Selection of right tool for game development [closed] - javascript

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I want to create a football (soccer) manager game as a hobby project? I want to create it for browser so in javascript
Is there some tool that will help me for that becouse I create a manager game so there is no need much interactivity and physics?
So there will be option like team tactics, stadium, PR, finance, trainings and so.

I've been playing with Quintus recently - http://html5quintus.com - which gives you a nice little framework in which to build a 2D game. It seems geared toward concise code, with a prototyping/inheritance structure that makes it quite easy to start knocking together a game in HTML5/JS very quickly.
I don't know anything about the many similar engines, but there are plenty out there. Here's a good resource to help you pick one: http://html5gameengine.com
I'm guessing that you could also potentially roll your own if you had plenty of time to devote to it.

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Small projects for learning to code javascript [closed]

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I want to be employable as a Front End Web Developer but can only write CSS/HTML along with a little bit of Jquery (on a tangent: moderate amount of PHP) but no understanding of Javascript.
The current skillset was learnt quite fast (9 months) through programming a website.. so I think projects are the best way to learn.
Any ideas on some simple projects/resources to learn and practice Javascript? I like Project Euler but the site only focuses on maths - maybe similar styled questions targeted at user interaction and core capabilities?
You already know enough, go apply for positions with companies even though you may only know a small amount, you will learn best by having projects to tackle on the job. Any organization that hires you will know your experience through the interview process.
If you do not do this and feel you need more experience, create a project for yourself or someone else, build a website, teach yourself how to build a .JS slideshow for example.
A decent book on JS that I have used is http://ineasysteps.com/products-page/programming/javascript-in-easy-steps-5th-edition/
You can try this book as well http://www.htmlandcssbook.com/
If you are into onlin learning try Code Academy http://www.codecademy.com/ or Code School https://www.codeschool.com/ or Tree House http://teamtreehouse.com/ courses

Basic 2D plotting in javascript? [closed]

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I'm getting a stream of data via a chrome app and want a basic API to plot it. Literally the simplest thing for a beginner is ideal (new to javascript). Looking for basic help picking the right tools before I invest too much time into learning them.
I've recently discovered d3.js and simplify.js.
check out http://www.flotcharts.org/
I used it when I was a beginner with javascript, and it is pretty easy to start off with. You can take it way too many steps further, but end of the day all you need is simple arrays with x and y values

JavaScript: how to build games [closed]

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Good evening,
I have been working hard the past few months perfecting my developing skills. I worked through a bunch of tutorials, completed JS and Ruby Test First, created a 'trello' clone with backbone/rails, a web scraper, I made my own version of 'disqus' and a chat app similar to gchat.
The one thing I am really struggling at is creating something like a BlackJack game. My dream would be to make a baseball simulation game where I get the result from the command line.
If anyone knows of any good tutorials for either card games in JS please link them. If you have any ideas of how I can get over this hump as well I'd love to hear it, thanks!
I'm not really sure because I don't program javascript myself but this one looks pretty good:
Simple Html 5 Card Game with Canvas and Javascript
You could find more by google: card game development javascript
Anyway, look at others' games and learn from the source.
Good luck ;)

iio Engine game development tutorial [closed]

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I have recently wanted to develop a game with iio engine. However, I guess there is not enough resources to do so. I have tried tutorials on http://iioengine.com/tutorials/ but they are somewhat difficult to implement. Hence, can anybody tell me basics of the iio engine and simple tricks for game development.
There was an article from hacker news on iio engine game development. As it says, the most important thing is the io object which is given to the constructor of the application as follows.
YourGame = function(io){};
iio.start(YourGame,'canvasId')
After receiving the io object, you can easily add or delete objects to the canvas as follows.
var grid = io.addObj(new iio.Grid(0,0,3,3,150));
io.rmvObj(grid);
Anyway, you can have a look at this tutorial.

Angular Boilerplate [closed]

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There seem to be quite some angular.js boilerplate-kits to get started; angular-seed, some using requirejs and so on, but lots of the ones I found appear to be quite dated. Being new to angular: is there any boilerplate "to go", something hyped everybody uses? I'm looking for a good, proved way to give my app structure.
Things I could find so far include
yeoman/generator-angular
angular/angular-seed
CaryLandholt/AngularFun
angular-app/angular-app
I agree with finishingmove, it depends on your project.
I'm a huge fan of ng-boilerplate.
It has an awesome modular structure. I prefer it over to stacks or sock drawer.
There is no one correct way to structure every application.
And definitely nothing more mainstream than what you've already found.
Start from that and work your way towards what's optimal for your current application.
I would recommend a simpler structure at first (naturally separate vendor from application files, CSS etc.), then refactoring as you go along.

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