How to get number of video views with YouTube API? - javascript
The question is very simple. How to get number of video views with YouTube API?
The task is simple but I would like to use that query on large number of videos very often. Is there any way to call their Youtube API and get it? (something like facebook http://api.facebook.com/restserver.php?method=links.getStats&urls=developers.facebook.com)
I think, the easiest way, is to get video info in JSON format. If you want to use JavaScript, try jQuery.getJSON()... But I prefer PHP:
<?php
$video_ID = 'your-video-ID';
$JSON = file_get_contents("https://gdata.youtube.com/feeds/api/videos/{$video_ID}?v=2&alt=json");
$JSON_Data = json_decode($JSON);
$views = $JSON_Data->{'entry'}->{'yt$statistics'}->{'viewCount'};
echo $views;
?>
Ref: Youtube API - Retrieving information about a single video
You can use the new YouTube Data API v3
if you retrieve the video, the statistics part contains the viewCount:
from the doc:
https://developers.google.com/youtube/v3/docs/videos#resource
statistics.viewCount / The number of times the video has been viewed.
You can retrieve this info in the client side, or in the server side using some of the client libraries:
https://developers.google.com/youtube/v3/libraries
And you can test the API call from the doc:
https://developers.google.com/youtube/v3/docs/videos/list
Sample:
Request:
GET https://www.googleapis.com/youtube/v3/videos?part=statistics&id=Q5mHPo2yDG8&key={YOUR_API_KEY}
Authorization: Bearer ya29.AHES6ZSCT9BmIXJmjHlRlKMmVCU22UQzBPRuxzD7Zg_09hsG
X-JavaScript-User-Agent: Google APIs Explorer
Response:
200 OK
- Show headers -
{
"kind": "youtube#videoListResponse",
"etag": "\"g-RLCMLrfPIk8n3AxYYPPliWWoo/dZ8K81pnD1mOCFyHQkjZNynHpYo\"",
"pageInfo": {
"totalResults": 1,
"resultsPerPage": 1
},
"items": [
{
"id": "Q5mHPo2yDG8",
"kind": "youtube#video",
"etag": "\"g-RLCMLrfPIk8n3AxYYPPliWWoo/4NA7C24hM5mprqQ3sBwI5Lo9vZE\"",
"statistics": {
"viewCount": "36575966",
"likeCount": "127569",
"dislikeCount": "5715",
"favoriteCount": "0",
"commentCount": "20317"
}
}
]
}
Version 2 of the API has been deprecated since March 2014, which some of these other answers are using.
Here is a very simple code snippet to get the views count from a video, using JQuery in the YouTube API v3.
You will need to create an API key via Google Developer Console first.
<script>
$.getJSON('https://www.googleapis.com/youtube/v3/videos?part=statistics&id=Qq7mpb-hCBY&key={{YOUR-KEY}}', function(data) {
alert("viewCount: " + data.items[0].statistics.viewCount);
});
</script>
Here is a small code snippet to get Youtube video views from URL using Javascript
Demo of below code
function videoViews() {
var rex = /[a-zA-Z0-9\-\_]{11}/,
videoUrl = $('input').val() === '' ? alert('Enter a valid Url'):$('input').val(),
videoId = videoUrl.match(rex),
jsonUrl = 'http://gdata.youtube.com/feeds/api/videos/' + videoId + '?v=2&alt=json',
embedUrl = '//www.youtube.com/embed/' + videoId,
embedCode = '<iframe width="350" height="197" src="' + embedUrl + '" frameborder="0" allowfullscreen></iframe>'
//Get Views from JSON
$.getJSON(jsonUrl, function (videoData) {
var videoJson = JSON.stringify(videoData),
vidJson = JSON.parse(videoJson),
views = vidJson.entry.yt$statistics.viewCount;
$('.views').text(views);
});
//Embed Video
$('.videoembed').html(embedCode);}
Why using any api key to retrieve a portion of public html!
