For my website, I wanted a specific video to play, once a condition is met.
e.g (If x = 1, play the video)
I have this code in the HTML file:
<div id="video">
<video width="320" height="240" autoplay,>
<source src=video_mp4 type="video/mp4">
<source src=video_ogg type="video/ogg">
Your browser does not support the video tag.
</video>
</div>
And in the JavaScript file:
document.getElementById("video").innerHTML.source.src = video_mp4;
document.getElementById("video").innerHTML.source.src = video_ogg;
But it doesn't seem to work.
You can use the following :
<video id="video1" src="vid.mp4"></video>
<script>
function playVideo(){
var video= document.getElementById("video1");
video.load();
video.play();
}
</script>
Related
I am displaying a video on my website like this:
<video>
<source src={link} type="video/mp4" />
</video>
And I would like to extract duration of the video from the provided src link, to display it somewhere else on the page. Assume we have the link stored as a string, how will I extract the duration of the video?
Sample src link: https://firebasestorage.googleapis.com/v0/b/qriositynet-dev.appspot.com/o/chat%2FMgttfKqKIDhQ6bgtgy6V%2Fvideos%2F1663229371400watermelon-bunny.mp4?alt=media&token=722bb260-c65b-46fe-8805-4a5a742f282d
to get the duration of the video you have to wait for it to load using the event listener and that way you are sure you have the data, this is a link you can use to help you learn more about the API, here.
let video = document.getElementById("video")
video.addEventListener('loadeddata', function() {
console.log("test", video.duration)
// Video is loaded and can be played
}, false);
function myFunction() {
alert(video.duration);
}
myFunction
<html>
<h1>video duration</h1>
<button onclick="myFunction()" type="button">Get video length</button><br>
<video id="video">
<source src="https://firebasestorage.googleapis.com/v0/b/qriositynet-dev.appspot.com/o/chat%2FMgttfKqKIDhQ6bgtgy6V%2Fvideos%2F1663229371400watermelon-bunny.mp4?alt=media&token=722bb260-c65b-46fe-8805-4a5a742f282d" type="video/mp4" />
</video></html>
The video tag has a "duration" property, which will tell you the length of a video.
https://www.w3schools.com/tags/av_prop_duration.asp
<html>
<body>
<button onclick="myFunction()" type="button">Get video length</button><br>
<video id="myVideo" width="320" height="176" controls>
<source src="https://firebasestorage.googleapis.com/v0/b/qriositynet-dev.appspot.com/o/chat%2FMgttfKqKIDhQ6bgtgy6V%2Fvideos%2F1663229371400watermelon-bunny.mp4?alt=media&token=722bb260-c65b-46fe-8805-4a5a742f282d" type="video/mp4">
</video>
<script>
function myFunction() {
let vid = document.getElementById("myVideo");
alert(vid.duration);
}
</script>
</body>
</html>
I'm working on a webpage with videos.
When refraishing the page, I want to randomly start a muted video. After rolling on it, the video is unmute.
I've already done the randomly videos javascript but I can't mute the video...
When I launch the page, the video starts with sound...
Here is my code :
<div id="mixmen" onmouseover="play()" onmouseout="mute()" onclick="location.href='http://ap-mixmen.com/','_blank'" >
<div class="video">
<section id="videos">
<video id="videos" preload="none" style="height:100%">
<source src="imgs/mixmen.mp4" type="video/mp4"></video>
<video id="videos" preload="none" style="height:100%">
<source src="imgs/mixmen2.mp4" type="video/mp4"></video>
<video id="videos" preload="none" style="height:100%">
<source src="imgs/mixmen3.mp4" type="video/mp4"></video>
<video id="videos" preload="none" style="height:100%">
<source src="imgs/mixmen4.mp4" type="video/mp4"></video>
</section>
</div>
<script>
(function () {
"use strict";
document.getElementById("videos").muted = true;
var videosSection = document.getElementById("videos");
var videosSectionClone = videosSection.cloneNode();
var videos = videosSection.getElementsByTagName("video");
var randomVideo = videos.item(Math.floor(Math.random() * videos.length)).cloneNode(true);
randomVideo.removeAttribute("controls");
randomVideo.setAttribute("preload", "auto",);
videosSectionClone.appendChild(randomVideo);
videosSection.parentNode.replaceChild(videosSectionClone, videosSection);
randomVideo.play();
})();
var videosSection = document.getElementById("videos");
function play()
{
video.muted = false;
}
function mute()
{
video.muted = true;
}
</script>
</div>
Do you know why it doesn't work ?
try adding muted to the video tag
Ex:
Try adding "muted" to the video tags.
