Open port 23 to read data using Node.js - javascript

On my windows laptop there is a program with a TCP/IP server on port 23. I can open it with a telnet terminal and see the data streaming. I need to get that data into a node.js program I'm working on. Should be easy but I haven't found any code examples. Searches come up with lots of examples of how to make a server on port 23 with Node.js.
Thanks

This is a high level TCP/IP socket implementation in node. See: Node net API
var net = require('net'),
port = 23,
host = 'localhost',
socket = net.createConnection(port, host);
socket
.on('data', function(data) {
console.log('received: ' + data);
})
.on('connect', function() {
console.log('connected');
})
.on('end', function() {
console.log('closed');
});

Related

What does socket remote port represent?

http-client.js:
const http = require('http');
http.get
(
{
port : 9001,
host : 'localhost'
},
(res) =>
{
//...
}
);
tcp-server.js:
const net = require('net');
let server = new net.Server();
server.listen(9001, 'localhost', (err) =>
{
console.log('Started listening', server.address());
});
server.on('connection', (sock) =>
{
console.log(`Connected ${sock.remoteAddress}:${sock.remotePort}`);
});
I run node tc-server.js and then when I run node http-client.js I see output like:
Started listening { address: '127.0.0.1', family: 'IPv4', port: 9001 }
Connected 127.0.0.1:59506
I close http-client.js and run node http-client.js again. I see: Connected 127.0.0.1:59508
I close server and run again, and run the client again, I see Connected 127.0.0.1:59510
So the socket.remotePort is increasing all the time. What I don't understand is why those numbers for ports, I was expecting to see 9001 for port number since that's where the http request was being sent and successfully reached the listening tcp server.
Both sides of a TCP conversation have to have an address and a port. E.g., clients use ports too. What your console.log was telling you was that the client connected to your port 9001 using its port 59506. When your server sends packets to the client, it addresses them with the client's address and that port number, so the TCP layer of the network stack on the client knows what process to send the packet to. (More in the Wikipedia article on TCP.) You see the number increasing just as a byproduct of how your client system assigns available ports to connections.
You don't normally need to care about the client's port.

nodeJS socket.io on Raspberry Pi doesnt seem to be working

I am new to nodeJS...and programming. But I have tried to get this bit of code to work and I cannot understand why it does not seem to work. Whats worse is I do not know how to troubleshoot it either. If I use console.log statements, I can see that once I launch the webpage, it DOES connect, but the webpage never gets a message from the nodeJS server and the server never gets a message from the webpage. I am using Chrome browser.
server.js:
var express = require('express'),
app = express(),
server = require('http').createServer(app),
io = require('socket.io').listen(server);
server.listen(80);
app.use(express.static(__dirname + '/public'));
app.get('/', function (req, res) {
res.sendfile(__dirname + '/index.html');
});
var SerialPort = require('serialport');
var portName = process.argv[2];
var sp = new SerialPort(portName, {
baudRate: 9600,
dataBits: 8,
parity: 'none',
stopBits: 1,
flowControl: false
});
io.sockets.on('connected', function (socket) {
socket.emit('connected', {
data: 'connected'
});
socket.on('connected', function (data) {
console.log(data);
//Code
console.log('Sending Packet. Contents:');
sp.write(packet);
console.log(packet);
console.log('Packet Sent');
});
});
I launch it from command prompt on raspbery pi zero w:
sudo node server.js /dev/ttyACM0
The index.html references the interface.js. The top part of interface.js:
$(document).ready(function() {
// Connect to the node.js server. Gets server's local ip.
// Using this method robot can only be connected to on
// local network.
var ip = location.host;
var socket = io.connect(ip); // Connects to server
// Upon establishing a connection to the socket.io server...
socket.on('connected', function (data) {
console.log(data);
// Send out a message to the server
socket.emit('connected', { command: 'nothing' });
});
When I have console.log statements in the interface.js I get them until the socket.on statement.
node -v
v6.4.0
npm -v
5.3.0
npm list socket.io
socket.io#2.0.3
uname -m
armv6l
Edit: Updated messaging commands. Same issue. Also
Well, turns out I have the wrong version of socket.io.js. So. That was a week of learning. Thanks for the help.

NodeJS websocket server on Plesk doesn't answer

I am new to NodeJS and I have just set up a subdomain to work with it on my Plesk Onyx 17.5.3 server.
I have done a simple websockets chat app but it doesn't work.
If I start the app via command line doing:
node server/server.js
the app works flawlessly. The code in server.js is:
"use strict";
process.title = 'node-chat';
const WebSocketServer = require('ws').Server;
const PORT = 9000;
const wss = new WebSocketServer({port: PORT});
console.log('WSS');
let messages = [];
wss.on('connection', function (ws) {
console.log('WS connection');
messages.forEach(function(message){
ws.send(message);
});
ws.on('message', function (message) {
messages.push(message);
console.log('Message Received: %s', message);
wss.clients.forEach(function (conn) {
conn.send(message);
});
});
});
wss.on('error', function(obj){
console.log('WS error');
console.log(obj);
});
console.log((new Date()) + 'server.js started');
If I start the application using Plesks "Restart app" it doesn't work. Doing a ps aux I can see the process is working. In the log file I see it has started:
App 17579 stdout: WSS
App 17579 stdout: Fri Jul 28 2017 13:52:44 GMT+0200 (CEST)server.js started
But there is no log saying websocket server has started or crashed, it just doesn't work. If I try to connect a client side js app to the server gives an error saying it can't connect to the server:
WebSocket connection to 'ws://server_address:9000/' failed: Error in connection establishment: net::ERR_CONNECTION_REFUSED
Any clues?
Thanks!
May I ask where you found the Nodejs logs on Plesk? And how are you able to get to the console on plesk?
As an answer to your question:
It could be that the port you provided is not configured to allow traffic from the web to your node application. That's why I'd recommend using
var port = process.env.PORT || 9000;
This line will try to use the port that could be configured in an object containing the user environment data.