Simplest unix command line demonstrative example, using curl, grep and cut.
curl https://www.youtube.com/watch?v=r-y7jzGxKNo | grep watch7-views-info | cut -d">" -f8 | cut -d"<" -f1
Yes, it get the full html page, this loss has no meaning against the countless advantages.
You can use this too:
<?php
$youtube_view_count = json_decode(file_get_contents('http://gdata.youtube.com/feeds/api/videos/wGG543FeHOE?v=2&alt=json'))->entry->{'yt$statistics'}->viewCount;
echo $youtube_view_count;
?>
Using youtube-dl and jq:
views() {
id=$1
youtube-dl -j https://www.youtube.com/watch?v=$id |
jq -r '.["view_count"]'
}
views fOX1EyHkQwc
Use the Google PHP API Client: https://github.com/google/google-api-php-client
Here's a little mini class just to get YouTube statistics for a single video id. It can obviously be extended a ton using the remainder of the api: https://api.kdyby.org/class-Google_Service_YouTube_Video.html
class YouTubeVideo
{
// video id
public $id;
// generate at https://console.developers.google.com/apis
private $apiKey = 'REPLACE_ME';
// google youtube service
private $youtube;
public function __construct($id)
{
$client = new Google_Client();
$client->setDeveloperKey($this->apiKey);
$this->youtube = new Google_Service_YouTube($client);
$this->id = $id;
}
/*
* #return Google_Service_YouTube_VideoStatistics
* Google_Service_YouTube_VideoStatistics Object ( [commentCount] => 0 [dislikeCount] => 0 [favoriteCount] => 0 [likeCount] => 0 [viewCount] => 5 )
*/
public function getStatistics()
{
try{
// Call the API's videos.list method to retrieve the video resource.
$response = $this->youtube->videos->listVideos("statistics",
array('id' => $this->id));
$googleService = current($response->items);
if($googleService instanceof Google_Service_YouTube_Video) {
return $googleService->getStatistics();
}
} catch (Google_Service_Exception $e) {
return sprintf('<p>A service error occurred: <code>%s</code></p>',
htmlspecialchars($e->getMessage()));
} catch (Google_Exception $e) {
return sprintf('<p>An client error occurred: <code>%s</code></p>',
htmlspecialchars($e->getMessage()));
}
}
}
YouTube Data API v3 URL Sample
Source Link
https://www.googleapis.com/youtube/v3/videos?key=[YOUR_API_KEY_HERE]&fields=items(snippet(title,tags,channelTitle,publishedAt),statistics(viewCount))&part=snippet,statistics&id=[VIDEOID]
look at yt:statistics tag.
It provides viewCount, videoWatchCount, favoriteCount etc.
Here an example that I used in my TubeCount app.
I also use the fields parameter to filter the JSON result, so only the fields that I need are returned.
var fields = "fields=openSearch:totalResults,entry(title,media:group(yt:videoid),media:group(yt:duration),media:group(media:description),media:group(media:thumbnail[#yt:name='default'](#url)),yt:statistics,yt:rating,published,gd:comments(gd:feedLink(#countHint)))";
var channel = "wiibart";
$.ajax({
url: "http://gdata.youtube.com/feeds/api/users/"+channel+"/uploads?"+fields+"&v=2&alt=json",
success: function(data){
var len = data.feed.entry.length;
for(var k =0; k<len; k++){
var yt = data.feed.entry[k];
v.count = Number(yt.yt$statistics != undefined && yt.yt$statistics.viewCount != undefined ? yt.yt$statistics.viewCount : 0);
}
}
});
Here is a simple function in PHP that returns the number of views a YouTube video has. You will need the YouTube Data API Key (v3) in order for this to work. If you don't have the key, get one for free at: YouTube Data API
//Define a constant so that the API KEY can be used globally across the application
define("YOUTUBE_DATA_API_KEY", 'YOUR_YOUTUBE_DATA_API_KEY');
function youtube_video_statistics($video_id) {
$json = file_get_contents("https://www.googleapis.com/youtube/v3/videos?part=statistics&id=" . $video_id . "&key=". YOUTUBE_DATA_API_KEY );
$jsonData = json_decode($json);
$views = $jsonData->items[0]->statistics->viewCount;
return $views;
}
//Replace YOUTUBE_VIDEO_ID with your actual YouTube video Id
echo youtube_video_statistics('YOUTUBE_VIDEO_ID');
I am using this solution in my application and it is working as of today. So get the API Key and YouTube video ID and replace them in the above code (Second Line and Last Line) and you should be good to go.
