I'm trying to get:
document.createElement('div') //=> true
{tagName: 'foobar something'} //=> false
In my own scripts, I used to just use this since I never needed tagName as a property:
if (!object.tagName) throw ...;
So for the second object, I came up with the following as a quick solution -- which mostly works. ;)
The problem is, it depends on browsers enforcing read-only properties, which not all do.
function isDOM(obj) {
var tag = obj.tagName;
try {
obj.tagName = ''; // Read-only for DOM, should throw exception
obj.tagName = tag; // Restore for normal objects
return false;
} catch (e) {
return true;
}
}
Is there a good substitute?
This might be of interest:
function isElement(obj) {
try {
//Using W3 DOM2 (works for FF, Opera and Chrome)
return obj instanceof HTMLElement;
}
catch(e){
//Browsers not supporting W3 DOM2 don't have HTMLElement and
//an exception is thrown and we end up here. Testing some
//properties that all elements have (works on IE7)
return (typeof obj==="object") &&
(obj.nodeType===1) && (typeof obj.style === "object") &&
(typeof obj.ownerDocument ==="object");
}
}
It's part of the DOM, Level2.
Update 2: This is how I implemented it in my own library:
(the previous code didn't work in Chrome, because Node and HTMLElement are functions instead of the expected object. This code is tested in FF3, IE7, Chrome 1 and Opera 9).
//Returns true if it is a DOM node
function isNode(o){
return (
typeof Node === "object" ? o instanceof Node :
o && typeof o === "object" && typeof o.nodeType === "number" && typeof o.nodeName==="string"
);
}
//Returns true if it is a DOM element
function isElement(o){
return (
typeof HTMLElement === "object" ? o instanceof HTMLElement : //DOM2
o && typeof o === "object" && o !== null && o.nodeType === 1 && typeof o.nodeName==="string"
);
}
The accepted answer is a bit complicated, and does not detect all types of HTML elements. For example, SVG elements are not supported. In contrast, this answer works for HTML as well as SVG, etc.
See it in action here: https://jsfiddle.net/eLuhbu6r/
function isElement(element) {
return element instanceof Element || element instanceof HTMLDocument;
}
Cherry on top: the above code is IE8 compatible.
No need for hacks, you can just ask if an element is an instance of the DOM Element:
const isDOM = el => el instanceof Element
All solutions above and below (my solution including) suffer from possibility of being incorrect, especially on IE — it is quite possible to (re)define some objects/methods/properties to mimic a DOM node rendering the test invalid.
So usually I use the duck-typing-style testing: I test specifically for things I use. For example, if I want to clone a node I test it like this:
if(typeof node == "object" && "nodeType" in node &&
node.nodeType === 1 && node.cloneNode){
// most probably this is a DOM node, we can clone it safely
clonedNode = node.cloneNode(false);
}
Basically it is a little sanity check + the direct test for a method (or a property) I am planning to use.
Incidentally the test above is a good test for DOM nodes on all browsers. But if you want to be on the safe side always check the presence of methods and properties and verify their types.
EDIT: IE uses ActiveX objects to represent nodes, so their properties do not behave as true JavaScript object, for example:
console.log(typeof node.cloneNode); // object
console.log(node.cloneNode instanceof Function); // false
while it should return "function" and true respectively. The only way to test methods is to see if the are defined.
A simple way to test if a variable is a DOM element (verbose, but more traditional syntax :-)
function isDomEntity(entity) {
if(typeof entity === 'object' && entity.nodeType !== undefined){
return true;
}
else{
return false;
}
}
Or as HTMLGuy suggested (short and clean syntax):
const isDomEntity = entity =>
typeof entity === 'object' && entity.nodeType !== undefined
You could try appending it to a real DOM node...
function isDom(obj)
{
var elm = document.createElement('div');
try
{
elm.appendChild(obj);
}
catch (e)
{
return false;
}
return true;
}
How about Lo-Dash's _.isElement?
$ npm install lodash.iselement
And in the code:
var isElement = require("lodash.iselement");
isElement(document.body);
This is from the lovely JavaScript library MooTools:
if (obj.nodeName){
switch (obj.nodeType){
case 1: return 'element';
case 3: return (/\S/).test(obj.nodeValue) ? 'textnode' : 'whitespace';
}
}
The using the root detection found here, we can determine whether e.g. alert is a member of the object's root, which is then likely to be a window:
function isInAnyDOM(o) {
return (o !== null) && !!(o.ownerDocument && (o.ownerDocument.defaultView || o.ownerDocument.parentWindow).alert); // true|false
}
To determine whether the object is the current window is even simpler:
function isInCurrentDOM(o) {
return (o !== null) && !!o.ownerDocument && (window === (o.ownerDocument.defaultView || o.ownerDocument.parentWindow)); // true|false
}
This seems to be less expensive than the try/catch solution in the opening thread.
