Jquery Referencing this - javascript

Given the object:
// A data set
$.DataArea = function () {
// Default options
$.extend(this, {
class: 'DataSet',
data: new Array(),
container: null
});
// Add a bar to this object
this.addBar = function(startDate, endDate, label) {
var insertPos = this.data.length;
this.data[insertPos] = new $.DataBar();
this.data[insertPos].startDate = startDate;
this.data[insertPos].endDate = endDate;
this.data[insertPos].label = label;
this.container.children('.jobArea').append('<div class="bar-wrapper"><div class="bar">' + label + '</div></div>');
}
// Bind the bar to a div
this.bind = function(docID) {
this.container = $('#' + docID);
this.container.append('<div class="jobArea"></div>')
};
this.init = function() {
this.container.children('.jobArea .bar, .jobArea .marker').each(function(i) {
$(i).bind("selectstart", _preventDefault);
});
};
};
The line $(this).bind("selectstart", _preventDefault); I think is not working, because $(this) is conflicting with the this of the object?
How can I correctly reference the selected element in the each loop in a non conflicting way? (If that's the problem)
Edit
DataArea in use:
var MyData = new $.DataArea();
MyData.bind("container");
MyData.addBar("", "", "Bar 1");
MyData.addBar("", "", "Bar 2");
MyData.init();

Go back to using this instead of i, and use the find()[docs] method instead of the children()[docs] method.
this.init = function() {
//------------v
this.container.find('.jobArea .bar, .jobArea .marker').each(function(i) {
$(this).bind("selectstart", _preventDefault);
});
};
This is necessary becuase .bar and .marker are not direct descendants of container.

The second variable passed to the .each() callback is the actual element. You should be able to re-write it like so:
this.container.children('.jobArea .bar, .jobArea .marker').each(function(i,e) {
$(e).bind("selectstart", _preventDefault);
});
Edit
I think it's also worth mentioning that the selectstart event is not supported in all browsers which may actually be the problem.

Related

custom ko binding for jquery data tables

I have used jquery dataTable in knockout.js.In that i am generating data rows from function with remove link.It will remove row form table as well form observable array.The remove link works once and remove the row from table but when i try to remove another one they do not remove it.
Here you can check http://jsfiddle.net/zongweil/PLUKv/1/
$(document).ready(function () {
/* Custom binding */
ko.bindingHandlers.dataTable = {
init: function (element, valueAccessor) {
var binding = ko.utils.unwrapObservable(valueAccessor());
// If the binding is an object with an options field,
// initialise the dataTable with those options.
if (binding.options) {
$(element).dataTable(binding.options);
}
},
update: function (element, valueAccessor) {
var binding = ko.utils.unwrapObservable(valueAccessor());
// If the binding isn't an object, turn it into one.
if (!binding.data) {
binding = {
data: valueAccessor()
};
}
// Clear table
$(element).dataTable().fnClearTable();
// Rebuild table from data source specified in binding
$(element).dataTable().fnAddData(binding.data());
}
};
/* Object code */
function GroupMember(id, name, isGroupLeader) {
var self = this;
self.id = id;
self.name = name;
self.isGroupLeader = ko.observable(isGroupLeader);
self.link = ko.computed(function () {
return "/#user/" + self.id;
});
self.nameWithLink = ko.computed(function () {
return '' + self.name + '';
});
self.actions = ko.computed(function () {
return '<a class="btn btn-danger" data-bind="click: function() {removeMember(' + self.id + ')}">' + '<i class="icon-minus-sign"></i>' + '</a>';
});
}
/* View model */
var groupViewModel = {
groupMembers: ko.observableArray([
new GroupMember("1", "Abe", true),
new GroupMember("2", "Bob", false),
new GroupMember("3", "Bill", false)])
};
groupViewModel.membersTable = ko.computed(function () {
var self = this;
var final_array = new Array();
for (var i = 0; i < self.groupMembers().length; i++) {
var row_array = new Array();
row_array[0] = self.groupMembers()[i].nameWithLink();
row_array[1] = self.groupMembers()[i].actions();
final_array.push(row_array);
}
return final_array;
}, groupViewModel);
groupViewModel.removeMember = function (id) {
var self = this;
self.groupMembers.remove(function (groupMember) {
return groupMember.id == id;
});
};
ko.applyBindings(groupViewModel);
});
When you call fnClearTable in your custom binding's update function, you clear a part of your DOM behind knockout's back.
You then add new DOM elements by calling fnAddData.
Your buttons work using the click binding. For the click binding to work, knockout has to applyBindings.
If you want to keep using both the dataTable and a click binding to work with the DOM, you'll have to manually apply bindings every time you make a change. In your init method, let knockout know you're taking care of descendant bindings:
return { controlsDescendantBindings: true };
In your update method, apply bindings by hand:
ko.applyBindingsToDescendants(viewModel, element);
This makes sure your click bindings will work again.
Here's your example with this code added: http://jsfiddle.net/5t15rhyq/

How to make properties and functions private in JavaScript?

