In my game you have to click the letters to spell the words. When a letter is clicked it animates to an area in the grid where the words are.
When I click a letter and it animates to the cell, I can click more than one. How would I limit it is only one letter per cell.
I was thinking maybe disabling the click function for as long as the animation takes but I don't know how I would implement this.
Can someone point me in the right direction?
Here is the click event...
$('.drag').on('click', function(e) {
e.preventDefault();
var target = $('.drop-box.spellword:not(.occupied):first');
var targetPos = target.position();
var currentPos = $(this).offset();
var b = $(this);
if (target.length) {
$(".minibutton").prop("disabled", true);
b.clone().addClass(
b.data("letter") == target.data("letter") ? "wordglow3" : "wordglow").appendTo("table").css({
background: "transparent",
position: "absolute",
top: currentPos.top,
left: currentPos.left
}).animate({
top: targetPos.top,
left: targetPos.left
}, "slow", function() {
$(this).css({
top: 0,
left: 0
}).appendTo(target);
target.addClass("occupied");
});
Looks like you give the target a class called "occupied" once the animation is done. Couldn't you give it the class "occupied" as soon as a letter is clicked instead?
if (target.length) {
target.addClass("occupied"); // add immediately here
I think you could move the addClass() method from the animate callback, so if you click twice you won't get the same cell, like:
var target = $('.drop-box.spellword:not(.occupied):first').addClass("occupied");
This is only viable thought if the class doesn't affect your styles.
Other way would be using a flag, so in the begining of the event you would ask if(!animating) and set animating = true at the begining of the animation, and animating = flase at the callback.
Lastly, to enable and disable the click event, you could make a separated function with your code like
var clickEventHandler = function(e) {
$('.drag').off("click")
//your current code
$('.drag').on(clickEventHandler);
}
$('.drag').on('click', clickEventHandler);
Good luck!
if you provided the letters with individual Ids you can remove the click attribute via jQuery with $('#letterId').removeAttr('onclick') while animation is in process - afterwards you can re-activate the Attribute if necessary.
Hope this helps. Greetz, Lupo
Related
This may be a little too specific, but I have a jquery slider that I am using <p> classes instead of images to cycle through customer quotes. Basically the problem I am running into right now is when it is static and non moving (JS code is commeneted out) they are aligned how I want them to be. As soon as the JS is un commented, they stretch out of view and you just see a white box?
Any ideas?
How I want each panel to look like:
jsfiddle
So I sort of made this my Friday project. I've changed a whole lot of your code, and added a vertical-align to the quotes and authors.
Here's the fiddle http://jsfiddle.net/qLca2fz4/49/
I added a whole lot of variables to the top of the script so you could less typing throughout.
$(document).ready(function () {
//rotation speed and timer
var speed = 5000;
var run = setInterval(rotate, speed);
var slides = $('.slide');
var container = $('#slides ul');
var elm = container.find(':first-child').prop("tagName");
var item_width = container.width();
var previous = 'prev'; //id of previous button
var next = 'next'; //id of next button
Since you used a % based width I'm setting the pixel widths of the elements in case the screen is reszed
slides.width(item_width); //set the slides to the correct pixel width
container.parent().width(item_width);
container.width(slides.length * item_width); //set the slides container to the correct total width
As you had, I'm rearranging the slides in the event the back button is pressed
container.find(elm + ':first').before(container.find(elm + ':last'));
resetSlides();
I combined the prev and next click events into a single function. It checks for the ID of the element targeted in the click event, then runs the proper previous or next functions. If you reset the setInterval after the click event your browser has trouble stopping it on hover.
//if user clicked on prev button
$('#buttons a').click(function (e) {
//slide the item
if (container.is(':animated')) {
return false;
}
if (e.target.id == previous) {
container.stop().animate({
'left': 0
}, 1500, function () {
container.find(elm + ':first').before(container.find(elm + ':last'));
resetSlides();
});
}
if (e.target.id == next) {
container.stop().animate({
'left': item_width * -2
}, 1500, function () {
container.find(elm + ':last').after(container.find(elm + ':first'));
resetSlides();
});
}
//cancel the link behavior
return false;
});
I've found mouseenter and mouseleave to be a little more reliable than hover.