Don P
old thread, but here's an updated possibility for ie8 and ff3.5 users:
function isHTMLElement(o) {
return (o.constructor.toString().search(/\object HTML.+Element/) > -1);
}
var IsPlainObject = function ( obj ) { return obj instanceof Object && ! ( obj instanceof Function || obj.toString( ) !== '[object Object]' || obj.constructor.name !== 'Object' ); },
IsDOMObject = function ( obj ) { return obj instanceof EventTarget; },
IsDOMElement = function ( obj ) { return obj instanceof Node; },
IsListObject = function ( obj ) { return obj instanceof Array || obj instanceof NodeList; },
// In fact I am more likely t use these inline, but sometimes it is good to have these shortcuts for setup code
I think prototyping is not a very good solution but maybe this is the fastest one:
Define this code block;
Element.prototype.isDomElement = true;
HTMLElement.prototype.isDomElement = true;
than check your objects isDomElement property:
if(a.isDomElement){}
I hope this helps.
This could be helpful: isDOM
//-----------------------------------
// Determines if the #obj parameter is a DOM element
function isDOM (obj) {
// DOM, Level2
if ("HTMLElement" in window) {
return (obj && obj instanceof HTMLElement);
}
// Older browsers
return !!(obj && typeof obj === "object" && obj.nodeType === 1 && obj.nodeName);
}
In the code above, we use the double negation operator to get the boolean value of the object passed as argument, this way we ensure that each expression evaluated in the conditional statement be boolean, taking advantage of the Short-Circuit Evaluation, thus the function returns true or false
According to mdn
Element is the most general base class from which all objects in a Document inherit. It only has methods and properties common to all kinds of elements.
We can implement isElement by prototype. Here is my advice:
/**
* #description detect if obj is an element
* #param {*} obj
* #returns {Boolean}
* #example
* see below
*/
function isElement(obj) {
if (typeof obj !== 'object') {
return false
}
let prototypeStr, prototype
do {
prototype = Object.getPrototypeOf(obj)
// to work in iframe
prototypeStr = Object.prototype.toString.call(prototype)
// '[object Document]' is used to detect document
if (
prototypeStr === '[object Element]' ||
prototypeStr === '[object Document]'
) {
return true
}
obj = prototype
// null is the terminal of object
} while (prototype !== null)
return false
}
console.log(isElement(document)) // true
console.log(isElement(document.documentElement)) // true
console.log(isElement(document.body)) // true
console.log(isElement(document.getElementsByTagName('svg')[0])) // true or false, decided by whether there is svg element
console.log(isElement(document.getElementsByTagName('svg'))) // false
console.log(isElement(document.createDocumentFragment())) // false
I think that what you have to do is make a thorough check of some properties that will always be in a dom element, but their combination won't most likely be in another object, like so:
var isDom = function (inp) {
return inp && inp.tagName && inp.nodeName && inp.ownerDocument && inp.removeAttribute;
};
In Firefox, you can use the instanceof Node. That Node is defined in DOM1.
But that is not that easy in IE.
"instanceof ActiveXObject" only can tell that it is a native object.
"typeof document.body.appendChild=='object'" tell that it may be DOM object, but also can be something else have same function.
You can only ensure it is DOM element by using DOM function and catch if any exception. However, it may have side effect (e.g. change object internal state/performance/memory leak)
Perhaps this is an alternative? Tested in Opera 11, FireFox 6, Internet Explorer 8, Safari 5 and Google Chrome 16.
function isDOMNode(v) {
if ( v===null ) return false;
if ( typeof v!=='object' ) return false;
if ( !('nodeName' in v) ) return false;
var nn = v.nodeName;
try {
// DOM node property nodeName is readonly.