I developed this short script but I'm wondering what is the best way to make $ul, $el and some functions e.g. select private. At the moment these are part of public interface but I would like to hide these. Wrap into another function returning DropDown object maybe? What would be the proper way to do this? Code below:
namespace = {};
namespace.DropDown = function(el) {
this.$el = $(el)
this.$trigger = this.$el.find(".trigger");
this.$ul = this.$el.find("ul");
this.$li = this.$ul.find("li");
this.$trigger.text(this.$ul.find(".selected").text());
this.$trigger.on("click", $.proxy(this.open, this));
}
namespace.DropDown.prototype.open = function(e) {
e.stopImmediatePropagation();
this.$ul.addClass("open");
// position selected element in the middle
var scrollUp,
panelCenter = this.$ul.scrollTop() + (this.$ul.innerHeight() / 2),
selectedPositionTop = this.$ul.scrollTop() + this.$ul.find(".selected").position().top;
if (selectedPositionTop > panelCenter) {
scrollUp = selectedPositionTop - panelCenter;
this.$ul[0].scrollTop = this.$ul[0].scrollTop + scrollUp;
} else {
scrollUp = panelCenter - selectedPositionTop;
this.$ul[0].scrollTop = this.$ul[0].scrollTop - scrollUp;
}
// position elements whole container (list container)
var triggerTop = this.$trigger.offset().top + (parseInt(this.$trigger.css("padding-top")) || 0) + (parseInt(this.$trigger.css("border-top") || 0)),
t = Math.abs(triggerTop - this.$ul.find(".selected").offset().top);
this.$ul.css("top", -t + "px");
this.$li.one("click", $.proxy(this.select, this));
$(document).one("click", $.proxy(this.close, this));
}
namespace.DropDown.prototype.close = function() {
this.$li.off("click");
this.$ul.removeClass("open");
this.$ul.css("top", "0px");
}
namespace.DropDown.prototype.select = function(e) {
$(document).off("click");
e.stopImmediatePropagation();
this.$li.removeClass("selected");
$(e.target).addClass("selected");
this.$trigger.text(this.$ul.find(".selected").text());
this.close(e);
}
$(function() {
new namespace.DropDown($(".dropdown")[0]);
new namespace.DropDown($(".dropdown")[1]);
new namespace.DropDown($(".dropdown")[2]);
});
EDIT:
I managed to wrap it into another function so I could get the properties and functions e.g. $ul, select off the protootype and make private via closure. It does work and I am able to keep guts of the object private but is this the best way to got? it seems overly complicated to me. Also I'm sure I'm not the first to come up with this and so is there a name for this pattern? Modified code below:
namespace = {};
namespace.DropDown = function(el) {
var $el = $(el),
$trigger = $el.find(".trigger"),
$ul = $el.find("ul"),
$li = $ul.find("li");
DropDown = function() {
$trigger.text($ul.find(".selected").text());
$trigger.on("click", $.proxy(this.open, this));
}
function select(e) {
$(document).off("click");
e.stopImmediatePropagation();
$li.removeClass("selected");
$(e.target).addClass("selected");
$trigger.text($ul.find(".selected").text());
this.close(e);
}
DropDown.prototype.open = function(e) {
e.stopImmediatePropagation();
$ul.addClass("open");
// position selected element in the middle
var scrollUp,
panelCenter = $ul.scrollTop() + ($ul.innerHeight() / 2),
selectedPositionTop = $ul.scrollTop() + $ul.find(".selected").position().top; //- $ul.find(".selected").outerHeight();
if (selectedPositionTop > panelCenter) {
scrollUp = selectedPositionTop - panelCenter;
$ul[0].scrollTop = $ul[0].scrollTop + scrollUp;
} else {
scrollUp = panelCenter - selectedPositionTop;
$ul[0].scrollTop = $ul[0].scrollTop - scrollUp;
}
// position elements whole container (list container)
var triggerTop = $trigger.offset().top + (parseInt($trigger.css("padding-top")) || 0) + (parseInt($trigger.css("border-top") || 0)),
t = Math.abs(triggerTop - $ul.find(".selected").offset().top);
$ul.css("top", -t + "px");
$li.one("click", $.proxy(select, this));
//$ul[0].scrollTop = this.scrollPos;
$(document).one("click", $.proxy(this.close, this));
}
DropDown.prototype.close = function() {
$li.off("click");
$ul.removeClass("open");
$ul.css("top", "0px");
}
return new DropDown();
};
$(function() {
new namespace.DropDown($(".dropdown")[0]);
new namespace.DropDown($(".dropdown")[1]);
new namespace.DropDown($(".dropdown")[2]);
});
EDIT 2:
I should have mentioed that I want to keep the methods on prototype rather than directly on the object itself via this.functionname. I want to avoid method duplication as this will happen if these are attached to this directly. For this simple reason this question is not duplicate.
You can create private methods and variables via closures, however another approach which may be simpler and create more fluid / cleaner reading code could be to designate private/public via convention. For example:
this._privateVariable = true;
this.publicVariable = true;
using underscores for private, no underscore for public etc.. /edited thanks HMR
This is the general form for making public and private attributes
var MyClass = (function(){
var myclass = function(){}
var privateMethod = function(){ return 1; }
myclass.prototype.publicMethod = function(){ return privateMethod() + 1; }
return myclass;
})();
Properties that are put on myclass, or on myclass.prototype, will public. However, variables that are declared with var will not be publicly available, though other methods will still have access to them. In the above example, publicMethod is the only publicly available method, but it is able to call privateMethod, because they were defined in the same scope.
like this also:
function SampleClass() {
// private
var _type = 'aClass';
// private
var _dothis = function (action) {
return 'i did this ' + action;
};
return {
// public
type: _type,
// public
dothis: function (action) {
return _dothis(action);
}
};
}