PHP JSON
$jsonURL = file_get_contents("https://www.googleapis.com/youtube/v3/videos?id=$Videoid&key={YOUR-API-KEY}&part=statistics");
$json = json_decode($jsonURL);
First go through this one by uncommenting
//var_dump(json);
and get views count as:
$vcounts = $json->{'items'}[0]->{'statistics'}->{'viewCount'};
You can use JQuery, don't forget to replace Your-Api-Key string from the code below, follow the link to find your own Api key google developers console
<script>
$.getJSON('https://www.googleapis.com/youtube/v3/videospart=statistics&id=Qq7mpb-hCBY&key=Your-Api-Key', function(data) {
console.log("viewCount: ", data.items[ 0 ].statistics.viewCount);
});
</script>
This probably is not what you want but you could scrap the page for the information using the following:
document.getElementsByClassName('watch-view-count')[0].innerHTML
Related
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Loading RSS feed with AJAX: alternatives to Google Feed API?
I've been using the Google Feed API to load RSS feeds, but it looks like Google has shut down the API. For instance, when I try to load the New York Times RSS feed at http://ajax.googleapis.com/ajax/services/feed/load?v=1.0&num=1000&q=http%3A%2F%2Frss.nytimes.com%2Fservices%2Fxml%2Frss%2Fnyt%2FHomePage.xml, I get this response: {"responseData": null, "responseDetails": "This API is no longer available.", "responseStatus": 403} Are there any viable alternatives?
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Form Information to Appear On Another Page
I am trying to create a form that, once submitted, will be sent to my index.html page for other users to view. I want it so multiple users anywhere in the world can submit information and so the website displays all their information at once. Here is my submit page's PHP code: <form action="submit_a_message.php" method="post"> <textarea name="message" cols="60" rows="10" maxlength="500"></textarea><br> <input type="submit"> </form> I am trying to figure out how to make the information submited via that form appear on my index.html page. This is the code I found online, but it doesn't work. Why? <?php> string file_get_contents ( string $submit_a_message.php [, bool $use_include_path = false [, resource $context [, int $offset = -1 [, int $maxlen ]]]] ) <?> Any help would be greatly appreciated.
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Is it possible to ping a server from Javascript?
I'm making a web app that requires that I check to see if remote servers are online or not. When I run it from the command line, my page load goes up to a full 60s (for 8 entries, it will scale linearly with more). I decided to go the route of pinging on the user's end. This way, I can load the page and just have them wait for the "server is online" data while browsing my content. If anyone has the answer to the above question, or if they know a solution to keep my page loads fast, I'd definitely appreciate it.
I have found someone that accomplishes this with a very clever usage of the native Image object. From their source, this is the main function (it has dependences on other parts of the source but you get the idea). function Pinger_ping(ip, callback) { if(!this.inUse) { this.inUse = true; this.callback = callback this.ip = ip; var _that = this; this.img = new Image(); this.img.onload = function() {_that.good();}; this.img.onerror = function() {_that.good();}; this.start = new Date().getTime(); this.img.src = "http://" + ip; this.timer = setTimeout(function() { _that.bad();}, 1500); } } This works on all types of servers that I've tested (web servers, ftp servers, and game servers). It also works with ports. If anyone encounters a use case that fails, please post in the comments and I will update my answer. Update: Previous link has been removed. If anyone finds or implements the above, please comment and I'll add it into the answer. Update 2: #trante was nice enough to provide a jsFiddle. http://jsfiddle.net/GSSCD/203/ Update 3: #Jonathon created a GitHub repo with the implementation. https://github.com/jdfreder/pingjs Update 4: It looks as if this implementation is no longer reliable. People are also reporting that Chrome no longer supports it all, throwing a net::ERR_NAME_NOT_RESOLVED error. If someone can verify an alternate solution I will put that as the accepted answer.
