External files - good programming practices - javascript

I was just wondering about some good practices when it comes to external files specifically with javascript and CSS.
For javascript, should you make an external file for every module/added feature so that it's easy to locate and find the code in one spot for the module?
Also is it bad to have too MANY external files connected to one page, to the point where it affects load time and general bad practice?
Same question appllies for css..
Thanks

You always want to your files to be organized and well structured in a project like manner during development time. It's okay to have many css,js files during development, but that's very costy and expensive in production or real-life phase due to the fact that each file load adds an overhead to the exact file size making the file fetching slower and increasing your page load times. So, when you are ready to deploy your application, it's a good idea to merge and minify all your css files into 1 css file, the same goes with your javascript files too. Just remember that if you are doing CSS overrides, you will have to maintain the file order while merging not to mess up your css logic.
You can merge and minify using that tool http://www.shrinker.ch/ ;)

Person I use external files for every code so they are all separate. One for my CSS, and one for my JavaScript. I wouldn't say it's bad practice, It keeps things organized.
Is it bad to have too many?
I don't see the point on have multiple external JavaScript or CSS files when you can use a comment line to separate it if you are really OCD about it being organized. If for some reason you want to have multiple files you could create a folder specifically for the group of files.
Overall
I organize a lot with external files, helps me keep track of things. So I would say it's good practice, just trying to not go overboard with it, keep it like at 2-3 of CSS, JavaScript, Or jQuery each.
Edit*
I think it's primarily for organization, so, yes it is good practice to use external files.

Best case scenario is to have a master css file for the high level layout, and then different css files for the sub layouts that are only called when the module is loaded (not sure what framework your using, but I suppose your modules can have independent layouts). However you would want to use a minifier:
code.google.com/p/minify/
This compiles your css to a smaller format / single file, which helps keep the size down by merging all called css files into 1 master css file.
At the same time you want to get an adequate balance between load time and maintainability, if lumping some layouts together makes the code easier to maintain and the load time trade off is minimal then there's no real harm in this.

Related

Split very large javascript file

I'm working on a web project that uses webgl content generated with unity. When trying to load the required js files the browser freezes for around 30 seconds. The main js file has 35MB size unzipped so this seems to be the cause.
I want to avoid this freeze if possible but I couldn't manage to do it using WebWorkers since the script needs access to UI. My other possible solution is to try to split the js file into smaller ones but I don't know how to do it. Do you have any suggestions?
If you add async to your script tag like this <script async src="app.min.js"></script> it will not block rendering anymore. Also caching the script in the browser or delivering it from a CDN can help reduce the download time.
35MB are, however, way too much for a website. Are you sure there isn't a lot of unused stuff like libraries in it?
We recently wrote an article with web performance best practices, with explanations to critical rendering path and other fronted concerns here
35 MB just for the JS file seems ridiculous. It could be that the entire build is probably of that size (textures, media, etc.). Have a look here on how to reduce the build size.
Though 35 MB is wayyyy to much for a JS file, you can start by following pointers:
Create utilities and reuse the code. This can be at any level. Be it generic component (HTML generating code) or validation logic, if it can be configured using arguments, make a function and use it.
If you have Hard-coded JSON in your js, move them to .josn files and load them only when they are required.
Split files based on sections in view. In SPAs, there are cases when a section is not visible. For such cases, don't load such files. Spread your code base from 1 file to 100s of file.
If you have a lot of event listeners, move them to different file. You can have section_event.js, section_data.json, section_utils.js and section_index.js. If there involves lot of data parsing, you can even have section_parser.js
Basic Idea is to split code into multiple files. Then, make code more reusable. You can even look into loading libraries to reduce your load.
Also, load a resource only when required. SPA have stages. Load concerned files when they are needed. Split download from 1 time to partial, on-demand approach. Also look into webpack or grunt or gulp to minify js.

When to use Requirejs and when to use bundled javascript?