IE select not appending options

I created a currency converter object and it works great except in IE. None of options get appended to the select element. I have been trying to find a solution for hours but can't figure out what is going on. I am new to javascript so I may be doing something completely wrong just not sure what. It seems like the render method is not getting called from within fetch. Thanks
var CurrencyConverter = {
// Initialize Currency Converter
// total: jQuery wrapped object that contains the price to convert
// select: jQuery wrapped select element to render the options tag in
init: function (total, select) {
var that = this;
this.total = total;
this.base_price = accounting.unformat(this.total.text());
this.select = select;
this.fetch();
select.change(function () {
var converted = '',
formated = '';
fx.settings = { from: fx.base, to: this.value };
converted = fx.convert(that.base_price);
formated = accounting.formatMoney(converted, { symbol: this.value, format: "%s %v", precision: "0" });
$(that.total).text(formated);
});
},
// Render Currency Options
render: function () {
var that = this,
accumulator = [],
frag = '';
for (var propertyName in fx.rates) {
accumulator.push(propertyName);
}
$.each(accumulator, function ( i, val ) {
var the_price = $(document.createElement('option')).text(val);
if (val == fx.base) {
the_price.attr('selected', 'true');
}
// TODO: not optimal to run append through each iteration
that.select.append(the_price);
});
},
// Fetch & set conversion rates
fetch: function () {
var that = this;
// Load exchange rates data via the cross-domain/AJAX proxy:
$.getJSON(
'http://openexchangerates.org/latest.json',
function(data) {
fx.rates = data.rates;
fx.base = data.base;
that.render();
}
);
}
};
if ($('#currency-select')) {
CurrencyConverter.init($('#price'), $('#currency-select'));
}
Your problem is scope.
init: function (total, select) {
var that = this; // Ok, `that` is `init`...
this.total = total;
this.base_price = accounting.unformat(this.total.text());
this.select = select; // So `init.select = select`...
.
.
.
render : function () {
var that = this, // Ok, `that` is `render`
accumulator = [],
frag = '';
.
.
.
that.select.append(the_price); // ?????
The easiest way to solve this, is to create a constructor function instead of a literal object so you can pass $select as an object to which you have access within any method.
var CurrencyConverter = function($select){
this.init = function(){ ... }
this.render = function() { $select.append('...'); }
.
.
.
};
var currency = new CurrencyConverter($('select'));
Ye, i've ran too in this. Don't know if it's the right way to solve this but it works, implying that.select is a jQuery result:
that.select.get(0).add(the_price.get(0))
Tutorial about working

How to create a jQuery plugin with methods?