Ping is ICMP, but if there is any open TCP port on the remote server it could be achieved like this: function ping(host, port, pong) { var started = new Date().getTime(); var http = new XMLHttpRequest(); http.open("GET", "http://" + host + ":" + port, /*async*/true); http.onreadystatechange = function() { if (http.readyState == 4) { var ended = new Date().getTime(); var milliseconds = ended - started; if (pong != null) { pong(milliseconds); } } }; try { http.send(null); } catch(exception) { // this is expected } }
you can try this: put ping.html on the server with or without any content, on the javascript do same as below: <script> function ping(){ $.ajax({ url: 'ping.html', success: function(result){ alert('reply'); }, error: function(result){ alert('timeout/error'); } }); } </script>
You can't directly "ping" in javascript. There may be a few other ways: Ajax Using a java applet with isReachable Writing a serverside script which pings and using AJAX to communicate to your serversidescript You might also be able to ping in flash (actionscript)
You can't do regular ping in browser Javascript, but you can find out if remote server is alive by for example loading an image from the remote server. If loading fails -> server down. You can even calculate the loading time by using onload-event. Here's an example how to use onload event.
Pitching in with a websocket solution... function ping(ip, isUp, isDown) { var ws = new WebSocket("ws://" + ip); ws.onerror = function(e){ isUp(); ws = null; }; setTimeout(function() { if(ws != null) { ws.close(); ws = null; isDown(); } },2000); } Update: this solution does not work anymore on major browsers, since the onerror callback is executed even if the host is a non-existent IP address.
To keep your requests fast, cache the server side results of the ping and update the ping file or database every couple of minutes(or however accurate you want it to be). You can use cron to run a shell command with your 8 pings and write the output into a file, the webserver will include this file into your view.
The problem with standard pings is they're ICMP, which a lot of places don't let through for security and traffic reasons. That might explain the failure. Ruby prior to 1.9 had a TCP-based ping.rb, which will run with Ruby 1.9+. All you have to do is copy it from the 1.8.7 installation to somewhere else. I just confirmed that it would run by pinging my home router.
There are many crazy answers here and especially about CORS - You could do an http HEAD request (like GET but without payload). See https://ochronus.com/http-head-request-good-uses/ It does NOT need a preflight check, the confusion is because of an old version of the specification, see Why does a cross-origin HEAD request need a preflight check? So you could use the answer above which is using the jQuery library (didn't say it) but with type: 'HEAD' ---> <script> function ping(){ $.ajax({ url: 'ping.html', type: 'HEAD', success: function(result){ alert('reply'); }, error: function(result){ alert('timeout/error'); } }); } </script> Off course you can also use vanilla js or dojo or whatever ...