// Most browsers throws an error...
v.nodeName = 'is readonly?';
} catch (e) {
// ... indicating v is a DOM node ...
return true;
}
// ...but others silently ignore the attempt to set the nodeName.
if ( v.nodeName===nn ) return true;
// Property nodeName set (and reset) - v is not a DOM node.
v.nodeName = nn;
return false;
}
Function won't be fooled by e.g. this
isDOMNode( {'nodeName':'fake'} ); // returns false
You can see if the object or node in question returns a string type.
typeof (array).innerHTML === "string" => false
typeof (object).innerHTML === "string" => false
typeof (number).innerHTML === "string" => false
typeof (text).innerHTML === "string" => false
//any DOM element will test as true
typeof (HTML object).innerHTML === "string" => true
typeof (document.createElement('anything')).innerHTML === "string" => true
This is what I figured out:
var isHTMLElement = (function () {
if ("HTMLElement" in window) {
// Voilà. Quick and easy. And reliable.
return function (el) {return el instanceof HTMLElement;};
} else if ((document.createElement("a")).constructor) {
// We can access an element's constructor. So, this is not IE7
var ElementConstructors = {}, nodeName;
return function (el) {
return el && typeof el.nodeName === "string" &&
(el instanceof ((nodeName = el.nodeName.toLowerCase()) in ElementConstructors
? ElementConstructors[nodeName]
: (ElementConstructors[nodeName] = (document.createElement(nodeName)).constructor)))
}
} else {
// Not that reliable, but we don't seem to have another choice. Probably IE7
return function (el) {
return typeof el === "object" && el.nodeType === 1 && typeof el.nodeName === "string";
}
}
})();
To improve performance I created a self-invoking function that tests the browser's capabilities only once and assigns the appropriate function accordingly.
The first test should work in most modern browsers and was already discussed here. It just tests if the element is an instance of HTMLElement. Very straightforward.
The second one is the most interesting one. This is its core-functionality:
return el instanceof (document.createElement(el.nodeName)).constructor
It tests whether el is an instance of the construcor it pretends to be. To do that, we need access to an element's contructor. That's why we're testing this in the if-Statement. IE7 for example fails this, because (document.createElement("a")).constructor is undefined in IE7.
The problem with this approach is that document.createElement is really not the fastest function and could easily slow down your application if you're testing a lot of elements with it. To solve this, I decided to cache the constructors. The object ElementConstructors has nodeNames as keys with its corresponding constructors as values. If a constructor is already cached, it uses it from the cache, otherwise it creates the Element, caches its constructor for future access and then tests against it.
The third test is the unpleasant fallback. It tests whether el is an object, has a nodeType property set to 1 and a string as nodeName. This is not very reliable of course, yet the vast majority of users shouldn't even fall back so far.
This is the most reliable approach I came up with while still keeping performance as high as possible.
Test if obj inherits from Node.
if (obj instanceof Node){
// obj is a DOM Object
}
Node is a basic Interface from which HTMLElement and Text inherit.
For the ones using Angular:
angular.isElement
https://docs.angularjs.org/api/ng/function/angular.isElement
This will work for almost any browser. (No distinction between elements and nodes here)
function dom_element_check(element){
if (typeof element.nodeType !== 'undefined'){
return true;
}
return false;
}
differentiate a raw js object from a HTMLElement
function isDOM (x){
return /HTML/.test( {}.toString.call(x) );
}
use:
isDOM( {a:1} ) // false
isDOM( document.body ) // true
// OR
Object.defineProperty(Object.prototype, "is",
{
value: function (x) {
return {}.toString.call(this).indexOf(x) >= 0;
}
});
use:
o={}; o.is("HTML") // false
o=document.body; o.is("HTML") // true
here's a trick using jQuery
var obj = {};
var element = document.getElementById('myId'); // or simply $("#myId")
$(obj).html() == undefined // true
$(element).html() == undefined // false
so putting it in a function:
function isElement(obj){
return (typeOf obj === 'object' && !($(obj).html() == undefined));
}
Not to hammer on this or anything but for ES5-compliant browsers why not just:
function isDOM(e) {
return (/HTML(?:.*)Element/).test(Object.prototype.toString.call(e).slice(8, -1));
}
Won't work on TextNodes and not sure about Shadow DOM or DocumentFragments etc. but will work on almost all HTML tag elements.
