javascript: passing global var to function - javascript

I have a global variable MyGlobalVar and some code that looks like this:
var MyGlobalVar = null;
function PlayWithMyGlobal() {
MyGlobalVar = new Object();
.... adding properties to MyGlobalVar
MoreFun(MyGlobal);
}
function MoreFun(TheVar) {
is TheVar here a local or just a reference to the global?
}
If I pass the global variable, am I still working with the global?
Thanks.

If I pass the global variable, am I still working with the global?
Thanks.
It depends whether variable you pass is an object or a primitive (number, string, boolean, undefined, null are primitives) value in the first place. Objects are passed by reference and primitives by value.
In your case, you are passing object:
MyGlobalVar = new Object();
And in JS, objects are passed by reference. So you are still working on that variable.
You can confirm it like this:
var MyGlobalVar = null;
function PlayWithMyGlobal() {
MyGlobalVar = new Object();
MoreFun(MyGlobalVar);
}
function MoreFun(TheVar) {
MyGlobalVar.foo = 'I am foo'; // property created here
}
PlayWithMyGlobal();
console.log(MyGlobalVar.foo); // I am foo

If the global variable is an object, then you're still working with the global variable. Otherwise, it's a copy.
As shown and annotated below, your variables point to the same global object.
var MyGlobalVar = null;
function PlayWithMyGlobal() {
MyGlobalVar = new Object(); // <--- Object
MoreFun(MyGlobalVar); // <--- Passing object reference
}
function MoreFun(TheVar) {
TheVar.test = 'Did I modify global?';
alert(TheVar === MyGlobalVar); // true
alert(MyGlobalVar.test); // "Did I modify global?"
}

Yes, you have a local reference to the same object that is referenced globally.
A simple test would be...
console.log(MyGlobalVar === TheVar); // should be true

Related

Why is the value of this variable undefined

I am currently learning javascript and came across this example
var t = function()
{
this.name = "Jam";
no = "123";
}
console.log(t.no); //Undefined
var m = new t();
console.log(m.name);
Why is the first statement undefined ?
t is a function object. As any other object, the function may have properties assigned. So in order your code to work you shall assign "123" to no property of your function (line A):
var t = function()
{
this.name = "Jam";
}
t.no = "123"; // line A
console.log(t.no); // "123"
var m = new t();
console.log(m.name);
Why is the first statement undefined ?
Because t doesn't have a property no.
First of all, the code inside the function, namely
this.name = "Jam";
no = "123";
is only executed when the function is called. You are doing this with var m = new t();, which comes after console.log(t.no);.
Secondly, no = "123"; does not create a property on the function object. It will attempt to set the value of variable no. Since the variable doesn't exist in your example, that line will either create a global variable no, or throw in error if your code is in strict mode.
Consider the following example:
var no = 21;
function foo() {
no = 42;
}
console.log(no); // 21
foo();
console.log(no); // 42
Because t is a function, that would be executed by t();. no on the other hand is a global scooed variable that is reached without prefix from everywhere.
t is a function expression. You you can access a returned object of a function like t().no or you can create a new object by using the function as a constructor like this
myT = new t()
console.log(t.no);
But your no variable is just a global variable inside the function and it is not a part of what it returns nor it is not attached to the returning object of the constructor function.
Here is a very good tutorial which covers all these topics at depths.

Is it possible to get the name of the declaring scope of a variable?

I have a variable at some point of a JavaScript code. Now I would like to get the name of the function (aka scope) where that variable was declared. So for example if that variable is a field of an oject, I would like to get the name of the object's type.
Consider the following code:
function MyClass() {
this.name = "MyName";
this.age = 20;
}
var myVariable = new window.MyClass();
alert(getDeclaringScope(myVariable)) // should alert 'window'
alert(getDeclaringScope(myVariable.name)) // should alert 'MyClass
Is there any way to implement the getDeclaringScope function?
UPDATE
I wanted to use some technic like this to access to access a kind of "static" variable where meta information is stored for knockoutjs observable. A farly simplified example:
var META = {};
META["MyClass"] = {};
META["MyClass"]["MyArray"] = { ElementType: "MyOtherClass" };
function MyClass() {
this.MyArray = ko.observableArray();
}
function MyOtherClass() {
this.name = "a";
}
ko.observableArray.fn.addFromPlainObjects = function(plainItems) {
var elemType = .... here I wanted to get "MyOtherClass" from the META global variable
// create MyOtherClass and map the plain items to it... etc.
}
No.
The object has a reference to its constructor, but the constructor could be referenced from many objects, not just window in this case. It could be accessed directly with a variable (as opposed to a property):
var MyClass = window.MyClass;
var foo = new MyClass();
You can create a back-reference explicitly in your object model, as constructor functions are objects.
window.MyClass.backref = window;
Though this is most likely not what you want. I suspect you have a misunderstanding regarding what the scope of a variable is; a variable scope has nothing to do with object properties. As such, there is no notion of "declaring scope" that represents the object and object property from which a variable reference was retrieved, as you seem to conceptualize it.
You can use instanceof and constructor:
Eg.
myVariable instanceof MyClass; //true
myVariable.constructor;
// returns
function MyClass() {
this.name = "MyName";
this.age = 20;
}
Check: instanceof and constructor