//if mouse hover, pause the auto rotation, otherwise rotate it
container.parent().mouseenter(function () {
clearInterval(run);
}).mouseleave(function () {
run = setInterval(rotate, speed);
});
I broke this in to its own function because it gets called in a number of different places.
function resetSlides() {
//and adjust the container so current is in the frame
container.css({
'left': -1 * item_width
});
}
});
//a simple function to click next link
//a timer will call this function, and the rotation will begin :)
And here's your rotation timer.
function rotate() {
$('#next').click();
}
It took me a little bit, but I think I figured out a few things.
http://jsfiddle.net/qLca2fz4/28/
First off, your console was throwing a few errors: first, that rotate wasn't defined and that an arrow gif didn't exist. Arrow gif was probably something you have stored locally, but I changed the 'rotate' error by changing the strings in the code here to your actual variables.
So, from:
run = setInterval('rotate()', speed);
We get:
run = setInterval(rotate, speed);
(No () based on the examples here: http://www.w3schools.com/jsref/met_win_setinterval.asp)
But I think a more important question is why your text wasn't showing up at all. It's because of the logic found here:
$('#slides ul').css({'left' : left_value});
You even say that this is setting the default placement for the code. But it isn't..."left_vaule" is the amount that you've calculated to push left during a slide. So if you inspect the element, you can see how the whole UL is basically shifted one slide's worth too far left, unable to be seen. So we get rid of 'left_value', and replace it with 0.
$('#slides ul').css({'left' : 0});
Now, there's nothing really handling how the pictures slide in, so that part's still rough, but this should be enough to start on.
Let me know if I misunderstood anything, or if you have any questions.
So, a few things:
1) I believe you are trying to get all of the lis to be side-by-side, not arranged up and down. There are a few ways to do this. I'd just make the ul have a width of 300%, and then make the lis each take up a third of that:
#slides ul {
....
width: 300%;
}
#slides li {
width: calc(100% / 3);
height:250px;
float:left;
}
2) You got this right, but JSFiddle automatically wraps all your JS inside a $(document).ready() handler, and your function, rotate needs to be outside, in the normal DOM. Just change that JSFiddle setting from 'onload' to 'no wrap - in head'
3) Grabbing the CSS value of an element doesn't always work, especially when you're dealing with animating elements. You already know the width of the li elements with your item_width variable. I'd just use that and change your code:
var left_indent = parseInt($('#slides ul').css('left')) - item_width;
$('#slides ul').animate({'left' : left_indent}, 1500, function () {
to:
$('#slides ul').stop().animate({'left' : -item_width * 2}, 1500, function () {
4) Throw in the .stop() as seen in the above line. This prevents your animations from overlapping. An alternative, and perhaps cleaner way to do this, would be to simply return false at the beginning of your 'next' and 'prev' functions if #slides ul is being animated, like so:
if ($('#slides ul').is(':animated')) return false;
And I think that's everything. Here's the JSFiddle. Cheers!
EDIT:
Oh, and you may also want to clearInterval at the beginning of the next and prev functions and then reset it in the animation callback functions:
$('#prev').click(function() {
if ($('#slides ul').is(':animated')) return false;
clearInterval(run);
$('#slides ul').stop().animate({'left' : 0}, 1500,function(){
....
run = setInterval('rotate()', speed);
});
});
I try to animate menu-panel. It should slide to the left. But it doesn't work right. And I can't understand why.
There are a few issues with the current code (e.g. you were missing a . on one panel selector and not referencing panel1 after changing the panel class. I also switched to absolute positioning with the arrow inside the panel.
I did a little cleanup to make the changes obvious (you should not repeat jQuery selectors - use temp vars instead):
JSFiddle: http://jsfiddle.net/TrueBlueAussie/2x3uT/8/
$(function () {
$('.slider-arrow').click(function () {
var $this = $(this);
var $panel = $(".panel, .panel1");
var left = -53;
var text = '»';
if ($this.hasClass('hide')) {
text = '«';
left = 0;
}
$panel.animate({
left: left
}, 700, function () {
// Animation complete.
$this.html(text).toggleClass('hide').toggleClass('show');
$panel.toggleClass('panel').toggleClass('panel1');
});
});
});
You can tweak the position numbers to make it match what you wanted.
I made a simple content/box slider which uses the following javascript:
$('#left').click(function () {
$('#videos').animate({
marginLeft: '-=800px'
}, 500);
});
$('#right').click(function () {
$('#videos').animate({
marginLeft: '+=800px'
}, 500);
});
Here is the demo: http://jsfiddle.net/tjset/2/
What I want to do and I can't figure out how to show and hide arrows(left and right box) as the all the boxes slided.
So I clicked 4 time to the LEFT and slided all the boxes! then hide "left" so that you can't give more -800px
What can I do?
What you can do is check after the animation completes to see if the margin-left property is smaller or larger than the bounds of the video <div>. If it is, depending on which navigation button was clicked, hide the appropriate navigation link.