A absolute right method, check target is a real html element
primary code:
(function (scope) {
if (!scope.window) {//May not run in window scope
return;
}
var HTMLElement = window.HTMLElement || window.Element|| function() {};
var tempDiv = document.createElement("div");
var isChildOf = function(target, parent) {
if (!target) {
return false;
}
if (parent == null) {
parent = document.body;
}
if (target === parent) {
return true;
}
var newParent = target.parentNode || target.parentElement;
if (!newParent) {
return false;
}
return isChildOf(newParent, parent);
}
/**
* The dom helper
*/
var Dom = {
/**
* Detect if target element is child element of parent
* #param {} target The target html node
* #param {} parent The the parent to check
* #returns {}
*/
IsChildOf: function (target, parent) {
return isChildOf(target, parent);
},
/**
* Detect target is html element
* #param {} target The target to check
* #returns {} True if target is html node
*/
IsHtmlElement: function (target) {
if (!X.Dom.IsHtmlNode(target)) {
return false;
}
return target.nodeType === 1;
},
/**
* Detect target is html node
* #param {} target The target to check
* #returns {} True if target is html node
*/
IsHtmlNode:function(target) {
if (target instanceof HTMLElement) {
return true;
}
if (target != null) {
if (isChildOf(target, document.documentElement)) {
return true;
}
try {
tempDiv.appendChild(target.cloneNode(false));
if (tempDiv.childNodes.length > 0) {
tempDiv.innerHTML = "";
return true;
}
} catch (e) {
}
}
return false;
}
};
X.Dom = Dom;
})(this);
Each DOMElement.constructor returns function HTML...Element() or [Object HTML...Element] so...
function isDOM(getElem){
if(getElem===null||typeof getElem==="undefined") return false;
var c = getElem.constructor.toString();
var html = c.search("HTML")!==-1;
var element = c.search("Element")!==-1;
return html&&element;
}
I have a special way to do this that has not yet been mentioned in the answers.
My solution is based on four tests. If the object passes all four, then it is an element:
The object is not null.
The object has a method called "appendChild".
The method "appendChild" was inherited from the Node class, and isn't just an imposter method (a user-created property with an identical name).
The object is of Node Type 1 (Element). Objects that inherit methods from the Node class are always Nodes, but not necessarily Elements.
Q: How do I check if a given property is inherited and isn't just an imposter?
A: A simple test to see if a method was truly inherited from Node is to first verify that the property has a type of "object" or "function". Next, convert the property to a string and check if the result contains the text "[Native Code]". If the result looks something like this:
function appendChild(){
[Native Code]
}
Then the method has been inherited from the Node object. See https://davidwalsh.name/detect-native-function
And finally, bringing all the tests together, the solution is:
function ObjectIsElement(obj) {
var IsElem = true;
if (obj == null) {
IsElem = false;
} else if (typeof(obj.appendChild) != "object" && typeof(obj.appendChild) != "function") {
//IE8 and below returns "object" when getting the type of a function, IE9+ returns "function"
IsElem = false;
} else if ((obj.appendChild + '').replace(/[\r\n\t\b\f\v\xC2\xA0\x00-\x1F\x7F-\x9F ]/ig, '').search(/\{\[NativeCode]}$/i) == -1) {
IsElem = false;
} else if (obj.nodeType != 1) {
IsElem = false;
}
return IsElem;
}
(element instanceof $ && element.get(0) instanceof Element) || element instanceof Element
This will check for even if it is a jQuery or JavaScript DOM element
The only way to guarentee you're checking an actual HTMLEement, and not just an object with the same properties as an HTML Element, is to determine if it inherits from Node, since its impossible to make a new Node() in JavaScript. (unless the native Node function is overwritten, but then you're out of luck). So:
function isHTML(obj) {
return obj instanceof Node;
}
console.log(
isHTML(test),
isHTML(ok),
isHTML(p),
isHTML(o),
isHTML({
constructor: {
name: "HTML"
}
}),
isHTML({
__proto__: {
__proto__: {
__proto__: {
__proto__: {
constructor: {
constructor: {
name: "Function"
},
name: "Node"
}
}
}
}
}
}),
)
<div id=test></div>
<blockquote id="ok"></blockquote>
<p id=p></p>
<br id=o>
<!--think of anything else you want--!>
Related
How can I check the existence of an element in jQuery?
The current code that I have is this:
if ($(selector).length > 0) {
// Do something
}
Is there a more elegant way to approach this? Perhaps a plugin or a function?
In JavaScript, everything is 'truthy' or 'falsy', and for numbers 0 means false, everything else true. So you could write:
if ($(selector).length)
You don't need that >0 part.