global objects and passing by reference

I have a global variable 'globalProperty' and assign it to a property of an object'.
var globalProperty = 'hello';
function func1(){
obj['prop'] = globalProperty;
//code....
obj['prop'] = 'good'.
}
I want my obj[prop] to reference the global variable. SO if I modify the obj[prop], the global variable will also be modified to 'good'.
javascript always use by value for passing params, you can still create a global object and modify its properties , for example
var globalObject= new Object();
globalObject.text = 'Hello';
function func1() {
obj = {};
obj['prop'] = globalObject;
console.log(globalObject.text);
obj['prop'].text = 'good';
console.log(globalObject.text);
}
func1();

Declaring variables with this or var?

What is the difference between declaring a variable with this or var ?
var foo = 'bar'
or
this.foo = 'bar'
When do you use this and when var?
edit: is there a simple question i can ask my self when deciding if i want to use var or this
If it is global code (the code is not part of any function), then you are creating a property on the global object with the two snippets, since this in global code points to the global object.
The difference in this case is that when the var statement is used, that property cannot be deleted, for example:
var foo = 'bar';
delete foo; // false
typeof foo; // "string"
this.bar = 'baz';
delete bar; // true
typeof bar; "undefined"
(Note: The above snippet will behave differently in the Firebug console, since it runs code with eval, and the code executed in the Eval Code execution context permits the deletion of identifiers created with var, try it here)
If the code is part of a function you should know that the this keyword has nothing to do with the function scope, is a reserved word that is set implicitly, depending how a function is called, for example:
1 - When a function is called as a method (the function is invoked as member of an object):
obj.method(); // 'this' inside method will refer to obj
2 - A normal function call:
myFunction(); // 'this' inside the function will refer to the Global object
// or
(function () {})();
3 - When the new operator is used:
var obj = new Constructor(); // 'this' will refer to a newly created object.
And you can even set the this value explicitly, using the call and apply methods, for example:
function test () {
alert(this);
}
test.call("hello!"); //alerts hello!
You should know also that JavaScript has function scope only, and variables declared with the var statement will be reachable only within the same function or any inner functions defined below.
Edit: Looking the code you posted to the #David's answer, let me comment:
var test1 = 'test'; // two globals, with the difference I talk
this.test2 = 'test'; // about in the beginning of this answer
//...
function test4(){
var test5 = 'test in function with var'; // <-- test5 is locally scoped!!!
this.test6 = 'test in function with this'; // global property, see below
}
test4(); // <--- test4 will be called with `this` pointing to the global object
// see #2 above, a call to an identifier that is not an property of an
// object causes it
alert(typeof test5); // "undefined" since it's a local variable of `test4`
alert(test6); // "test in function with this"
You can't access the test5 variable outside the function because is locally scoped, and it exists only withing the scope of that function.
Edit: In response to your comment
For declaring variables I encourage you to always use var, it's what is made for.
The concept of the this value, will get useful when you start working with constructor functions, objects and methods.
If you use var, the variable is scoped to the current function.
If you use this, then you are assigning a value to a property on whatever this is (which is either the object the method is being called on or (if the new keyword has been used) the object being created.
You use var when you want to define a simple local variable as you would in a typical function:-
function doAdd(a, b)
{
var c = a + b;
return c;
}
var result = doAdd(a, b);
alert(result);
However this has special meaning when call is used on a function.
function doAdd(a, b)
{
this.c = a + b;
}
var o = new Object();
doAdd.call(o, a, b);
alert(o.c);
You note the first parameter when using call on doAdd is the object created before. Inside that execution of doAdd this will refer to that object. Hence it creates a c property on the object.
Typically though a function is assigned to a property of an object like this:-
function doAdd(a, b)
{
this.c = a + b;
}
var o = new Object();
o.doAdd = doAdd;
Now the function can be execute using the . notation:-
o.doAdd(a, b);
alert(o.c);
Effectively o.doAdd(a, b) is o.doAdd.call(o, a, b)
var foo = 'bar'
This will scope the foo variable to the function wrapping it, or the global scope.
this.foo = 'bar'
This will scope the foo variable to the this object, it exactly like doing this:
window.foo = 'bar';
or
someObj.foo = 'bar';
The second part of your question seems to be what is the this object, and that is something that is determined by what context the function is running in. You can change what this is by using the apply method that all functions have. You can also make the default of the this variable an object other than the global object, by:
someObj.foo = function(){
// 'this' is 'someObj'
};
or
function someObj(x){
this.x=x;
}
someObj.prototype.getX = function(){
return this.x;
}
var myX = (new someObj(1)).getX(); // myX == 1
In a constructor, you can use var to simulate private members and this to simulate public members:
function Obj() {
this.pub = 'public';
var priv = 'private';
}
var o = new Obj();
o.pub; // 'public'
o.priv; // error
Example for this and var explained below:
function Car() {
this.speed = 0;
var speedUp = function() {
var speed = 10; // default
this.speed = this.speed + speed; // see how this and var are used
};
speedUp();
}
var foo = 'bar'; // 'var can be only used inside a function
and
this.foo = 'bar' // 'this' can be used globally inside an object