I'm trying to write a jQuery plugin that will provide additional functions/methods to the object that calls it. All the tutorials I read online (have been browsing for the past 2 hours) include, at the most, how to add options, but not additional functions.
Here's what I am looking to do:
//format div to be a message container by calling the plugin for that div
$("#mydiv").messagePlugin();
$("#mydiv").messagePlugin().saySomething("hello");
or something along those lines.
Here's what it boils down to: I call the plugin, then I call a function associated with that plugin. I can't seem to find a way to do this, and I've seen many plugins do it before.
Here's what I have so far for the plugin:
jQuery.fn.messagePlugin = function() {
return this.each(function(){
alert(this);
});
//i tried to do this, but it does not seem to work
jQuery.fn.messagePlugin.saySomething = function(message){
$(this).html(message);
}
};
How can I achieve something like that?
Thank you!
Update Nov 18, 2013: I've changed the correct answer to that of Hari's following comments and upvotes.
According to the jQuery Plugin Authoring page (http://docs.jquery.com/Plugins/Authoring), it's best not to muddy up the jQuery and jQuery.fn namespaces. They suggest this method:
(function( $ ){
var methods = {
init : function(options) {
},
show : function( ) { },// IS
hide : function( ) { },// GOOD
update : function( content ) { }// !!!
};
$.fn.tooltip = function(methodOrOptions) {
if ( methods[methodOrOptions] ) {
return methods[ methodOrOptions ].apply( this, Array.prototype.slice.call( arguments, 1 ));
} else if ( typeof methodOrOptions === 'object' || ! methodOrOptions ) {
// Default to "init"
return methods.init.apply( this, arguments );
} else {
$.error( 'Method ' + methodOrOptions + ' does not exist on jQuery.tooltip' );
}
};
})( jQuery );
Basically you store your functions in an array (scoped to the wrapping function) and check for an entry if the parameter passed is a string, reverting to a default method ("init" here) if the parameter is an object (or null).
Then you can call the methods like so...
$('div').tooltip(); // calls the init method
$('div').tooltip({ // calls the init method
foo : 'bar'
});
$('div').tooltip('hide'); // calls the hide method
$('div').tooltip('update', 'This is the new tooltip content!'); // calls the update method
Javascripts "arguments" variable is an array of all the arguments passed so it works with arbitrary lengths of function parameters.
Here's the pattern I have used for creating plugins with additional methods. You would use it like:
$('selector').myplugin( { key: 'value' } );
or, to invoke a method directly,
$('selector').myplugin( 'mymethod1', 'argument' );
Example:
;(function($) {
$.fn.extend({
myplugin: function(options,arg) {
if (options && typeof(options) == 'object') {
options = $.extend( {}, $.myplugin.defaults, options );
}
// this creates a plugin for each element in
// the selector or runs the function once per
// selector. To have it do so for just the
// first element (once), return false after
// creating the plugin to stop the each iteration
this.each(function() {
new $.myplugin(this, options, arg );
});
return;
}
});
$.myplugin = function( elem, options, arg ) {
if (options && typeof(options) == 'string') {
if (options == 'mymethod1') {
myplugin_method1( arg );
}
else if (options == 'mymethod2') {
myplugin_method2( arg );
}
return;
}
...normal plugin actions...
function myplugin_method1(arg)
{
...do method1 with this and arg
}
function myplugin_method2(arg)
{
...do method2 with this and arg
}
};
$.myplugin.defaults = {
...
};
})(jQuery);
What about this approach:
jQuery.fn.messagePlugin = function(){
var selectedObjects = this;
return {
saySomething : function(message){
$(selectedObjects).each(function(){
$(this).html(message);
});
return selectedObjects; // Preserve the jQuery chainability
},
anotherAction : function(){
//...
return selectedObjects;
}
};
}
// Usage:
$('p').messagePlugin().saySomething('I am a Paragraph').css('color', 'red');
The selected objects are stored in the messagePlugin closure, and that function returns an object that contains the functions associated with the plugin, the in each function you can perform the desired actions to the currently selected objects.
You can test and play with the code here.
Edit: Updated code to preserve the power of the jQuery chainability.
The problem with the currently selected answer is that you're not actually creating a new instance of the custom plugin for every element in the selector like you think you're doing... you're actually only creating a single instance and passing in the selector itself as the scope.
View this fiddle for a deeper explanation.
Instead, you'll need to loop through the selector using jQuery.each and instantiate a new instance of the custom plugin for every element in the selector.
Here's how:
(function($) {
var CustomPlugin = function($el, options) {
this._defaults = {
randomizer: Math.random()
};
this._options = $.extend(true, {}, this._defaults, options);
this.options = function(options) {
return (options) ?
$.extend(true, this._options, options) :
this._options;
};
this.move = function() {
$el.css('margin-left', this._options.randomizer * 100);
};
};
$.fn.customPlugin = function(methodOrOptions) {
var method = (typeof methodOrOptions === 'string') ? methodOrOptions : undefined;
if (method) {
var customPlugins = [];
function getCustomPlugin() {
var $el = $(this);
var customPlugin = $el.data('customPlugin');
customPlugins.push(customPlugin);
}
this.each(getCustomPlugin);
var args = (arguments.length > 1) ? Array.prototype.slice.call(arguments, 1) : undefined;
var results = [];
function applyMethod(index) {
var customPlugin = customPlugins[index];
if (!customPlugin) {
console.warn('$.customPlugin not instantiated yet');
console.info(this);
results.push(undefined);
return;
}
if (typeof customPlugin[method] === 'function') {
var result = customPlugin[method].apply(customPlugin, args);
results.push(result);
} else {
console.warn('Method \'' + method + '\' not defined in $.customPlugin');
}
}
this.each(applyMethod);
return (results.length > 1) ? results : results[0];
} else {
var options = (typeof methodOrOptions === 'object') ? methodOrOptions : undefined;
function init() {
var $el = $(this);
var customPlugin = new CustomPlugin($el, options);
$el.data('customPlugin', customPlugin);
}
return this.each(init);
}
};
})(jQuery);
And a working fiddle.
You'll notice how in the first fiddle, all divs are always moved to the right the exact same number of pixels. That is because only one options object exists for all elements in the selector.
