Who's using the Justin TV API? [closed] - javascript

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We're looking at providing some live peer to peer video in sections of our site and have been playing with the API from Justin.TV for a couple of weeks now. There are some alternatives like Ustream and Livestream, but JTV looks like the only free platform with an open API.
Development has been smooth for basic stuff like broadcasting and consuming video feeds and the price is right so I can't complain, but support is limited and there are not many developer resources when you get into the rest of the API.
There is lightweight API documentation here, with a few examples:
http://www.justin.tv/p/api
There is a Google Group here, although activity is very limited:
http://groups.google.com/group/justintv-api-developers
Is anyone else in the SO community using JTV?

The end of the story is that Justin.tv closed off a major portion of their API today making it unsuitable for my purposes.
Further:
Many of the entries in the gallery have been offline for weeks
There is little to no activity on the Google group (above)
There do not seem to be many (any) other developers on SO using it... a pretty telling sign.
I would advise anyone considering using JTV as an application platform to evaluate other options.

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Is socketio good to use in production website [closed]

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I want to do some real-time operations in my backend. In the past, I used the pusher for real-time operations. But its cost is huge. So, I am thinking about using the socket IO itself. Before using it, I thought about asking for it in the stackoverflow community. So, what do you guys suggest? Is it suitable for use on a production server?
Socket.io is already used in production by many big companies for products including Trello, Microsoft Office, Yammer, and Zendesk.
As #Tintin said, it's also very popular on GitHub and NPM.
Socket.io on Github has:
56.2k stars
1.6k watching
10k forks
On npm, it shows more than 4.5 million weekly downloads.
So yeah, I would say a pretty solid choice for production, provided, as with any software, you use it wisely.

What program does apple uses to create modular javascript files [closed]

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When I looked at the new MacBook website from Apple I saw a nice smooth scrolling effect on the wireless page. I started digging in the JavaScript and found an uncompressed JavaScript file and I was blown away. (https://www.apple.com/v/macbook/a/scripts/wireless.built.js)
There were so many comments, and you could almost follow what they were thinking when they created this script. I tried to create a JavaScript file like this on my own, but in less than 5 minutes I figured out that it was almost impossible to keep it nice looking and understandable. So my question is: What program does Apple use to create this kind of JavaScript files? It is not a default code editor, but a program that supports built file. There are some good ones out there, but they all have libraries you have to follow, this one is just plain JavaScript and nothing more.
There's no tool to magically make your code look nice.
Apple has a strict code style guide that requires all developers to show discipline when writing code, or their code will be rejected from entering their repo.
It's nothing special really, just proper developer discipline.

What are the ideal set of tools to build a React.js client application? [closed]

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We are starting a greenfield React.js project and are overwhelmed by all the options to use to "put it all together". There is Fluxxor, Fluxible, react-router, Baobab, Delorean, Marty, Reflux, just to name a few. We want to utilize the concept of unidirectional data flow and thus are not keen on using something like ember or angular in conjunction with React.
Our data will come from a Restful API we are building using Hapi.js so this is just a client application that will pull from the API.
Here are some other criteria we are considering:
Relatively minimalistic - things are changing so fast in this area
that if there's a big shake-up with React or if Relay suddenly drops
next week we should be able to either adopt the new way of doing
things, or come up with our own solution to it.
Well documented - speaks for itself
Technically sound - not prone to race conditions, preserving uni-directional flow, no glaring errors, solid code base
Active community - frequent checkins, responses to bug issues people post in git, etc
Any thoughts would be welcome!

Windows 8 application online data [closed]

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I want to create an application for Windows 8 using HTML/CSS and JavaScript. It is a game and after playing, you have the opportunity to send your score. You also can view all the scores sent by other players.
Where should I store all the scores so they can be accessed from any device? How could I implement this using WinJS?
If you're using HTML/JavaScript directly, then I recommend you use Azure Mobile Services or Buddy.com. Azure Mobile Services is gaining a lot of traction and fits in very nicely with Windows apps for sure. It's a little bit lower level than Buddy.com, so it will give you more power. Buddy.com sort of packages and simplifies a lot of things for you and is a good fit for social games like it sounds like you're talking about.
You can checkout my codeshow project at http://codeshow.codeplex.com if you want to get some general "how to" on HTML/JS apps and you can feel free to contact me if I can help you get started.
Have fun!

Master thesis topic connected with WebRTC [closed]

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I am student and I'd like to write my master thesis about WebRTC. I wish that it would be connected with media (e.g. video codecs). Unfortunately the only supported video codec in WebRTC is V8. During last couple of days I was searching documentation and internet and I could not find anything which would be suitable for master thesis. Maybe you guys, have some interesting ideas?
Have a look at the WebRTC google group topics filtered with video codec.
Because I wrote my bachelor thesis about WebRTC & SIP I know that WebRTC supported video codec isn't only VP8. It pepends on the codec availibility at the clients (for example two browsers).
The process of Session Description Protocol (SDP) exchange takes care of the finally used media codecs.
Currently there isn't a lot of documentation or litature of WebRTC. I got the most information out of different RFCs at the IETF.

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