Can you connect to a running Node JS server from a command line js script on another computer?

I have spent too many days on this now and been unable to get a solution.
I have a node server running perfectly (very basic) but working and have web pages that can connect and work with the server.
But what I now need to do is from an debian based Raspberry pi run a JS file using Node which can connect to my existing node server.
Is this possible or is my understanding of node incorrect.
This is my basic server
var socket = require('socket.io');
var express = require('express');
var http = require('http');
var app = express();
var server = http.createServer(app);
var io = socket.listen(server);
io.on('connection', function (client) {
console.log('Connected');
client.on('deviceevent', function (data) {
io.sockets.emit('return',{ param1: data.param1, param2: data.param2, param3: data.param3 });
console.log(data);
});
client.on('disconnect', function () {
io.sockets.emit('user disconnected');
});
});
server.listen(3000);
console.log('Listening');
And this is how I was expecting to be able to connect via a cmd line JS file.
(This doesnt work at all)
var socket = require('socket.io');
mysocket = socket.connect('http://192.168.1.70:3000');
mysocket.emit('deviceevent', { param1: "update", param2: "0", param3: "1" });
So is it even possible? I have the server working but damned if I can get a js file that I can run at cmd line to connect.
Any help would be greatly appreceiated.
BTW. socket.io examples are all related to a web page connecting to the server which I am already doing.
You need to use the socket.io-client to connect to a socket.io server
var io = require('socket.io-client');
mysocket = io.connect('http://192.168.1.70:3000');
mysocket.on('connect', function(){
mysocket.emit('deviceevent', { param1: "update", param2: "0", param3: "1" });
});
Similar question: How to connect two node.js servers with websockets?

Javascript Websocket server message broadcast to clients

I am trying to create a dummy websocket server in javascript to send some message to my android client app. The messages will be injected to the server using a html page( javascript ), which will further be passed on to the android client. I am able to connect these two clients (web and android) individually with the server, however, unable to achieve the flow I want, i.e. Web based javascript sends message to running Nodejs websocket server, which broadcast this message to the android client.
This is the code I am using for server side
var WebSocketServer = require("ws").Server;
var http = require("http");
var express = require("express");
var port = 2001;
var app = express();
app.use(express.static(__dirname + "/../"));
app.get('/someGetRequest', function(req, res, next) {
console.log('receiving get request');
});
app.post('/somePostRequest', function(req, res, next) {
console.log('receiving post request');
});
app.listen(80); //port 80 need to run as root
console.log("app listening on %d ", 80);
var server = http.createServer(app);
server.listen(port);
console.log("http server listening on %d", port);
var userId;
var wss = new WebSocketServer({
server: server
});
wss.on("connection", function(ws) {
console.info("websocket connection open");
var timestamp = new Date().getTime();
userId = timestamp;
ws.send(JSON.stringify({
msgType: "onOpenConnection",
msg: {
connectionId: timestamp
}
}));
ws.on("message", function(data, flags) {
console.log("websocket received a message");
var clientMsg = data;
ws.send(JSON.stringify({
msg: {
connectionId: userId
}
}));
console.log(clientMsg);
});
ws.on("close", function() {
console.log("websocket connection close");
});
});
console.log("websocket server created");
WebClient:
< script type = "text/javascript" >
var websocketURL = 'ws://localhost:2001/';
function startWebSocket() {
try {
ws = new WebSocket(websocketURL);
} catch (e) {
alert("Unable to connect to webserver")
}
}
function sendMessage(text) {
var message = 'Test message from webclient: ' + text;
ws.send(message);
alert(message);
}
startWebSocket(); < /script>
<button onclick="sendMessage('From button1')">Button 1</button > < br >
< button onclick = "sendMessage('From button2')" > Button 2 < /button><br>
Android client:
Just using socket class and its method to do further processing
s = new Socket(HOST, TCP_PORT);
Please let me know how I can pass the message generated from the web client to my android client via websocket server.
I am using nodejs for websocket server implementation.
Thanks
From https://datatracker.ietf.org/doc/html/draft-hixie-thewebsocketprotocol-76
The protocol consists of an initial handshake followed by basic message framing, layered over TCP.
So, just opening a Socket on the client side isn't enough. Maybe this will help https://stackoverflow.com/a/4292671
Also take a look at http:// www.elabs.se/blog/66-using-websockets-in-native-ios-and-android-apps chapter Android client
If you really want to implement the WebSocket stuff yourself, take a look at https://stackoverflow.com/a/8125509 and https://www.rfc-editor.org/rfc/rfc6455
I guess I misread your question. Since the connection between the clients and the server already works, you just need to forward the messages.
First, you need to identify the WebSocket client type (Android or Web). Meaning, you immediately send a message what type of client the newly opened WebSocket connection is and store the WebSocket (ws) for that type in the server. Since you have identified and stored each WebSocket connection, you just forward the message to the other type.
For a more specific answer, I need more information.
Should the communication be bidirectional?
Should there be multiple web and Android connections at the same time?

Categories

Resources