Using the technique written above, you'll notice that in the second fiddle, each div is not aligned and is randomly moved (excluding the first div as it's randomizer is always set to 1 on line 89). That is because we are now properly instantiating a new custom plugin instance for every element in the selector. Every element has its own options object and is not saved in the selector, but in the instance of the custom plugin itself.
This means that you'll be able to access the methods of the custom plugin instantiated on a specific element in the DOM from new jQuery selectors and aren't forced to cache them, as you would be in the first fiddle.
For example, this would return an array of all options objects using the technique in the second fiddle. It would return undefined in the first.
$('div').customPlugin();
$('div').customPlugin('options'); // would return an array of all options objects
This is how you would have to access the options object in the first fiddle, and would only return a single object, not an array of them:
var divs = $('div').customPlugin();
divs.customPlugin('options'); // would return a single options object
$('div').customPlugin('options');
// would return undefined, since it's not a cached selector
I'd suggest using the technique above, not the one from the currently selected answer.
Use the jQuery UI Widget Factory.
Writing Stateful Plugins with the jQuery UI Widget Factory
How To Use the Widget Factory
Example:
$.widget( "myNamespace.myPlugin", {
options: {
// Default options
},
_create: function() {
// Initialization logic here
},
// Create a public method.
myPublicMethod: function( argument ) {
// ...
},
// Create a private method.
_myPrivateMethod: function( argument ) {
// ...
}
});
Initialization:
$('#my-element').myPlugin();
$('#my-element').myPlugin( {defaultValue:10} );
Method calling:
$('#my-element').myPlugin('myPublicMethod', 20);
(This is how the jQuery UI library is built.)
A simpler approach is to use nested functions. Then you can chain them in an object-oriented fashion. Example:
jQuery.fn.MyPlugin = function()
{
var _this = this;
var a = 1;
jQuery.fn.MyPlugin.DoSomething = function()
{
var b = a;
var c = 2;
jQuery.fn.MyPlugin.DoSomething.DoEvenMore = function()
{
var d = a;
var e = c;
var f = 3;
return _this;
};
return _this;
};
return this;
};
And here's how to call it:
var pluginContainer = $("#divSomeContainer");
pluginContainer.MyPlugin();
pluginContainer.MyPlugin.DoSomething();
pluginContainer.MyPlugin.DoSomething.DoEvenMore();
Be careful though. You cannot call a nested function until it has been created. So you cannot do this:
var pluginContainer = $("#divSomeContainer");
pluginContainer.MyPlugin();
pluginContainer.MyPlugin.DoSomething.DoEvenMore();
pluginContainer.MyPlugin.DoSomething();
The DoEvenMore function doesn't even exist because the DoSomething function hasn't been run yet which is required to create the DoEvenMore function. For most jQuery plugins, you really are only going to have one level of nested functions and not two as I've shown here.
Just make sure that when you create nested functions that you define these functions at the beginning of their parent function before any other code in the parent function gets executed.
Finally, note that the "this" member is stored in a variable called "_this". For nested functions, you should return "_this" if you need a reference to the instance in the calling client. You cannot just return "this" in the nested function because that will return a reference to the function and not the jQuery instance. Returning a jQuery reference allows you to chain intrinsic jQuery methods on return.
I got it from jQuery Plugin Boilerplate
Also described in jQuery Plugin Boilerplate, reprise
// jQuery Plugin Boilerplate
// A boilerplate for jumpstarting jQuery plugins development
// version 1.1, May 14th, 2011
// by Stefan Gabos
// remember to change every instance of "pluginName" to the name of your plugin!
(function($) {
// here we go!
$.pluginName = function(element, options) {
// plugin's default options
// this is private property and is accessible only from inside the plugin
var defaults = {
foo: 'bar',
// if your plugin is event-driven, you may provide callback capabilities
// for its events. execute these functions before or after events of your
// plugin, so that users may customize those particular events without
// changing the plugin's code
onFoo: function() {}
}
// to avoid confusions, use "plugin" to reference the
// current instance of the object
var plugin = this;
// this will hold the merged default, and user-provided options
// plugin's properties will be available through this object like:
// plugin.settings.propertyName from inside the plugin or
// element.data('pluginName').settings.propertyName from outside the plugin,
// where "element" is the element the plugin is attached to;
plugin.settings = {}
var $element = $(element), // reference to the jQuery version of DOM element
element = element; // reference to the actual DOM element
// the "constructor" method that gets called when the object is created
plugin.init = function() {
// the plugin's final properties are the merged default and
// user-provided options (if any)
plugin.settings = $.extend({}, defaults, options);
// code goes here
}
// public methods
// these methods can be called like:
// plugin.methodName(arg1, arg2, ... argn) from inside the plugin or
// element.data('pluginName').publicMethod(arg1, arg2, ... argn) from outside
// the plugin, where "element" is the element the plugin is attached to;
// a public method. for demonstration purposes only - remove it!
plugin.foo_public_method = function() {
// code goes here
}
// private methods
// these methods can be called only from inside the plugin like:
// methodName(arg1, arg2, ... argn)
// a private method. for demonstration purposes only - remove it!
var foo_private_method = function() {
// code goes here
}
// fire up the plugin!
// call the "constructor" method
plugin.init();
}
// add the plugin to the jQuery.fn object
$.fn.pluginName = function(options) {
// iterate through the DOM elements we are attaching the plugin to
return this.each(function() {
// if plugin has not already been attached to the element
if (undefined == $(this).data('pluginName')) {
// create a new instance of the plugin
// pass the DOM element and the user-provided options as arguments
var plugin = new $.pluginName(this, options);
// in the jQuery version of the element
// store a reference to the plugin object
// you can later access the plugin and its methods and properties like
// element.data('pluginName').publicMethod(arg1, arg2, ... argn) or