<video id="videos" preload="none" muted style="height:100%">
<source src="imgs/mixmen.mp4" type="video/mp4"></video>
Hi First section id must be different to your video tags then your video tags also must have a different id and finally you apply the "muted=true" to your selected element . If you want to mute all videos on the page load you can access to them by tag name then apply the mute as follow :
const videos= [...document.getElementsByTagName('video')];
videos.forEach((video) => { video.muted = true });
How can I test against an invalid .mp4 format file in order to hide the corresponding container?
<div id="video">
<video controls width="320" height="240">
<source src="<?php echo $row["username"]);?>" type="video/mp4">
</video>
</div>
Here is my attempt:
<script>
document._video = document.getElementById("video");
document._video.addEventListener('error',function(){
video.style.display = "none";
});
</script>
why not work? because you addeventlistener to div not the source of video tag
<div id="video">
<video controls="controls" width="320" height="240">
<source src="aaaa" type="video/mp4"/>
</video>
</div>
<script>
var v = document.querySelector('#video');
var sources = v.querySelectorAll('source');
if (sources.length !== 0) {
var lastSource = sources[sources.length-1];
lastSource.addEventListener('error', function() {
v.style.display="none";
});
}
</script>
You can use canPlayType():
The possible return values are:
probably: The specified media type appears to be playable.
maybe: Cannot tell if the media type is playable without playing it.
'' (empty string): The specified media type definitely cannot be played.
If, instead you need the onerror in order to get
....These events occur when some form of error occurs while attempting to load or perform the media.
your code must be changed to:
$('#video source').on('error',function(e) {
The snippet:
var result = $('#video video').get(0).canPlayType($('#video video source').attr('type'));
console.log('The first video can be played: ' + result);
$('#video source').on('error',function(e) {
//
// this in order to dectect wrong sources
//
$('#video').toggle();
console.log('The first video source has errors...');
});
$('#newvideo source').on('error',function(e) {
//
// this in order to dectect wrong sources
//
$('#newvideo').toggle();
console.log('The second video source has errors...');
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div id="video">
<p>The first video: it's ok</p>
<video controls width="320" height="240">
<source src="http://techslides.com/demos/sample-videos/small.mp4" type="video/mp4">
</video>
</div>
<!-- This second video has an invalid source -->
<div id="newvideo">
<p>The second video: it has an invalid source</p>
<video controls width="320" height="240">
<source src="aaaaaa" type="video/mp4">
</video>
</div>
I am making a webpage that has two videos on it. I want each video to play when its poster image is clicked on. To do this, I added the script below to each video, and changed the id for each to "video1" and "video2".For some reason both videos play and stop the second video. I can't see why. Below is my code:
HTML
<div class="fade">
<button onclick="playPause()">
<video id="video1" width="350px" height="250" poster="images/video-
poster-2.jpg" controls>
<source src="videos/pup-head-lite-video.mp4" type="video/mp4">
<source src="videos/pup-head-lite-video.webmhd.webm" type="video/webm">
Your browser does not support this video.
</video>
</div>
<br/>
<br/>
<div class="fade">
<button onclick="playPause()">
<video id="video2" width="350px" height="250" poster="images/video-
poster.jpg" controls>
<source src="videos/original-portable-dog-potty.mp4" type="video/mp4">
<source src="videos/original-portable-dog-potty.webm"
type="video/webm">
Your browser does not support this video.
</video>
</div>
SCRIPTS
<script>
var myVideo=document.getElementById("video1");
function playPause()
{
if (myVideo.paused)
myVideo.play();
else
myVideo.pause();
}
</script>
<script>
var myVideo=document.getElementById("video2");
function playPause()
{
if (myVideo.paused)
myVideo.play();
else
myVideo.pause();
}
</script>`
NEW CODE
<div class="fade">
<button onclick="playPause('video1')">
<video id="video1" width="350px" height="250"
poster="images/video-poster-2.jpg" controls>
<source src="videos/pup-head-lite-video.mp4"
type="video/mp4">
<source src="videos/pup-head-lite-video.webmhd.webm"
type="video/webm">
Your browser does not support this video.
