Google Maps API V3: getBounds() convert result for fitBounds() - javascript

NO, THE ABOVE ANSWERS DON'T ANSWER MY QUESTION. PLEASE READ MY UPDATE BELOW TO SEE THE CLARIFICATION WHY THIS IS A DIFFERENT CASE!!!
I'm using Google maps API V3. When I write this code:
map.fitBounds(map.getBounds());
the map zooms out!
I understand that it's according to the documentation since fitBounds ensures to show the given bounds on the map so that all the edges are shown inside the map. Therefore, the answer I'm looking for lies into the following:
How to modify the result of getBounds to be used for fitBounds without zoom effect afterwards?
Basically, I'm quite sure this can be calculated because that's what the map does, but in the opposite direction, when adding margins, to show the given bounds completely. In these terms, tell me how to calculate the margins (and therefore, how to calculate the correct input for fitBounds having output from getBounds) and your answer will be accepted.
Thanks in advance!
Update:
Zoom and Center retrieval and setting does not work for me! here's the reason why:
I am going to hold the map's viewport information in the database. Later on, I want to re-create the map and show the exact same location again. However, the mapping platform can differ from user to user. Therefore, zoom and center is not standard between different mapping platforms/frameworks and cannot be used in all them with the same results. Therefore, the only standard way is to hold the bounds in the database. So the question needs an answer exactly in the direction it is asking for.

Store instead of the bounds the zoom and center of the map and restore these values later.

I had the exact same problem and decided to shrink the bounding box resulting from getBounds() with 15%. That does the job nicely for me:
var neLat = map.getBounds().getNorthEast().k;
var neLong = map.getBounds().getNorthEast().B;
var swLat = map.getBounds().getSouthWest().k;
var swLong = map.getBounds().getSouthWest().B;
var boundingBoxPerc = 0.15;
var mapWidth = neLong - swLong;
var mapHeight = neLat - swLat;
var ne = new google.maps.LatLng(neLat - mapHeight * boundingBoxPerc, neLong - mapWidth * boundingBoxPerc);
var sw = new google.maps.LatLng(swLat + mapHeight * boundingBoxPerc, swLong + mapWidth * boundingBoxPerc);
map.fitBounds(new google.maps.LatLngBounds(sw, ne));

Related

Detect when user reaches maxBounds using Leaflet

I am using leaflet to show an interactive map to our users.
We want to let them browse through a limited area, and inform them they have to subscribe in case they want to see something too far away (using a pop up or equivalent).
So far I have seen that Leaflet supports a maxBounds option.
This is a good start that lets me prevent users to see larger areas.
Now I would like to be able to detect a maxBounds 'event' to show the user a pop up.
I have been looking into the Leaflet source code, but couldn't find an obvious way to do it.
so far I have found that the maxBounds option is fed into the setView method.
This method itself uses the _limitCenter method to define the center.
This goes a few levels deeper, down to the _getBoundsOffset method that finally uses the bounds.
_getBoundsOffset: function (pxBounds, maxBounds, zoom) {
var projectedMaxBounds = toBounds(
this.project(maxBounds.getNorthEast(), zoom),
this.project(maxBounds.getSouthWest(), zoom)
),
minOffset = projectedMaxBounds.min.subtract(pxBounds.min),
maxOffset = projectedMaxBounds.max.subtract(pxBounds.max),
dx = this._rebound(minOffset.x, -maxOffset.x),
dy = this._rebound(minOffset.y, -maxOffset.y);
return new Point(dx, dy);
},
The closest I could find so far would be to hook into the moveend event and check whether the center is out of my bounds manually.
However, it seems like this would be redundant with what leaflet is already doing.
Is there a better to leverage leaflet to achieve this?
Thanks
Just check if your defined bounds contain the map bounds. As long as the map bounds are inside the defined bounds, this will do nothing:
var myBounds = L.latLngBounds(...)
map.on('move moveend zoomend', function(){
if (!myBounds.contains(map.getBounds())) {
// Display popup or whatever
}
});
it seems like this would be redundant with what leaflet is already doing.
Don't worry about that. The overhead is negligible for this use case.

adding marker to map in NativeScript app

I'm building a NativeScript app using the nativescript-google-maps-sdk.
I have added an eventlistener for the coordinateTapped event and now that it is working I want to plot a marker on the map at the position at which I tap.
I cannot find an example of this online or in the sdk documentation.
I feel I am very close and just have a few minor corrections to make.
var mapsModule = require("nativescript-google-maps-sdk");
function onCoordinateTapped(args) {
console.log("coordinate tapped!");
var mapView = args.object;
var marker = new mapsModule.Marker();
marker.position = mapsModule.Position.positionFromLatLng(args.latitude,args.longitude);
mapView.addMarker(marker);
}
Note: I've labelled this question with the google-maps tag as there is no nativescript-google-maps tag.
Never it's too late to answer this kind of questions.
The problem was that the args object doesn't have a latitude nor a longitude attribute, so you are trying to add a marker with latitude and longitude as undefined.
Inside your function onCoordinateTapped(args) you can access to two different positions.
First, args.object.latitude and args.object.longitude.
var lat = args.object.latitude;
var lng = args.object.longitude;
Those attributes stand for the current position of the map (you know, the center of it).
Second, args.position.latitude and args.position.longitude.
var lat = args.position.latitude;
var lng = args.position.longitude;
In this case, those attributes represents the actual position of your tap on the map.
Also, this works on coordinateLongPress.
Hey #Danoram you code looks'n'feels right and although there is no XML file I guess you have used the coordinateEvent to pass the fallback function onCoordinateTapped like here
<maps:mapView coordinateTapped="onCoordinateTapped" />
Is that working out for you or are you experiencing some kind of error/unexpected behaviour? It is not entirely clear from your post where the issue is...