Yes!
jQuery.fn.exists = function(){ return this.length > 0; }
if ($(selector).exists()) {
// Do something
}
This is in response to: Herding Code podcast with Jeff Atwood
If you used
jQuery.fn.exists = function(){return ($(this).length > 0);}
if ($(selector).exists()) { }
you would imply that chaining was possible when it is not.
This would be better:
jQuery.exists = function(selector) {return ($(selector).length > 0);}
if ($.exists(selector)) { }
Alternatively, from the FAQ:
if ( $('#myDiv').length ) { /* Do something */ }
You could also use the following. If there are no values in the jQuery object array then getting the first item in the array would return undefined.
if ( $('#myDiv')[0] ) { /* Do something */ }
You can use this:
// if element exists
if($('selector').length){ /* do something */ }
// if element does not exist
if(!$('selector').length){ /* do something */ }
The fastest and most semantically self explaining way to check for existence is actually by using plain JavaScript:
if (document.getElementById('element_id')) {
// Do something
}
It is a bit longer to write than the jQuery length alternative, but executes faster since it is a native JS method.
And it is better than the alternative of writing your own jQuery function. That alternative is slower, for the reasons #snover stated. But it would also give other programmers the impression that the exists() function is something inherent to jQuery. JavaScript would/should be understood by others editing your code, without increased knowledge debt.
NB: Notice the lack of an '#' before the element_id (since this is plain JS, not jQuery).
You can save a few bytes by writing:
if ($(selector)[0]) { ... }
This works because each jQuery object also masquerades as an array, so we can use the array dereferencing operator to get the first item from the array. It returns undefined if there is no item at the specified index.
You can use:
if ($(selector).is('*')) {
// Do something
}
A little more elegant, perhaps.
This plugin can be used in an if statement like if ($(ele).exist()) { /* DO WORK */ } or using a callback.
Plugin
;;(function($) {
if (!$.exist) {
$.extend({
exist: function() {
var ele, cbmExist, cbmNotExist;
if (arguments.length) {
for (x in arguments) {
switch (typeof arguments[x]) {
case 'function':
if (typeof cbmExist == "undefined") cbmExist = arguments[x];
else cbmNotExist = arguments[x];
break;
case 'object':
if (arguments[x] instanceof jQuery) ele = arguments[x];
else {
var obj = arguments[x];
for (y in obj) {
if (typeof obj[y] == 'function') {
if (typeof cbmExist == "undefined") cbmExist = obj[y];
else cbmNotExist = obj[y];
}
if (typeof obj[y] == 'object' && obj[y] instanceof jQuery) ele = obj[y];
if (typeof obj[y] == 'string') ele = $(obj[y]);
}
}
break;
case 'string':
ele = $(arguments[x]);
break;
}
}
}
if (typeof cbmExist == 'function') {
var exist = ele.length > 0 ? true : false;
if (exist) {
return ele.each(function(i) { cbmExist.apply(this, [exist, ele, i]); });
}
else if (typeof cbmNotExist == 'function') {
cbmNotExist.apply(ele, [exist, ele]);
return ele;
}
else {
if (ele.length <= 1) return ele.length > 0 ? true : false;
else return ele.length;
}
}
else {
if (ele.length <= 1) return ele.length > 0 ? true : false;
else return ele.length;
}
return false;
}
});
$.fn.extend({
exist: function() {
var args = [$(this)];
if (arguments.length) for (x in arguments) args.push(arguments[x]);
return $.exist.apply($, args);
}
});
}
})(jQuery);
jsFiddle
You may specify one or two callbacks. The first one will fire if the element exists, the second one will fire if the element does not exist. However, if you choose to pass only one function, it will only fire when the element exists. Thus, the chain will die if the selected element does not exist. Of course, if it does exist, the first function will fire and the chain will continue.
Keep in mind that using the callback variant helps maintain chainability – the element is returned and you can continue chaining commands as with any other jQuery method!