If what you are trying to see is whether the server "exists", you can use the following: function isValidURL(url) { var encodedURL = encodeURIComponent(url); var isValid = false; $.ajax({ url: "http://query.yahooapis.com/v1/public/yql?q=select%20*%20from%20html%20where%20url%3D%22" + encodedURL + "%22&format=json", type: "get", async: false, dataType: "json", success: function(data) { isValid = data.query.results != null; }, error: function(){ isValid = false; } }); return isValid; } This will return a true/false indication whether the server exists. If you want response time, a slight modification will do: function ping(url) { var encodedURL = encodeURIComponent(url); var startDate = new Date(); var endDate = null; $.ajax({ url: "http://query.yahooapis.com/v1/public/yql?q=select%20*%20from%20html%20where%20url%3D%22" + encodedURL + "%22&format=json", type: "get", async: false, dataType: "json", success: function(data) { if (data.query.results != null) { endDate = new Date(); } else { endDate = null; } }, error: function(){ endDate = null; } }); if (endDate == null) { throw "Not responsive..."; } return endDate.getTime() - startDate.getTime(); } The usage is then trivial: var isValid = isValidURL("http://example.com"); alert(isValid ? "Valid URL!!!" : "Damn..."); Or: var responseInMillis = ping("example.com"); alert(responseInMillis);
const ping = (url, timeout = 6000) => { return new Promise((resolve, reject) => { const urlRule = new RegExp('(https?|ftp|file)://[-A-Za-z0-9+&##/%?=~_|!:,.;]+[-A-Za-z0-9+&##/%=~_|]'); if (!urlRule.test(url)) reject('invalid url'); try { fetch(url) .then(() => resolve(true)) .catch(() => resolve(false)); setTimeout(() => { resolve(false); }, timeout); } catch (e) { reject(e); } }); }; use like this: ping('https://stackoverflow.com/') .then(res=>console.log(res)) .catch(e=>console.log(e))
I don't know what version of Ruby you're running, but have you tried implementing ping for ruby instead of javascript? http://raa.ruby-lang.org/project/net-ping/
let webSite = 'https://google.com/' https.get(webSite, function (res) { // If you get here, you have a response. // If you want, you can check the status code here to verify that it's `200` or some other `2xx`. console.log(webSite + ' ' + res.statusCode) }).on('error', function(e) { // Here, an error occurred. Check `e` for the error. console.log(e.code) });; if you run this with node it would console log 200 as long as google is not down.
You can run the DOS ping.exe command from javaScript using the folowing: function ping(ip) { var input = ""; var WshShell = new ActiveXObject("WScript.Shell"); var oExec = WshShell.Exec("c:/windows/system32/ping.exe " + ip); while (!oExec.StdOut.AtEndOfStream) { input += oExec.StdOut.ReadLine() + "<br />"; } return input; } Is this what was asked for, or am i missing something?
just replace file_get_contents with $ip = $_SERVER['xxx.xxx.xxx.xxx']; exec("ping -n 4 $ip 2>&1", $output, $retval); if ($retval != 0) { echo "no!"; } else{ echo "yes!"; }
It might be a lot easier than all that. If you want your page to load then check on the availability or content of some foreign page to trigger other web page activity, you could do it using only javascript and php like this. yourpage.php <?php if (isset($_GET['urlget'])){ if ($_GET['urlget']!=''){ $foreignpage= file_get_contents('http://www.foreignpage.html'); // you could also use curl for more fancy internet queries or if http wrappers aren't active in your php.ini // parse $foreignpage for data that indicates your page should proceed echo $foreignpage; // or a portion of it as you parsed exit(); // this is very important otherwise you'll get the contents of your own page returned back to you on each call } } ?> <html> mypage html content ... <script> var stopmelater= setInterval("getforeignurl('?urlget=doesntmatter')", 2000); function getforeignurl(url){ var handle= browserspec(); handle.open('GET', url, false); handle.send(); var returnedPageContents= handle.responseText; // parse page contents for what your looking and trigger javascript events accordingly. // use handle.open('GET', url, true) to allow javascript to continue executing. must provide a callback function to accept the page contents with handle.onreadystatechange() } function browserspec(){ if (window.XMLHttpRequest){ return new XMLHttpRequest(); }else{ return new ActiveXObject("Microsoft.XMLHTTP"); } } </script> That should do it. The triggered javascript should include clearInterval(stopmelater) Let me know if that works for you Jerry
You could try using PHP in your web page...something like this: <html><body> <form method="post" name="pingform" action="<?php echo $_SERVER['PHP_SELF']; ?>"> <h1>Host to ping:</h1> <input type="text" name="tgt_host" value='<?php echo $_POST['tgt_host']; ?>'><br> <input type="submit" name="submit" value="Submit" > </form></body> </html> <?php $tgt_host = $_POST['tgt_host']; $output = shell_exec('ping -c 10 '. $tgt_host.'); echo "<html><body style=\"background-color:#0080c0\"> <script type=\"text/javascript\" language=\"javascript\">alert(\"Ping Results: " . $output . ".\");</script> </body></html>"; ?> This is not tested so it may have typos etc...but I am confident it would work. Could be improved too...