ""
},
showPanel : function(panel){
this.hidePanel();
this.options.activePanel = 'container-' + panel;
this.options.activeTab = panel;
$(this.options.activePanel).addClassName('isActive').setAttribute('panel',panel);
},
hidePanel : function(panel){
if(Object.isElement($(panel)) && $(panel).hasAttribute('panel') ){
if($(panel).readAttribute('panel') == this.options.activeTab ){
return;
}else{
if(!this.options.activePanel.blank()){
$(this.options.activePanel).removeClassName('isActive');
}
}
}else{
if(!this.options.activePanel.blank()){
$(this.options.activePanel).removeClassName('isActive');
}
}
}
}
document.observe('mouseover', function(e){
switch(e.target.id){
case 'middleBar':
break;
case 'one':
case 'two':
case 'three':
case 'four':
tabPanels.showPanel(e.target.id);
break;
default:
tabPanels.hidePanel(e.target.id);
}
})
After much tinkering I finally found a working solution for this. Thanks to the idea from james I went the route of setting a flag depending on which element the mouse was over. That combined with a timeout allowed me to keep running checks on the mouse location. Part of my problem was where I was invoking the observe event on the class that was dynamically added from ShowDiv(), when I moved it in to that function I was able to get it to work. Here is the js I ended up with
MouseLocator = 'off';
var ShowDiv = function(activeDiv){
$(activeDiv).addClassName('isActive');
var activeSibs = $(activeDiv).siblings();
activeSibs.invoke('removeClassName', 'isActive');
$$('.isActive').invoke('observe','mouseenter',function(){
MouseLocator = 'on';
});
$$('.isActive').invoke('observe','mouseleave',function(){
MouseLocator = 'off';
setTimeout(function(){HideDiv()},500);
});
};
var HideDiv = function(){
if(MouseLocator == 'off'){
$$('div').invoke('removeClassName','isActive');
}
};
$$('li').invoke('observe','mouseenter',function(){
MouseLocator = 'on';
var linkName = this.innerHTML;
var activeDiv = 'container-' + linkName;
ShowDiv(activeDiv);
});
$$('li').invoke('observe','mouseleave',function(){
MouseLocator = 'off';
setTimeout(function(){HideDiv()},500);
});
$$('#middleBar').invoke('observe','mouseenter',function(){
MouseLocator = 'on';
});
$$('#middleBar').invoke('observe','mouseleave',function(){
MouseLocator = 'off';
setTimeout(function(){HideDiv()},500);
});
and a fiddle : http://jsfiddle.net/TqMtK/9/
I guess this is resolved but I am always open to suggestions on how to improve my code :)

