First parameter to event handler - javascript

If I have some event handlers registered inline with my markup (deprecated, I know) like
span id="..." onclick="foo(p1,p2,p3)"
how can I access the "event" object in the event handler function foo? Changing the above to
span id="..." onclick="foo(event,p1,p2,p3)"
and then using it in foo like:
function foo(e,p1,p2,p3)
{
if (!e) e = window.event;
}
seems to work but I don't see it documented anywhere so I am wary of using it. In other words, is the first parameter to a inline event handler always the event object if it is named as such in the onclick=... markup? Is this cross-browser so it can be safely used? And if it is not named as such (as in my first example), the parameters are treated like regular parameters and the event object is not passed?
Thoughts?

You're misunderstanding your code.
The string that you put in the inline handler is a normal piece of Javascript code. It does not need to be a single function call; it can even contain multiple statements (separated by semicolons, as usual)
The code in the inline handler will be given a variable called event which refers to the event object.
When you write onclick="foo(event,p1,p2,p3)", you're making a regular function call, and passing the values of four variables named event, p1, p2, and p3 as parameters to the function.

Take a look here. This seems to line up with your example. However, there is some mention of this not working the same way in IE, so you have to check whether the first argument (event object) is defined and if not use window.event.
Another reference here. I frequently find MDC to be helpful.

Ok, so I ran a few tests in Firefox (3.5.8/linux) and here's what I've come up with. I was unaware of 'event' being used like in example 2, but it seems to work correctly in Firefox. However, it is NOT the case that the first variable passed to a function is always the event. 'event' seems to be registered in some global object, but I can't seem to determine which one. (It's not document, or window :P)
The line of code that you have in the foo function
if (!e) e = window.event;
is basically how you have to catch events in Internet Explorer anyway, so it will work in IE and Firefox for sure. And yes, therefore, if you are not passing a variable called 'event', as in your second example, the parameters will be treated as normal parameters, and the event object will not be passed.

Related

Passing both event and parameter to onchange bound function in JavaScript

In JavaScript I'm attempting to set an onchange callback that accepts a parameter. However, how I'm currently doing it overrides the event object that is created. I don't actually need the event for my purposes, but I would like to know how I can capture both the event and any passed in parameters in case my needs change.
EDIT: For clarity, this onchange event could be called both programatically and by a user. There may be an instance where I'm creating an empty select element so the user can pick what they want, or creating a populated one based on some other interaction.
EDIT: Also, the below is a simplified example of a much larger code base. Assume that the scoping is not global of any of the variables. I'm really looking for an answer of how to specifically be able to capture both and event object (when called via user interaction) and another object (when called via code). It feels like having the atr parameter mean different things in different contexts is hacky - but I come more from a strongly typed background so it might be just me.
function update(atr) {
...
}
document.getElementById("myelement").onchange = update;
var atr = {"id":1,"param":"val1"};
// This gives me atr in the function as defined above
document.getElementById("myelement").onchange(atr);
// This way, however, gives me atr in the function as the event
document.getElementById("myelement").onchange();
What I would really like is something like this:
function update(e, atr) {
// Now I have e as the event and atr as the value I've passed in
}
document.getElementById("myelement").onchange = update;
var atr = {"id":1,"param":"val1"};
// This gives me atr in the function as defined above
document.getElementById("myelement").onchange(atr);
However the above code doesn't work. I suspect that I have to do something with bind() but as far as I can understand that I would simply be overriding the event's (this) object in the function like I'm doing now implicitly.
The accepted answer in this question Similar Question is basically what I want to do, but that is with React JS and I would like to do this without any frameworks. I've been trying to search for multiple parameters and onchange events and primarily getting React or unrelated responses. Either this is a harder question than I think, or I'm searching for the answer in completely the wrong way.
I will explain what happens in the linked answer as you mentioned that you want to achieve the same behaviour.
So:
<fieldset onChange={(e) => this.props.handleChange("tags", e)}>
This React code attaches anonymous function with one parameter e to the fieldset as onChange listener. This function in its body invokes another function, passing e with additional parameters.
Translating this into your code, you would like to achieve something like this:
function update(e, attr) {
// e is instance of Event
// attr is additional parameter
}
document.getElementById("myelement").onchange((e) => update(e, attr));
// or without ES6 arrow function:
document.getElementById("myelement").onchange(function(e){ update(e, attr); });
Also, be advised that proper way of attaching event listeners is by addEventListner API.
I'm not sure I understand exactly what you're trying to do, but first you need to distinguish between the case that the event is triggered by the user and the case that you call the event programatically, when you call it programatically there is no event.
you can do something like this:
You mentioned that you use select, the logic is that when a change in the select occurs the event is thrown and you get the selected value, in your case the value can be the content of the atr var:
HTML
<select id="myelement" onchange="update(event)">
<option value='{"id":1,"param":"val1"}'>val1
<option value='{"id":2,"param":"val2"}'>val2
</select>
JavaScript
function update(e) {
var atr = JSON.parse(document.getElementById("myelement").value);
//now you have access both to the event and the 'parameter'
}
This covers the case when the event is triggered by the user, when you want to trigger the event programatically, since there is no event, use a different function that take the atr parameter.