Check out the code below:
$('#left').click(function () {
// reset the #right navigation button to show
$('#right').show();
$('#videos').animate({
marginLeft: '-=800px'
}, 500, 'linear', function(){
// grab the margin-left property
var mLeft = parseInt($('#videos').css('marginLeft'));
// store the width of the #video div
// invert the number since the margin left is a negative value
var videoWidth = $('#videos').width() * -1;
// if the left margin that is set is less than the videoWidth var,
// hide the #left navigation. Otherwise, keep it shown
if(mLeft < videoWidth){
$('#left').hide();
} else {
$('#left').show();
}
});
});
// do similar things if the right button is clicked
$('#right').click(function () {
$('#left').show();
$('#videos').animate({
marginLeft: '+=800px'
}, 500, 'linear', function(){
var mRight = parseInt($('#videos').css('marginLeft'));
if(mRight > 100){
$('#right').hide();
} else {
$('#right').show();
}
});
});
Check out the jsfiddle:
http://jsfiddle.net/dnVYW/1/
There are many jQuery plugins for this. First determine how many results there are, then determine how many you want visible, then use another variable to keep track with how many are hidden to the left and how many are hidden to the right. So...
var total = TOTAL_RESULTS;
var leftScrolled = 0;
var rightScrolled = total - 3; // minus 3, since you want 3 displayed at a time.
instead of using marginLeft I would wrap all of these inside of a wrapper and set the positions to absolute. Then animate using "left" property or "right". There's a lot of code required to do this, well not MUCH, but since there are many plugins, I think you'd be better off searching jquery.com for a plugin and look for examples on how to do this. marginLeft is just not the way to go, since it can cause many viewing problems depending on what version of browser you are using.
I'm new in jquery, I don't know much about it, but I need it because I'm building a template...Here is situation, I have a div which I want to slide in to page ( from outside, top) when I click on link, and when I click anywhere else on the page to slide out... This is what I have:
var tmpl_name = '<?php echo $this->template ?>';
jQuery(document).ready(function() {
jQuery('#link').click(function() {
var topy = jQuery('#div');
topy.delay(0).animate({
top: parseInt(topy.css('top')) == 0 ? -topy.outerWidth() : 10
},500, 'easeInOutCirc', function() {jQuery(this);});
});
});
...and it works well,when I click on link div slide in to page, but I don't know how to achieve when I click anywhere else on page to slide out the div, I have tried to add:
jQuery('body').click(function() {
var topy = jQuery('#div');
topy.delay(0).animate({
top: parseInt(topy.css('top')) == 0 ? -topy.outerWidth() : -500
},1000, 'easeInOutCirc', function() {jQuery(this);});
});
...but problem is when I click on link to slide in div, div goes in and out of page ( probably because link is also in body and this second part of code affects it too.
Thanks for your time...Best regards
try:
jQuery(document).ready(function() {
jQuery('#link').click(function(e) {
e.preventDefault();
var topy = jQuery('#div');
topy.delay(0).animate({
top: parseInt(topy.css('top')) == 0 ? -topy.outerWidth() : 10
},500, 'easeInOutCirc', function() {jQuery(this);});
});
});
To kill the event propagation to the document object
The .stop() function can be chained at the beginning of your call as well at the end to stop any animations.
i.e. $("#element").stop().bounce().stop();
I am doing some research at the moment into creating a new maths game for primary school children where divs from 0-9 appear at random inside a container.
A question is given at the beginning. Something like, multiples of 20. The user will then have to click on the correct ones, and they will then be counted at the end and a score will be given.
I have just changed the speed in which the divs appear so that they appear for longer and more than one at a time to make the game easier for younger children.
I used "fadeIn" like so..
$('#' + id).animate({
top: newY,
left: newX
}, 'slow', function() {}).fadeIn(2000);
}
My problem is that now when I shoot the correct or incorrect number the animation is very glitchy and I cannot figure out why.
Fiddle: http://jsfiddle.net/cFKHq/6/ (See version 5 to see what it was like before)
Inside startplay(), control the concurrency when calling scramble() , I do it with a global var named window.cont, so I replaced your following call:
play = setInterval(scramble, 1800);
for this one:
play = setInterval(function() {
if (window.cont){
window.cont = false;
scramble();
}
}, 1000);
The var window.cont needs to be set globally at the start of your code, like so:
var miss = 0;
var hit = 0;
var target = $("#target");
window.cont = true;
So with window.cont you now can control that animations are executed one after another, without overlapping, like so:
$('#'+id).css({
top: newY,
left: newX
}).fadeIn(2000, function() {
setTimeout(function() {
$('#' + id).slideUp('fast');
window.cont = true;
}, 1500);
});
See working demo