Confirm replacement in JavaScript

Yes, I've searched high and low on Stack Overflow and seen some great solutions to this problem that's been solved time and time again with things like SimpleModal, jQuery.confirm and the like.
Problem is, I am developing for this low level device that doesn't allow for a JS framework to be utilized AND I am having to shoehorn this modal confirm into existing JS.
There is an existing script that I am at liberty to edit (but not rewrite) that does a few things like validate, concatenate a few inputs into a single variable, and more.
The script was written to:
Take some session variables and assign new variable names to them and format accordingly
Present a confirm to the user to see whether they want to use those variables to pre-populate the form on the page
Get some functions ready to validate inputs.
other stuff, like offer an abandonment scenario, among other things
Now, all was good when the "confirm" was in place as the script would pause until an OK or Cancel was provided. I am now presenting a modal on the page that I want to mock this behavior and the only way I can think of doing it is to remove that reliance on the line that goes through the confirm thing and NOT run the script until the user interacts with the modal.
Does anyone have an idea how to take what's in place and "wrap" it in a "listening" if/else scenario for each of the YES or NO possibilities?
Sorry if this is jumbled... my brain is all blended up at the moment, too.
As far as I know there is - so far - no way to halt scripts like the Browser specific alert() or confirm() Dialog does.
Frameworks like dojo for example try to mock this behaviour by putting a transparent DIV over the whole window to prevent clicks or other input while the Dialog is showing.
This is quite tricky as I have experienced, since Keyboard-Input may be able to activate Input Fields or Buttons behind this curtain. Keyboard Shortcuts or Field-Tabbing for example.
One sollution is to disable active Elements manually, which works quite well with me in most cases.
One or more function is passed to this "mock" Dialog to execute when an option was chosen.
Escpecially with ajax background activity the responsibilty to stop conflicting function calls while the Dialog is open lies with the developer.
Here is an example I came up with:
<html>
<head>
<title>Modal Dialog example</title>
<script type="text/javascript">
<!--
var ModalDialog = function(text,choices){
this._text = text;
this._choices = choices;
this._panel = null;
this._modalDialog = null;
this._disableElements = function(tag){
var elements = document.getElementsByTagName(tag);
for(i=0; i < elements.length; i++){
elements[i].disabled = true;
}
};
this._enableElements = function(tag){
var elements = document.getElementsByTagName(tag);
for(i=0; i < elements.length; i++){
elements[i].disabled = false;
}
};
this._disableBackground = function(){
if(this._panel){
this._panel.style.display = 'block';
}
else{
// lower the curtain
this._panel = document.createElement('div');
this._panel.style.position = 'fixed';
this._panel.style.top = 0;
this._panel.style.left = 0;
this._panel.style.backgroundColor = 'gray';
this._panel.style.opacity = '0.2';
this._panel.style.zIndex = 99; // make sure the curtain is in front existing Elements
this._panel.style.width = '100%';
this._panel.style.height = '100%';
document.body.appendChild(this._panel);
// Disable active Elements behind the curtain
this._disableElements('INPUT');
this._disableElements('BUTTON');
this._disableElements('SELECT');
this._disableElements('TEXTAREA');
}
};
this.close = function(){
// Hide Curtain
this._panel.style.display = 'none';
// Hide Dialog for later reuse - could also be removed completely
this._modalDialog.style.display = 'none';
// reactivate disabled Elements
this._enableElements('INPUT');
this._enableElements('BUTTON');
this._enableElements('SELECT');
this._enableElements('TEXTAREA');
};
this.open = function(){
var _this = this;
this._disableBackground();
if(this._modalDialog){
this._modalDialog.style.display = 'block';
}
else{
// create the Dialog
this._modalDialog = document.createElement('div');
this._modalDialog.style.position = 'absolute';
this._modalDialog.style.backgroundColor = 'white';
this._modalDialog.style.border = '1px solid black';
this._modalDialog.style.padding = '10px';
this._modalDialog.style.top = '40%';
this._modalDialog.style.left = '30%';
this._modalDialog.style.zIndex = 100; // make sure the Dialog is in front of the curtain
var dialogText = document.createElement('div');
dialogText.appendChild(document.createTextNode(this._text));
// add Choice Buttons to the Dialog
var dialogChoices = document.createElement('div');
for(i = 0; i < this._choices.length; i++){
var choiceButton = document.createElement('button');
choiceButton.innerHTML = this._choices[i].label;
var choiceAction = _this._choices[i].action
var clickAction = function(){
_this.close();
if(choiceAction)choiceAction();
};
choiceButton.onclick = clickAction;
dialogChoices.appendChild(choiceButton);
}
this._modalDialog.appendChild(dialogText);
this._modalDialog.appendChild(dialogChoices);
document.body.appendChild(this._modalDialog);
}
};
};
var myConfirm = function(text,okAction){
var dialog = new ModalDialog(text,[
{
label:'ok',
action : function(){
console.log('ok')
okAction();
}
},
{
label:'cancel'
}
]);
dialog.open();
};
-->
</script>
</head>
<body>
<form name="identity" action="saveIdentity.do">
<label>Firstname</label><input name="name" type="text"><br>
<label>Lastname</label><input name="name" type="text"><br>
<input type="button"
value="submit"