General way to provide the event argument in a function in JavaScript

I am declaring the event argument for years and years on roughly the same manner:
element.onclick = function(e){};
element.onclick = function(event){};
element.addEventListener("click", function(e){}, false);
element.addEventListener("click", eventHandler, false); //preferred version
function eventHandler(e){}
etc.
Does it have to be e or event.
Is it appended as the last argument or can it also be the first?
Can you do this:
function eventHandler(e, a, b, c, d){}
Is e still referring to the event or is it d?
Or to make the above work you need to explicitly use the keyword event?
So the general question is: What are the rules of thumb when it comes to declaring the event argument within a function in JavaScript?
In the following I assume you are referring to about DOM events handlers.
Does it have to be e or event.
It doesn't matter. It could be ajdlahksjd for all we care.
Is it appended as the last argument or can it also be the first?
The event object will always be passed as first argument to the handler.
Can you do this:
function eventHandler(e, a, b, c, d){}
Is e still referring to the event or is it d?
It depends on how you bind the event handler. If you just assign it it will be e. If you already bind other values to the parameters, e.g. via .bind, it will be the first un-bound parameter. However, that doesn't really have anything to do with event handlers. The event handler itself will also get the event object as first argument.
Or to make the above work you need to explicitly use the keyword event?
event is not a keyword. You can name the parameter however you want to.
What are the rules of thumb when it comes to declaring the event argument within a function in JavaScript?
There is none. There is no magic statically inspection of your event handler. It's simply a function that accepts an argument, that's it.
However, there is certainly a convention to name the parameter e or event, simply because it's reasonable name for a variable that represents an event object.
Personally, I think there's no rule about this, but the great Nicholas Zakas, in his book Maintainable JavaScript, tells that if you want to have a function easy to test and maintain, you never have to declare the event as follows:
function myFunction(event) {}
Instead, you'd have to declare the arguments that the function needs:
function myFunction(clientX, clientY) {}
And when you call the function, you must pass the arguments from the object event:
// This won't work on IE8 and older versions.
element.addEventListener('click', function(event) {
myFunction(event.clientX, event.clientY);
}, false);
When you or another guy from your team have to test this function, s/he doesn't need to emulate any event.

How does the onmouseover attribute know to accept an event object?

I was looking at this basic example below (which makes all images in the DOM semi-transparent on mouseover), and was confused as to how an arbitrary function, such as handleMouseOver, receives an event object if you give it an argument.
How is it that the act of assigning such a function to the onmouseover attribute tells it to modify this function in this way, as there's nothing inherent in the function definition itself that says: "please pass me an event"? Is the assignment operator being overloaded somehow? Or is the browser doing some extra work here? I would really appreciate a link to a detailed explanation of this phenomenon because it doesn't seem to make any sense looking at it as pure JavaScript (to me at least!)
function handleMouseOver(e) {
e.target.style.opacity = 0.5;
}
function handleMouseOut(e) {
e.target.style.opacity = 1;
}
var elements = document.getElementsByTagName("img");
for (var i = 0; i < elements.length; i++) {
elements[i].onmouseover = handleMouseOver;
elements[i].onmouseout = handleMouseOut;
}
Lets break it down by taking one browser's example. IE'S OnMouseOver Event for instance.
In the remarks section it says it passes IHTMLEventObj for ALL events even for the events that don't require it such as Body.OnLoad.
When we go into IHTMLEventObj's detail, we read the following remarks
Although all event properties are available to all event objects, some properties might not have meaningful values during some events
So, Event object is passed regardless; you have to access the object in some specific events and get event-specific properties to get event-related data.
onmouseover, for example, is an event handler. When the event handler needs to be called (in this case when the browser javascript engine decides it) then it will call it be passing it some pre-determined arguments (all good documentation will explain what those arguments are). Your use of those arguments is optional however.
This can be demonstrated with a manual function call like so:
function myFunction(e){
alert(e.myProperty);
}
//assign the handler
var handler = myFunction;
//when required, create event parameter data and call the function assigned to the handler
var myE = { myProperty: "some data" };
handler(myE);
It is not "exactly" how it works (because I don't know how browsers have chosen to implement their code), but it shows the concept.
Here is an example in action
Not only the event object is passed, but also the this value within the function is set to the event target. This is done by the browser, and dictated by the DOM specification.
EDIT:
I was hoping to find something more detailed in the DOM specification (I'm sure I've seen that before), but so far I found this:
In JavaScript, user-defined functions are considered to implement the EventListener interface. Thus the Event object will be provided as the first parameter to the user-defined function when it is invoked. Additionally, JavaScript objects can also implement the EventListener interface when they define a handleEvent method.
https://dvcs.w3.org/hg/dom3events/raw-file/tip/html/DOM3-Events.html#glossary-event-handler
By the way, the last sentence is talking about an interesting way to bind event listeners, in an OO context.
You can pass whatever arguments you like to any JavaScript function.
Defining them in the function definition just means you have a named, local variable to access them with.
That is to say:
function foo() {
}
foo("hello");
… won't throw an error.
When a function is treated as an event handler (which is what code provided by the browser will do if you assign a function to the onmouseover property of a DOM node) then the event object will be passed as an argument.