// element.data('pluginName').settings.propertyName
$(this).data('pluginName', plugin);
}
});
}
})(jQuery);
Too late but maybe it can help someone one day.
I was in the same situation like, creating a jQuery plugin with some methods, and after reading some articles and some tires I create a jQuery plugin boilerplate (https://github.com/acanimal/jQuery-Plugin-Boilerplate).
In addition, I develop with it a plugin to manage tags (https://github.com/acanimal/tagger.js) and wrote a two blog posts explaining step by step the creation of a jQuery plugin (https://www.acuriousanimal.com/blog/20130115/things-i-learned-creating-a-jquery-plugin-part-i).
You can do:
(function($) {
var YourPlugin = function(element, option) {
var defaults = {
//default value
}
this.option = $.extend({}, defaults, option);
this.$element = $(element);
this.init();
}
YourPlugin.prototype = {
init: function() { },
show: function() { },
//another functions
}
$.fn.yourPlugin = function(option) {
var arg = arguments,
options = typeof option == 'object' && option;;
return this.each(function() {
var $this = $(this),
data = $this.data('yourPlugin');
if (!data) $this.data('yourPlugin', (data = new YourPlugin(this, options)));
if (typeof option === 'string') {
if (arg.length > 1) {
data[option].apply(data, Array.prototype.slice.call(arg, 1));
} else {
data[option]();
}
}
});
};
});
In this way your plugins object is stored as data value in your element.
//Initialization without option
$('#myId').yourPlugin();
//Initialization with option
$('#myId').yourPlugin({
// your option
});
// call show method
$('#myId').yourPlugin('show');
What about using triggers? Does anyone know any drawback using them?
The benefit is that all internal variables are accessible via the triggers, and the code is very simple.
See on jsfiddle.
Example usage
<div id="mydiv">This is the message container...</div>
<script>
var mp = $("#mydiv").messagePlugin();
// the plugin returns the element it is called on
mp.trigger("messagePlugin.saySomething", "hello");
// so defining the mp variable is not needed...
$("#mydiv").trigger("messagePlugin.repeatLastMessage");
</script>
Plugin
jQuery.fn.messagePlugin = function() {
return this.each(function() {
var lastmessage,
$this = $(this);
$this.on('messagePlugin.saySomething', function(e, message) {
lastmessage = message;
saySomething(message);
});
$this.on('messagePlugin.repeatLastMessage', function(e) {
repeatLastMessage();
});
function saySomething(message) {
$this.html("<p>" + message + "</p>");
}
function repeatLastMessage() {
$this.append('<p>Last message was: ' + lastmessage + '</p>');
}
});
}
Here I want to suggest steps to create simple plugin with arguments.
(function($) {
$.fn.myFirstPlugin = function(options) {
// Default params
var params = $.extend({
text : 'Default Title',
fontsize : 10,
}, options);
return $(this).text(params.text);
}
}(jQuery));
$('.cls-title').myFirstPlugin({ text : 'Argument Title' });
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<h1 class="cls-title"></h1>
Here, we have added default object called params and set default values of options using extend function. Hence, If we pass blank argument then it will set default values instead otherwise it will set.
Read more: How to Create JQuery plugin
Try this one:
$.fn.extend({
"calendar":function(){
console.log(this);
var methods = {
"add":function(){console.log("add"); return this;},
"init":function(){console.log("init"); return this;},
"sample":function(){console.log("sample"); return this;}
};
methods.init(); // you can call any method inside
return methods;
}});
$.fn.calendar() // caller or
$.fn.calendar().sample().add().sample() ......; // call methods
Here is my bare-bones version of this. Similar to the ones posted before, you would call like:
$('#myDiv').MessagePlugin({ yourSettings: 'here' })
.MessagePlugin('saySomething','Hello World!');
-or access the instance directly # plugin_MessagePlugin
$elem = $('#myDiv').MessagePlugin();
var instance = $elem.data('plugin_MessagePlugin');
instance.saySomething('Hello World!');
MessagePlugin.js
;(function($){
function MessagePlugin(element,settings){ // The Plugin
this.$elem = element;
this._settings = settings;
this.settings = $.extend(this._default,settings);
}
MessagePlugin.prototype = { // The Plugin prototype
_default: {
message: 'Generic message'
},
initialize: function(){},
saySomething: function(message){
message = message || this._default.message;
return this.$elem.html(message);
}
};
$.fn.MessagePlugin = function(settings){ // The Plugin call
var instance = this.data('plugin_MessagePlugin'); // Get instance
if(instance===undefined){ // Do instantiate if undefined
settings = settings || {};
this.data('plugin_MessagePlugin',new MessagePlugin(this,settings));
return this;
}
if($.isFunction(MessagePlugin.prototype[settings])){ // Call method if argument is name of method
var args = Array.prototype.slice.call(arguments); // Get the arguments as Array
args.shift(); // Remove first argument (name of method)
return MessagePlugin.prototype[settings].apply(instance, args); // Call the method
}
// Do error handling
return this;
}
})(jQuery);
The following plugin-structure utilizes the jQuery-data()-method to provide a public interface to internal plugin-methods/-settings (while preserving jQuery-chainability):
(function($, window, undefined) {
const defaults = {
elementId : null,
shape : "square",
color : "aqua",
borderWidth : "10px",
borderColor : "DarkGray"
};
$.fn.myPlugin = function(options) {
// settings, e.g.:
var settings = $.extend({}, defaults, options);
// private methods, e.g.:
var setBorder = function(color, width) {
settings.borderColor = color;
settings.borderWidth = width;
drawShape();
};
var drawShape = function() {
$('#' + settings.elementId).attr('class', settings.shape + " " + "center");
$('#' + settings.elementId).css({
'background-color': settings.color,
'border': settings.borderWidth + ' solid ' + settings.borderColor
});
$('#' + settings.elementId).html(settings.color + " " + settings.shape);
};
return this.each(function() { // jQuery chainability
// set stuff on ini, e.g.:
settings.elementId = $(this).attr('id');
drawShape();
// PUBLIC INTERFACE
// gives us stuff like:
//
// $("#...").data('myPlugin').myPublicPluginMethod();
//
var myPlugin = {
element: $(this),
// access private plugin methods, e.g.:
setBorder: function(color, width) {
setBorder(color, width);
return this.element; // To ensure jQuery chainability
},
// access plugin settings, e.g.:
color: function() {
return settings.color;
},
// access setting "shape"
shape: function() {
return settings.shape;
},
// inspect settings