How do you get the currently visible features in ol3 when the map was been rotated?

To get the current features I use
var extent = map.getView().calculateExtent(map.getSize());
var features = layer.getSource().getFeaturesInExtent(extent);
However when a user spins the map around (e.g scrolling left 20 times.) this no longer works.
I can't figure out the function I need to use to map the current extent into the 'base' extent of the projection.

Exclude overlaid element from Google Maps viewport bounds

I am using Google Maps API v3 to create an inline map on a website. In its container element, I also have an absolute positioned overlay which shows some detail information, visually hovering over the map. Determining on context this element may grow up to the size of the entire map element.
All this is working fine, however the Maps instance of course still considers the overlaid part of the map a valid usable part of the map. This means that, especially if the overlay is at maximum height, setCenter doesn't focus on the visible center, and routes drawn with DirectionsRenderer are partially underneath the overlay.
See this image:
Is there a way to limit the actual viewport to the blueish area, so that setCenter centers on the arrow tip and setBounds fits to the blue part?
I have managed to implement an acceptably functional workaround for the time being.
Some general notes which are good to know:
Every Map object has a Projection, which can convert between LatLng points to map points.
The map points a Projection uses for calculation are in 'world' coordinates, meaning they are pixels on the world map at zoom level 0.
Every zoom level exactly doubles the number of pixels shown. This means that the number of pixels in a given map point equals 2 ^ zoom.
The samples below assume a 300px wide sidebar on the right - adapting to other borders should be easy.
Centering
Using this knowledge, it becomes trivial to write a custom function for off-center centering:
function setCenter(latlng)
{
var z = Math.pow(2, map.getZoom());
var pnt = map.getProjection().fromLatLngToPoint(latlng);
map.setCenter(map.getProjection().fromPointToLatLng(
new google.maps.Point(pnt.x + 150/z, pnt.y)));
}
The crucial bits here are the z variable, and the pnt.x + 150/z calculation in the final line. Because of the above assumptions, this moves the point to center on 150 pixels to the left for the current zoom level, and as such compensates for the missing 300 pixels on the right sidebar.
Bounding
The bounds issue is far less trivial. The reason for this is that to offset the points correctly, you need to know the zoom level. For recentering this doesn't change, but for fitting to previously unknown bounds it nearly always will. Since Google Maps uses unknown margins itself internally when fitting to bounds, there is no reliable way to predict the required zoom level.
Thus a possible solution is to invoke a two-step rocket. First off, call fitBounds with the entire map. This should make the bounds and zoom level at least nearly correct. Then right after that, do a second call to fitBounds corrected for the sidebar.
The following sample implementation should be called with a LatLngBounds object as parameter, or no parameters to default to the current bounds.
function setBounds(bnd, cb)
{
var prj = map.getProjection();
if(!bnd) bnd = map.getBounds();
var ne = prj.fromLatLngToPoint(bnd.getNorthEast()),
sw = prj.fromLatLngToPoint(bnd.getSouthWest());
if(cb) ne.x += (300 / Math.pow(2, map.getZoom()));
else google.maps.event.addListenerOnce(map,'bounds_changed',
function(){setBounds(bnd,1)});
map.fitBounds(new google.maps.LatLngBounds(
prj.fromPointToLatLng(sw), prj.fromPointToLatLng(ne)));
}
What we do here at first is get the actual points of the bounds, and since cb isn't set we install a once-only event on bounds_changed, which is then fired after the fitBounds is completed. This means that the function is automatically called a second time, after the zoom has been corrected. The second invocation, with cb=1, then offsets the box to correct for the 300 pixel wide sidebar.
In certain cases, this can lead to a slight off-animation, but in practice I've only seen this occur when really spamclicking on buttons causing a fit operation. It's running perfectly well otherwise.
Hope this helps someone :)
You can use the map panBy() method which allows you to change the center of the map by a given distance in pixels.
Hope this helps!
I had a similar need and ended up just forcing some "padding" to the east of a LatLngBounds object.
On the upside, it's simple and it works. On the downside it's not really versatile. Just a quick little hack.
// start with a standard LatLngBounds object, extending as you usually would...
bounds = new google.maps.LatLngBounds();
// ...
ne = bounds.getNorthEast();
sw = bounds.getSouthWest();
// the multiplier used to add space; positive for east, negative for west
lngPadding = 1.5
extendedLng = ne.lng() + (ne.lng() - sw.lng()) * lngPadding;
// copy original and extend with the new Lng
extendedBounds = bounds;
extendedBounds.extend(new google.maps.LatLng(ne.lat(), extendedLng));
map.fitBounds(extendedBounds);

Get center coordinates of map

I am using VEMap API. I have the latitude and longitude of the top left point and the bottom right point (bounding box) of a map. I want to get the center point. What is an easy way to do that? I couldn't find a solution by searching on Google.
What I was thinking is that if I can define the map using the two points mentioned above, then I can get the center very easily:
// JavaScript code snippet
var center = map.GetCenter();
var lat = center.Latitude;
var lng = center.Longitude;
Is there a way to call the constructor of map object and pass the two coordinates I have?
Thanks.
The simple answer would be add the latitudes and divide by two, and do the same for longitudes. They are straight lines.
Is there any reason you can't use the VEMap.GetCenter method after the map has been constructed? This way regardless of the viewpoint it will be correct. If you're using the default constructor you can pass in your bounding box, and then call getmap after the object is instantiated.
http://msdn.microsoft.com/en-us/library/bb412539.aspx

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