This may be a dumb question for web guys. But I am a little confused over this. Now, I have an application where I am using a couple of Javascript files to perform different tasks. Now, I am using Javascript bundler to combine and minify all the files. So, at runtime there will be only one app.min.js file. Now, Requirejs is used to load modules or files at runtime. So, the question is if I already have all things in one file, then do I need requirejs? Or what is a use case scenario where I can use requirejs and/or bundler?
Please let me know if any further details are needed.
Generally you only use RequireJS in its loading form during development. Once the site is done and ready for deployment, you minify the code. The advantage here is RequireJS knows exactly what your dependencies are, and thus can easily minify the code in the correct order. Here is what it says on the RequireJS website:
Once you are finished doing development and want to deploy your code for your end users, you can use the optimizer to combine the JavaScript files together and minify it. In the example above, it can combine main.js and helper/util.js into one file and minify the result.
This is a hotly contested issue among many proficient javascript developers. Many other languages have a "compilation" phase where the entire program is bundled up for deployment (JBoss's .WAR files come to mind). Programmers that come from more traditional backgrounds often favor this approach.
Javascript has seen such growth in recent years that it is difficult to chart exact best practices, but those that appreciate the more functional nature of Javascript often prefer the module loading approach (like require.js uses).
I wrote Frame.js which works much like require.js, so my bias is towards the module loader approach.
To answer your question directly, yes, it is one or the other.
Most that argue for packing your scripts into a single file believe it enables more compression and is thus more efficient. I believe the efficiency advantages of packaging are negligible in most cases because: (1) module load times are distributed over the entire session, (2) individual modules can be compressed to nearly the same percentage, (3) individual modules can be cached by the server and routers separately, and (4) loading scripts only when they are needed ultimately allows you load less code for some users and more code overall.
In the long run, if you can see an advantage to dynamic script loading use it. If not, bundle your scripts into a single file.
It depends on your application. If you're making a server-side app with only modest javascript (less than 100kb minified) then go for total bundling, you're probably going to be fine.
But if you're making a javascript app and have a ton of code in it, then your needs are going to be different.
For example, in my app I bundle all the core files. There's jQuery, underscore, backbone, my main app files, my user login system, my layout system, my notifications and chat system, all are part of my big initial file.
But I have many other modules as well that isn't part of the initial bundle, that are loaded after those.
The forums, the wiki, the wysiwyg, color picker, drag/drop, calendar, and some animation files are part of the second category. You need to make reasonable decisions about what's commonly used and needed immediately vs what can be delayed.
If I include everything immediately I can get above a meg of javascript, which would be insane and make the initial boot unacceptably slow.
The second category starts downloading after initSuccess event fires from the initial file.
But the second category is more intelligent than the first in that it loads what's more important first. For example if you're looking at the wiki it'll load the wiki before it loads the color picker.

If grouping front-end code helps reduce requests, why aren't more websites written on one html document?

I guess what I'm asking is that if grouping JavaScript is considered good practice, why don't more websites place the JavaScript and CSS directly into one HTML document?
why don't more websites place the JavaScript and CSS directly into one HTML document
Individual file caching.
External files have the advantage of being cached. Since scripts and styles rarely change (static) and/or are shared between pages, it's better to just separate them from the page making the page lighter.
Instead of downloading 500kb of page data with embedded JS and CSS, why not load 5kb of the page, and load from the cache the 495kb worth of JS and CSS - saves you 495kb of bandwidth and avoids an additional 2 HTTP requests.
Although you could embed JS and CSS into the page, the page will most likely be dynamic. This will make the page load a new copy all the time, making each request very heavy.
Modular code
Imagine a WordPress site. They are built using a tom of widgets made by different developers around the world. Handling that many code stuffed in one page is possible, but unimaginable.
if some code just short circuited or just didn't work on your site, it's easier to take out that code linking the external file, rather than scouring the page for the related code and possibly accidentally remove code from another widget.
Separation of concerns
It's also best practice to separate HTML from CSS and JS. That way, it's not spaghetti you are dealing with.
When you have a lot of code in a single document, it's harder to work with the code because you need more time to find the necessary string to change.
That is why it's good practice to divide code into separate files, with each of them solving its own special task, and then include them in code where it's necessary.
However, you can a write script which will join your files from the development version, which has many files, to a release version, which has fewer files, but this brings two problems:
People are often lazy to do additional coding to create this script and then change it when the structure of your project becomes more complex.
If you find a bug or add a small feature, you will need to rebuild your project again both in developed and release versions.
They separated them so that multiple webpages can use the same file. When you change a single file, multiple pages can aromatically updated also. In addition, big HTML file will cause a long time to download.

Minification for Css/Js - right way?

In my project each page has a bunch of dependent Javascript and Css. Whilst developing I just dumped this code right into the page but now I'm looking to clean it up...
it appears that the general approach out there is to package all the Javascript/CSS for an application into two big files that get minimised.
This approach has the benefit that it reduces bandwidth since all the front-end code gets pulled in just once from the server... however, I'm concerned I will be increasing the memory footprint of the application by defining a whole ton of functions for each page that I don't actually need - which is why I had them on a per-page basis to begin with.
is that something anyone else cares about or is there some way to manage this issue?
yes, I have thought of doing conditional function creation since I need to run code conditionally for each page anyway - though that starts to get a bit hackish in my view.
also, is there much cost to defining a whole ton of Css that is never used?
Serving the javascript/CSS in one big hit for the application, allows the browser to cache all it needs for all your pages. If the standard use case for your site is that users will stay and navigate around for a while then this is a good option to use.
If, however, you wish your landing page to load quickly, since there is a chance that the user will navigate away, consider only serving the CSS/javascript required for this page.
In terms of a performance overhead of a large CSS file - there will be none that is noticeable. All modern browsers are highly optimised for applying styles.
As for your javascript - try not to use conditional function creation, conditional namespace creation is acceptable and required, but your functions should be declared only in one place.
The biggest thing you can do for bandwidth is make sure your server is compressing output. Any static document type should be compressed (html, js, css, etc.).
For instance the jQuery Core goes from approx. 90KB to 30KB only because of the compressed output the server is sending to browsers.
If you take into account the compression, then you have to create some mammoth custom JS includes to really need to split-up your JS files.
I really like minifying and obfuscating my code because I can put my documentation right into the un-minified version and then the minification process removes all the comments for the production environment.
One approach would be to have all the shared javascript minified and compressed into one file and served out on each page. Then the page-specific javascript can be compressed/minified to its own files (although I would consider putting any very common page's javascript into the main javascript file).
I've always been in the habit of compressing/minifying all of the CSS into one file, rather than separate files for each page. This is because some of the page-specific files can be very small, and ideally we share as much css across the site as possible.
Like Jasper mentioned the most important thing would be to make sure that your sever is GZIPing the static resources (such as javascript and css).
If you have a lot of javascript code you can take a look on asynchronous loading of js files.
Some large project like ExtJs or Qooxdoo have build in loaders to load only required code, but here is a lot of libs which simplify this, and you can use in your project (e.g. head.js, LAB.js).
Thanks to them you can build application which loads only necessary files, not whole javascript code which in case of big apps can be a heavy stuff for browser.