inspectSettings: function() {
msg = "inspecting settings for element '" + settings.elementId + "':";
msg += "\n--- shape: '" + settings.shape + "'";
msg += "\n--- color: '" + settings.color + "'";
msg += "\n--- border: '" + settings.borderWidth + ' solid ' + settings.borderColor + "'";
return msg;
},
// do stuff on element, e.g.:
change: function(shape, color) {
settings.shape = shape;
settings.color = color;
drawShape();
return this.element; // To ensure jQuery chainability
}
};
$(this).data("myPlugin", myPlugin);
}); // return this.each
}; // myPlugin
}(jQuery));
Now you can call internal plugin-methods to access or modify plugin data or the relevant element using this syntax:
$("#...").data('myPlugin').myPublicPluginMethod();
As long as you return the current element (this) from inside your implementation of myPublicPluginMethod() jQuery-chainability
will be preserved - so the following works:
$("#...").data('myPlugin').myPublicPluginMethod().css("color", "red").html("....");
Here are some examples (for details checkout this fiddle):
// initialize plugin on elements, e.g.:
$("#shape1").myPlugin({shape: 'square', color: 'blue', borderColor: 'SteelBlue'});
$("#shape2").myPlugin({shape: 'rectangle', color: 'red', borderColor: '#ff4d4d'});
$("#shape3").myPlugin({shape: 'circle', color: 'green', borderColor: 'LimeGreen'});
// calling plugin methods to read element specific plugin settings:
console.log($("#shape1").data('myPlugin').inspectSettings());
console.log($("#shape2").data('myPlugin').inspectSettings());
console.log($("#shape3").data('myPlugin').inspectSettings());
// calling plugin methods to modify elements, e.g.:
// (OMG! And they are chainable too!)
$("#shape1").data('myPlugin').change("circle", "green").fadeOut(2000).fadeIn(2000);
$("#shape1").data('myPlugin').setBorder('LimeGreen', '30px');
$("#shape2").data('myPlugin').change("rectangle", "red");
$("#shape2").data('myPlugin').setBorder('#ff4d4d', '40px').css({
'width': '350px',
'font-size': '2em'
}).slideUp(2000).slideDown(2000);
$("#shape3").data('myPlugin').change("square", "blue").fadeOut(2000).fadeIn(2000);
$("#shape3").data('myPlugin').setBorder('SteelBlue', '30px');
// etc. ...
This can actually be made to work in a "nice" way using defineProperty. Where "nice" means without having to use () to get plugin namespace nor having to pass function name by string.
Compatibility nit: defineProperty doesn't work in ancient browsers such as IE8 and below.
Caveat: $.fn.color.blue.apply(foo, args) won't work, you need to use foo.color.blue.apply(foo, args).
function $_color(color)
{
return this.css('color', color);
}
function $_color_blue()
{
return this.css('color', 'blue');
}
Object.defineProperty($.fn, 'color',
{
enumerable: true,
get: function()
{
var self = this;
var ret = function() { return $_color.apply(self, arguments); }
ret.blue = function() { return $_color_blue.apply(self, arguments); }
return ret;
}
});
$('#foo').color('#f00');
$('#bar').color.blue();
JSFiddle link
According to jquery standard you can create plugin as follow:
(function($) {
//methods starts here....
var methods = {
init : function(method,options) {
this.loadKeywords.settings = $.extend({}, this.loadKeywords.defaults, options);
methods[method].apply( this, Array.prototype.slice.call( arguments, 1 ));
$loadkeywordbase=$(this);
},
show : function() {
//your code here.................
},
getData : function() {
//your code here.................
}
} // do not put semi colon here otherwise it will not work in ie7
//end of methods
//main plugin function starts here...
$.fn.loadKeywords = function(options,method) {
if (methods[method]) {
return methods[method].apply(this, Array.prototype.slice.call(
arguments, 1));
} else if (typeof method === 'object' || !method) {
return methods.init.apply(this, arguments);
} else {
$.error('Method ' + method + ' does not ecw-Keywords');
}
};
$.fn.loadKeywords.defaults = {
keyName: 'Messages',
Options: '1',
callback: '',
};
$.fn.loadKeywords.settings = {};
//end of plugin keyword function.
})(jQuery);
How to call this plugin?
1.$('your element').loadKeywords('show',{'callback':callbackdata,'keyName':'myKey'}); // show() will be called
Reference: link
I think this might help you...
(function ( $ ) {
$.fn.highlight = function( options ) {
// This is the easiest way to have default options.
var settings = $.extend({
// These are the defaults.
color: "#000",
backgroundColor: "yellow"
}, options );
// Highlight the collection based on the settings variable.
return this.css({
color: settings.color,
backgroundColor: settings.backgroundColor
});
};
}( jQuery ));
In the above example i had created a simple jquery highlight plugin.I had shared an article in which i had discussed about How to Create Your Own jQuery Plugin from Basic to Advance.
I think you should check it out... http://mycodingtricks.com/jquery/how-to-create-your-own-jquery-plugin/
Following is a small plug-in to have warning method for debugging purpose. Keep this code in jquery.debug.js file:
JS:
jQuery.fn.warning = function() {
return this.each(function() {
alert('Tag Name:"' + $(this).prop("tagName") + '".');
});
};
HTML:
<html>
<head>
<title>The jQuery Example</title>
<script type = "text/javascript"
src = "http://ajax.googleapis.com/ajax/libs/jquery/2.1.3/jquery.min.js"></script>
<script src = "jquery.debug.js" type = "text/javascript"></script>
<script type = "text/javascript" language = "javascript">
$(document).ready(function() {
$("div").warning();
$("p").warning();
});
</script>
</head>
<body>
<p>This is paragraph</p>
<div>This is division</div>
</body>
</html>
Here is how I do it:
(function ( $ ) {
$.fn.gridview = function( options ) {
..........
..........
var factory = new htmlFactory();
factory.header(...);
........
};
}( jQuery ));
var htmlFactory = function(){
//header
this.header = function(object){
console.log(object);
}
}
What you did is basically extending jQuery.fn.messagePlugin object by new method. Which is useful but not in your case.
You have to do is using this technique
function methodA(args){ this // refers to object... }
function saySomething(message){ this.html(message); to first function }
jQuery.fn.messagePlugin = function(opts) {
if(opts=='methodA') methodA.call(this);
if(opts=='saySomething') saySomething.call(this, arguments[0]); // arguments is an array of passed parameters
return this.each(function(){
alert(this);
});
};
But you can accomplish what you want I mean there is a way to do $("#mydiv").messagePlugin().saySomething("hello"); My friend he started writing about lugins and how to extend them with your chainf of functionalities here is the link to his blog