onclick="if(myConfirm('Do you really want to Commit?',function(){ document.forms['identity'].submit();}));">
</form>
</body>
</html>
In this code there is still an error concerning the availability of the stored choice-function (undefined) at execution time. The function variable is no longer available in the closure. If anyone has a sollution for this you are welcome to add to it.
Hope that comes near to what you need to know.
Updated version: fixed choiceAction undefined, added IE compatibility. Internet Explorer is one main reason to use this, since confirm() is now blocked by default.
<!doctype html>
<html><head>
<title>Modal Dialog example</title>
<script type="text/javascript"><!-- //http://stackoverflow.com/questions/4739740/yet-another-confirm-replacement-quesiton
var ModalDialog = function(text,choices) {
this._text = text;
this._choices = choices;
this._panel = null;
this._modalDialog = null;
this._disableElements = function(tag) {
var elements = document.getElementsByTagName(tag);
for(i=0; i < elements.length; i++) {
elements[i].disabled = true;
}
};
this._enableElements = function(tag) {
var elements = document.getElementsByTagName(tag);
for(i=0; i < elements.length; i++) {
elements[i].disabled = false;
}
};
this._disableBackground = function() {
if(this._panel) {
this._panel.style.display = 'block';
}
else {
// lower the curtain
this._panel = document.createElement('div');
this._panel.style.position = 'fixed';
this._panel.style.top = 0;
this._panel.style.left = 0;
this._panel.style.backgroundColor = '#000';
this._panel.style.opacity = '0.3';
this._panel.style.filter = 'alpha(opacity=30)'; //ie7+
this._panel.style.zIndex = 99; // make sure the curtain is in front existing Elements
this._panel.style.width = '100%';
this._panel.style.height = '100%';
document.body.appendChild(this._panel);
// Disable active Elements behind the curtain
this._disableElements('INPUT');
this._disableElements('BUTTON');
this._disableElements('SELECT');
this._disableElements('TEXTAREA');
}
};
this.close = function() {
// Hide Curtain
this._panel.style.display = 'none';
// Hide Dialog for later reuse - could also be removed completely
this._modalDialog.style.display = 'none';
// reactivate disabled Elements
this._enableElements('INPUT');
this._enableElements('BUTTON');
this._enableElements('SELECT');
this._enableElements('TEXTAREA');
};
this.open = function() {
var _this = this;
this._disableBackground();
if(this._modalDialog) {
this._modalDialog.style.display = 'block';
}
else {
// create the Dialog
this._modalDialog = document.createElement('div');
this._modalDialog.style.position = 'absolute';
this._modalDialog.style.backgroundColor = 'white';
this._modalDialog.style.border = '1px solid black';
this._modalDialog.style.padding = '16px';
this._modalDialog.style.top = '35%';
this._modalDialog.style.left = '30%';
this._modalDialog.style.zIndex = 100; // make sure the Dialog is in front of the curtain
var dialogText = document.createElement('div');
dialogText.style.padding = '0 10px 10px 0';
dialogText.style.fontFamily = 'Arial,sans-serif';
dialogText.appendChild(document.createTextNode(this._text));
// add Choice Buttons to the Dialog
var dialogChoices = document.createElement('div');
for(i = 0; i < this._choices.length; i++) {
var choiceButton = document.createElement('button');
choiceButton.style.marginRight = '8px';
choiceButton.name = i;
choiceButton.innerHTML = this._choices[i].label;
var clickAction = function() {
_this.close();
if(_this._choices[this.name].action) _this._choices[this.name].action();
};
choiceButton.onclick = clickAction;
dialogChoices.appendChild(choiceButton);
}
this._modalDialog.appendChild(dialogText);
this._modalDialog.appendChild(dialogChoices);
document.body.appendChild(this._modalDialog);
}
};
};
var myConfirm = function(text,okAction){
var dialog = new ModalDialog(text,[
{
label : 'OK',
action : function() {
console.log('ok');
okAction();
}
},
{
label : 'Cancel'
}
]);
dialog.open();
};
-->
</script>
</head>
<body>
<form name="identity" action="saveIdentity.do">
<label>Firstname</label><input name="name" type="text"><br>
<label>Lastname</label><input name="name" type="text"><br>
<input type="button" value="submit"
onclick="if(myConfirm('Do you really want to Commit?',function(){ alert('submitted') }));">
<!-- document.forms['identity'].submit(); -->
</form>
</body>
</html>

Help with javascript and user control

I Have user comtrol with image button dynamically entered into the Page.
I want to get his ID in jquery or javascript to enlarge the image, but it always enlarge only the last image, this is the code,
Thanks in advance!
function moveover() {
document.getElementById('<% = ImageButton1.ClientID %>').height = "360";
document.getElementById('<% = ImageButton1.ClientID %>').width = "200";
}
function moveback() {
document.getElementById('<% = ImageButton1.ClientID %>').height = "130";
document.getElementById('<% = ImageButton1.ClientID %>').width = "100";
}
this is the page
foreach (DataRow p in ds.Tables["Products"].Rows)
{
ASP.product_control_ascx prod = new ASP.product_control_ascx();
Panel1.Controls.Add(prod);
prod.Old_price = p["Regular_price"].ToString();
prod.new_price = p["Your_price"].ToString();
prod.watch_pic = p["Product_imag"].ToString();
prod.rr = "~/ProductPage.aspx?Select_prod=" + p["Product_id"].ToString(); ;
}
Even if someone has a code increases picture nicely?
The best solution for this problem is to pass the client id of the image button to the function as shown below.
function moveover(imageButtonId)
{
document.getElementById(imageButtonId).height = "360";
document.getElementById(imageButtonId).width = "200";
}

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