</video>
</div>
<br/>
<br/>
<div class="fade">
<button onclick="playPause('video2')">
<video id="video2" width="350px" height="250"
poster="images/video-poster.jpg" controls>
<source src="videos/original-portable-dog-potty.mp4"
type="video/mp4">
<source src="videos/original-portable-dog-potty.webm"
type="video/webm">
Your browser does not support this video.
</video>
</div>
</div>
<script>
function playPause(video)
var myVideo=document.getElementById("video");
{
if (myVideo.paused)
myVideo.play();
}else
myVideo.pause();
}
}
</script>
You're having issues because you are using the same variable to refer to the video in both cases. You repeated yourself a little bit in your code, so I tried to cut out those bits. Let me know if you have any issues.
<div class="fade">
<button onclick="playPause('video1')">
<video id="video1" width="350px" height="250" poster="images/video-
poster-2.jpg" controls>
<source src="videos/pup-head-lite-video.mp4" type="video/mp4">
<source src="videos/pup-head-lite-video.webmhd.webm" type="video/webm">
Your browser does not support this video.
</video>
</div>
<br/>
<br/>
<div class="fade">
<button onclick="playPause('video2')">
<video id="video2" width="350px" height="250" poster="images/video-
poster.jpg" controls>
<source src="videos/original-portable-dog-potty.mp4" type="video/mp4">
<source src="videos/original-portable-dog-potty.webm"
type="video/webm">
Your browser does not support this video.
</video>
</div>
<script>
function playPause(video)
{
var myVideo=document.getElementById(video);
if (myVideo.paused) {
myVideo.play();
} else {
myVideo.pause();
}
// you could consolidate the above if/else to be:
// myVideo.paused ? myVideo.play() : myVideo.pause();
}
</script>
Your problem comes from the fact that you use the same names for everything:
<script>
var myVideo=document.getElementById("video1"); // Creates variable myVideo
function playPause() // Creates a function called playPause
{
// Plays or pauses "myVideo"
}
</script>
<script>
var myVideo=document.getElementById("video2"); // Overrides the value of "myVideo" to point to video2 instead
function playPause()
{
// Plays or pauses "myVideo"
}
</script>
So when you actually call playPause, myVideo has always been set to point to video2.
I suggest that you pass the ID of the video you want to play or pause when you call playPause, and that you only define playPause once - that second definition is totally redundant, since it's the exact same code.
function playPause(videoId) {
var myVideo=document.getElementById(videoId);
if (myVideo.paused) {
myVideo.play();
} else {
myVideo.pause();
}
}
Then your buttons can be rewritten to be
<button onclick="playPause('video1')">
<button onclick="playPause('video2')">
Is it possible to set a video to full screen on page load?
So far, the only answer I could get to work and was actually logical to me was setting the width and height on the element via CSS.
var $pop = Popcorn("#video");
$pop.play();
console.dir( $pop )
html{font-family:arial;}
#video{width:100%;height:100%;}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="http://popcornjs.org/code/dist/popcorn-complete.min.js"></script>
<video height="180" width="300" id="video" controls>
<source src="http://videos.mozilla.org/serv/webmademovies/popcornplug.mp4"></source>
<source src="http://videos.mozilla.org/serv/webmademovies/popcornplug.ogv"></source>
<source src="http://videos.mozilla.org/serv/webmademovies/popcornplug.webm"></source>
</video>
I use Popcorn.js for playing the video on startup.
I am aware of setting CSS classes from JavaScript. The thing I'm more interested in would be the question: is there is a JavaScript based method to call, to maximize the video to full screen (on startup).
Using JavaScript, as suggested by Will, I also can't seem to get it to work properly
var video = $("#video");
var vid = video[0];
vid.play();
if (vid.requestFullscreen) {
vid.requestFullscreen();
} else if (vid.mozRequestFullScreen) {
vid.mozRequestFullScreen();
} else if (vid.webkitRequestFullscreen) {
vid.webkitRequestFullscreen();
}
html{font-family:arial;}
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<script src="http://popcornjs.org/code/dist/popcorn-complete.min.js"></script>
<video height="180" width="300" id="video" controls>
<source src="http://videos.mozilla.org/serv/webmademovies/popcornplug.mp4"></source>
<source src="http://videos.mozilla.org/serv/webmademovies/popcornplug.ogv"></source>
<source src="http://videos.mozilla.org/serv/webmademovies/popcornplug.webm"></source>
</video>