Invoking a function Object in JavaScript

I have a small question in JavaScript.
Here is a declaration:
function answerToLifeUniverseAndEverything() {
return 42;
}
var myLife = answerToLifeUniverseAndEverything();
If I do console.log(myLife), it will print 42, as I am just invoking the same instance of function resulting in 42 as the answer. (Basic rule on JavaScript that only references of objects are passed and not the object.)
Now, on the other, hand if I do:
var myLife = new answerToLifeUniverseAndEverything();
then I can't invoke the function; instead, myLife becomes just an object? I understand that this is a new copy of the same function object and not a reference, but why can't I invoke the method?
Can you please clarify the basic fundamental I am missing here?
By prefixing the call to answerToLifeUniverseAndEverything() with new you are telling JavaScript to invoke the function as a constructor function, similar (internally) to this:
var newInstance = {};
var obj = answerToLifeUniverseAndEverything.call(newInstance); // returs 42
if (typeof obj === 'object') {
return obj
} else {
return newInstance;
}
JavaScript proceeds to initialize the this variable inside the constructor function to point to a new instance of answerToLifeUniverseAndEverything. Unless you return a different Object yourself, this new instance will get returned, whether you like it or not.
When you do var myLife = answerToLifeUniverseAndEverything();, myLife is simply holding the return value from the function call - in this case, 42. myLife knows nothing about your function in that case, because the function was already called, returned, and then it assigned the resulting value (42) to the new variable myLife.
A completely different thing happens when you do var myLife = new answerToLifeUniverseAndEverything(); - instead, a new object is created, passed to the function as this, and then (assuming the function doesn't return an object itself), stored in the newly created variable. Since your function returns a number, not an object, the newly generated object is stored.
Try:
function answerToLifeUniverseAndEverything() {
return 42;
}
var myLife = answerToLifeUniverseAndEverything;
alert(myLife());
When you do:
var myLife = answerToLifeUniverseAndEverything();
you're assigning the function result to myLife ie 42.
I think i've described the behaviour of new elsewhere. Basically when you do new f() the JS engine creates an object and passes that as this, then uses that object if the return value of f() is not an object.
eg.
o = new f();
is equivalent (approximately) to
temp = {};
temp2 = f.call(temp);
o = typeof temp2 === "object" ? temp2 : temp;
If I do console.log(myLife) It'll print 42, as I am just invoking the same instance of function resulting in 42 as the answer. (Basic rule on javascripts that only references of objects are passed and not the object)
Not quite. This is because you're assigning the return value of answerToLifeUniverseAndEverything() to myLife. If you wanted to make a copy of the function, drop the brackets:
var myLife = answerToLifeUniverseAndEverything;
console.log(myLife());

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