Put CSS and JavaScript in files or main HTML?

Although it is always recommended to put JavaScript and CSS code into appropriate files (as .js and .css), most of major websites (like Amazon, facebook, etc.) put a significant part of their JavaScript and CSS code directly within the main HTML page.
Where is the best choice?
Place your .js in multiple files, then package, minify and gzip that into one file.
Keep your HTML into multiple seperate files.
Place your .css in multiple files, then package, minify and gzip that into one file.
Then you simply send one css file and one js file to the client to be cached.
You do not inline them with your HTML.
If you inline them then any change to the css or html or js forces to user to download all three again.
The main reason major websites have js & cs in their files, is because major websites code rot. Major companies don't uphold standards and best practices, they just hack it until it works then say "why waste money on our website, it works doesn't it?".
Don't look at examples of live websites, because 99% of all examples on the internet show bad practices.
Also for the love of god, Separation of concerns please. You should never ever use inline javascript or inline css in html pages.
http://developer.yahoo.com/performance/rules.html#external
Yahoo (even though they have many inline styles and scripts), recommends making them external. I believe google page speed used to (or still does?) do the same as well.
It's really a logical thing to have them separate. There are so many benefits to keeping CSS and JS separate to the HTML. Things like logical code management, caching of those pages, lower page size (would you rather a ~200ms request for a 400kb cached resource, or a 4000ms delay from having to download that data on every page?), SEO options (less crap for google to look through when scripts/styles are external), easier to minify external scripts (online tools etc), can load them synchronously from different servers....
That should be your primary objective in any website. All styles that make up your whole website should be in the one file (or files for each page, then merged and minified when updated), the same for javascript.
In the real world (not doing a project for yourself, doing one for a client or stakeholder that wants results), the only time where it doesn't make sense to load in another javascript resource or another stylesheet (and thus use inline styles/javascript) is if there's some kind of dynamic information that is on a kind of per-user, per-session or per-time-period that can't be accomplished as simply any other way. Example: when my website has a promotion, we dump a script tag with a small JSON object of information. Because we don't minify and merge multiple files, it makes more sense to just include it in the page. Sure there are other ways to do this, but it costs $20 to do that, whereas it could cost > $100 to do it another way.
Perhaps Amazon/Facebook/Google etc use so much inline code is so their servers aren't taxed so much. I'm not too sure on the benchmarking between requesting a 1MB file in one hit or requesting 10 100KB files (presuming 1MB/10 = 100KB for examples' sake), but what would be faster? Potentially the 1MB file, BUT smaller requests can be loaded synchronously, meaning each one of those 10 requests could come from a separate server/domain potentially, thus reducing overall load time.
Further, google homepages for example seem to dump a JSON array of information for the widgets, presumably because it compiles all that information from various sources, minifies it, caches it, then puts in on the page, then the javascript functions build the layout (client side processing power rather than server-side).
An interesting investigation might be whether they include various .css files regardless of the style blocks you're also seeing. Perhaps it's overhead or perhaps it's convenience.
I've found that while working with different styles of interface developer (and content deployers) that convenience/authority often wins in the face of deadlines and "getting the job done". In a project of a large scale there could be factors involved like "No, you ain't touching our stylesheets", or perhaps if there isn't a stylesheet using an http request already then convenience has won a battle against good practice.
If your css and javascript code is for a global usage, then it is best to put them into appropriate files.
Otherwise, if the code is used just by a certain page, like the home page, put them directly into html is acceptable, and is good for maintenance.
Our team keeps it all seperate. All resources like this goes into a folder called _Content.
CSS goes into _Content/css/xxx.js
JS goes into _Content/js/lib/xxx.js (For all the library packages)
Custom page events and functions get called from the page, but are put into a main JS file in _Content/js/Main.js
Images will go into the same place under _Content/images/xxx.x
This is just how we lay it out as it keeps the HTML markup as it should be, for markup.
I think putting css and js into the main html makes the page loads fast.

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