"this" in jquery widget callback

I have the following widget
var a = $('#test').timetable({
cell_click: openDialog
});
whereby cell_click is an event generated by
_create:function(){
dayBodyCells.click(function(){
if( !$(this).hasClass('cell-inactive') ){
var dic = self.getElementPos(this);
self._trigger('cell_click', null,dic);
}
});
and openDialog is the callback function. In the callback function for the dayBodyCells, i have this equaling the td element, which is what i expected. I'm curious - why does this inside function openDialog instead refers to #test?
Within a bound event handler (callback), this refers to the element on which the event was triggered. So:
$('#myid').click(function(){
// this is the #myid element
})
In your code, dayBodyCells must be a td (as you expect) therefore this refers to it in the click handler. However, when you trigger the cell_click event, you must be firing it from the #test element (via self._trigger).
If self._trigger('cell_click', null,dic) were replaced with $(this).trigger('cell_click', null,dic), this would then refer to the td within openDialog
Have a look at http://www.pkshiu.com/loft/archive/2009/01/understanding-this-this-and-event-in-a-jquery-callback-function and http://api.jquery.com/category/events/
'Cause it just does? The this of any function is established at call-time, and the contract of an event-handler is that this is set to the DOM element that had event, not the object in which the event-handler could be found.
Consider the following:
b = "DOG".toLowerCase
console.log(b());
You might think this would print out "dog", but no. toLowerCase prints out the lower-case version of the String that this points to. When a function is called like that, this is set to undefined so you get
TypeError: can't convert undefined to object
(At least one Firefox -- afaik, every browser will fail in some fashion.)
Your confusion might be that this seems vaguely like a lexically-bound variable. It isn't, it's much closer to an ordinary function argument or the arguments list itself.

Javascript function parameters

I am working on a project which involves the ExtJS library and I came upon this piece of code which did not make sense (but it works). Please help :(.
TreePanel.on('click', showDocumentFromTree);
function showDocumentFromTree(node) {
if (TreePanel.getSelectionModel().isSelected(node)) {
dataStore.baseParams = {
node : node.id,
limit : 10
}
dataStore.load({
params : {
start : 0
}
});
}
};
So the function definition for "showDocumentFromTree" has a parameter called "node" but when the code calls it, it did not pass in anything. Also, the object "node" is not a global (as far as I know).
So I'm confused on how that works? Is this some magic that Javascript has?
Also, when I do a console.debug to print "node" it has stuff in it. (console.debug for FireBug)
Thank you for your time,
J
When the code is doing `TreePanel.on('click', showDocumentFromTree)', it isn't calling showDocumentFromTree, it's passing the function showDocumentFromTree as an argument. It will then be called later, by the onclick event handler that it's being set up for, and it will be passed its node argument then.
The first line binds the showDocumentFromTree function to the click event. What is passed to TreePanel.on is a reference to the showDocumentFromTree function, not the call itself.
When an event fires, the bound function(s) will be called, with the triggering object as the first parameter. In this case, it will be the DOM node that was clicked.
To illustrate, the first line can be rewritten to:
TreePanel.on('click', function(node) {
showDocumentFromTree(node);
});
OK, maybe this is not much clearer, but you can see that it actually passes a function as argument to the on method, rather than calling the method itself.
TreePanel is a class/component in Extjs. In your first line:
TreePanel.on('click', showDocumentFromTree);
You are assigning a click handler to the TreePanel class. Meaning, whenever the TreePanel is clicked, it will call your showDocumentFromTree function. Part of the Click Event for the TreePanel is to pass the TreeNode that initiated, or was the item, that "caused" the click event.
To see how this functionality works, look at the Ext.tree.TreeEventModel class specifically the initEvents, delegateClick, and onNodeClick functions.
In this case, the parameter to showDocumentFromTree is a magic parameter that is supplied by the browser when the user clicks on the element to which the action is attached. In this case, node will refer to the TreePanel. Javascript - The this keyword explains more detail about this mechanism. It is probably more common to use the parameter name this than node as in your example.
Wthout repeating what other posters have said about the browser supplying the arguments to the function, I wanted to make a general note about javaScript as a language. JavaScript, unlike languages like C++ and Java, does NOT respect parameters defined in the function signature. This means you can have a function like:
function doSomething(myParam){
... Does Some Stuff
}
Then call it in any manner below:
doSomething();
doSomething(foo);
doSomething(foo, bar);
doSomething(foo, bar, baz);
etc..
If it is called without parameters defined in the signature, the missing parameters will be undefined. Extra parameters can only be accessed by the args array that all functions have.
I know this wasn't specific to your question but I thought it might be good for context and general interest.

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