Is there any unobtrusive way to hook into jQuery methods for triggers?

I was wondering if there was any unobtrusive way to hook into methods such as attr, data, css, etc and call custom triggers?
Ideally, I could do something like this:
$(".friend a").bind("attr.changed", changed /* data */, function(e) {
alert("The " + changed.attribute + " attribute changed from " + changed.from + " to " + changed.to + "!");
});
$(".friend").append(
$("<a/>").
attr("href", "#").
html("Friend 1").
click(function() { alert('I was clicked!'); }); // creates the element, doesn't execute since element didn't exist
$(".friends a").each(function() {
var $this = $(this);
$this.attr("rel", "friend"); // triggers "attr.changed"
});
Ideally this would be able to be triggered on any element and pass the attr changed, from and to in an object to the trigger call from inside each jQuery method.
It's pretty easy to write a "hook" function:
function hook(original, wrapper) {
return function() {
wrapper.apply(this, arguments);
return original.apply(this, arguments);
}
}
The wrapper function you provide will be called with the same arguments as the original function, before the original function itself is called.
An example of use:
$.fn.attr = hook($.fn.attr, function(attribute, value) {
alert('attribute: '+attribute+', value: '+value);
});
$('a.pie').attr('href', 'http://blueberry.pie');
// An alert says "attribute: href, value: http://blueberry.pie"
(Sidenote: It'd be an easy extension to let your wrapper cancel the call to the original function, as well, but that's getting more featureful than you wanted.)
You could either use this directly to do what you want, or you could make the wrapper function just fire custom jquery events which you listen for in the standard jquery ways.
Turns out this hack will work; I use data's built-in setData triggers (and the aforementioned 'hook' to add functionality atop jQuery's attr and removeAttr) to duplicate attrs within the data object on the jQuery object. Although it's somewhat dirty, I get the functionality to hook into data-change triggers for data, attr, and, if written, any other jQuery methods that track key/value pairs.
(function($) {
var binder = function(e, dataKey, dataValue) {
return (function(dataKey, dataValue, self) {
var $this = $(self),
oldValue = $this.data(dataKey),
newValue = dataValue,
passed = {
attr: dataKey,
from: oldValue,
to: newValue
};
var isAttribute = !!($this.data(dataKey + "-attribute"));
if(oldValue !== newValue) {
var attrPrefix = isAttribute ? "attr-" : "";
$this.trigger(attrPrefix + dataKey + "-changed", passed);
$this.trigger(attrPrefix + "data-changed", passed);
}
})(dataKey, dataValue, this);
};
var hook = function(original, wrapper) {
return function() {
wrapper.apply(this, arguments);
return original.apply(this, arguments);
};
};
$.fn.attr = hook($.fn.attr, function(attr, val) {
if(val) {
$(this).data(attr + "-attribute", true);
$(this).data(attr, val);
}
});
$.fn.removeAttr = hook($.fn.removeAttr, function(attr) {
$(this).removeData(attr + "-attribute");
$(this).removeData(attr);
});
$.fn.observeData = function() {
$(this).bind("setData", binder);
};
})(jQuery);
There is no event for this currently existing within jQuery.
The livequery plugin may provide something of what you need, such as changing classes. Basically the selector is saved and then any changes in the DOM that change what the selector affects then calls the passed functions, etc.
And why don't you use the simplest approach:
jQuery.fn.changeAttr = function(attrName,attrValue) {
return this.each(function(){
this.attr(attrName,attrValue);
alert('The att: '+attrName+ ' is now '+attrValue);
});
};
And then just:
$('.friends a').changeAttr('rel','friend')
Sorry if it doesn't work, I don't remember exactly the syntax for extending jQuery.
Here's a modification to attr() along the lines of what you're talking about.
(function(attr) {
jQuery.attr = function(elem, name, value) {
var current = attr(elem, name, undefined); // read current value
var retval = current;
if (value !== undefined) { // writing
retval = attr(elem, name, value); // call original
jQuery.event.trigger('attr.changed', {
attribute: name,
from: current,
to: value
}, elem)
}
return retval; // return original
}
})(jQuery.attr);
Usage should be:
$(".friend a").bind("attr.changed", function(e, changed) {
alert("The " + changed.attribute + " attribute changed from " + changed.from + " to " + changed.to + "!");
});
$(".friends a").attr("class", "foo"); // triggers alert
I don't believe css() is possible as the .style property can't trigger events. data() I don't know.
Note I don't condone its usage, this was just an academic effort. What you want incurs a performance penalty on attr() in order to populate the from property of the event argument. We have to read the old value before we write the new one.

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