Example Uses
if ($.exist('#eleID')) { /* DO WORK */ } // param as STRING
if ($.exist($('#eleID'))) { /* DO WORK */ } // param as jQuery OBJECT
if ($('#eleID').exist()) { /* DO WORK */ } // enduced on jQuery OBJECT
$.exist('#eleID', function() { // param is STRING && CALLBACK METHOD
/* DO WORK */
/* This will ONLY fire if the element EXIST */
}, function() { // param is STRING && CALLBACK METHOD
/* DO WORK */
/* This will ONLY fire if the element DOES NOT EXIST */
})
$('#eleID').exist(function() { // enduced on jQuery OBJECT with CALLBACK METHOD
/* DO WORK */
/* This will ONLY fire if the element EXIST */
})
$.exist({ // param is OBJECT containing 2 key|value pairs: element = STRING, callback = METHOD
element: '#eleID',
callback: function() {
/* DO WORK */
/* This will ONLY fire if the element EXIST */
}
})
I see most of the answers here are not accurate as they should be, they check element length, it can be OK in many cases, but not 100%, imagine if number pass to the function instead, so I prototype a function which check all conditions and return the answer as it should be:
$.fn.exists = $.fn.exists || function() {
return !!(this.length && (this[0] instanceof HTMLDocument || this[0] instanceof HTMLElement));
}
This will check both length and type, Now you can check it this way:
$(1980).exists(); //return false
$([1,2,3]).exists(); //return false
$({name: 'stackoverflow', url: 'http://www.stackoverflow.com'}).exists(); //return false
$([{nodeName: 'foo'}]).exists() // returns false
$('div').exists(); //return true
$('.header').exists(); //return true
$(document).exists(); //return true
$('body').exists(); //return true
There's no need for jQuery really. With plain JavaScript it's easier and semantically correct to check for:
if(document.getElementById("myElement")) {
//Do something...
}
If for any reason you don't want to put an id to the element, you can still use any other JavaScript method designed to access the DOM.
jQuery is really cool, but don't let pure JavaScript fall into oblivion...
You could use this:
jQuery.fn.extend({
exists: function() { return this.length }
});
if($(selector).exists()){/*do something*/}
The reason all of the previous answers require the .length parameter is that they are mostly using jquery's $() selector which has querySelectorAll behind the curtains (or they are using it directly). This method is rather slow because it needs to parse the entire DOM tree looking for all matches to that selector and populating an array with them.
The ['length'] parameter is not needed or useful and the code will be a lot faster if you directly use document.querySelector(selector) instead, because it returns the first element it matches or null if not found.
function elementIfExists(selector){ //named this way on purpose, see below
return document.querySelector(selector);
}
/* usage: */
var myelement = elementIfExists("#myid") || myfallbackelement;
However this method leaves us with the actual object being returned; which is fine if it isn't going to be saved as variable and used repeatedly (thus keeping the reference around if we forget).
var myel=elementIfExists("#myid");
// now we are using a reference to the element which will linger after removal
myel.getParentNode.removeChild(myel);
console.log(elementIfExists("#myid")); /* null */
console.log(myel); /* giant table lingering around detached from document */
myel=null; /* now it can be garbage collected */
In some cases this may be desired. It can be used in a for loop like this:
/* locally scoped myel gets garbage collected even with the break; */
for (var myel; myel = elementIfExist(sel); myel.getParentNode.removeChild(myel))
if (myel == myblacklistedel) break;
If you don't actually need the element and want to get/store just a true/false, just double not it !! It works for shoes that come untied, so why knot here?
function elementExists(selector){
return !!document.querySelector(selector);
}
/* usage: */
var hastables = elementExists("table"); /* will be true or false */
if (hastables){
/* insert css style sheet for our pretty tables */
}
setTimeOut(function (){if (hastables && !elementExists("#mytablecss"))
alert("bad table layouts");},3000);
Is $.contains() what you want?
jQuery.contains( container, contained )
The $.contains() method returns true if the DOM element provided by the second argument is a descendant of the DOM element provided by the first argument, whether it is a direct child or nested more deeply. Otherwise, it returns false. Only element nodes are supported; if the second argument is a text or comment node, $.contains() will return false.
Note: The first argument must be a DOM element, not a jQuery object or plain JavaScript object.
You can check element is present or not using length in java script.
If length is greater than zero then element is present if length is zero then
element is not present
// These by Id
if ($("#elementid").length > 0) {
// Element is Present
} else {
// Element is not Present
}
// These by Class
if ($(".elementClass").length > 0) {
// Element is Present
} else {
// Element is not Present
}
I have found if ($(selector).length) {} to be insufficient. It will silently break your app when selector is an empty object {}.
var $target = $({});
console.log($target, $target.length);
// Console output:
// -------------------------------------
// [▼ Object ] 1
// ► __proto__: Object
My only suggestion is to perform an additional check for {}.
if ($.isEmptyObject(selector) || !$(selector).length) {
throw new Error('Unable to work with the given selector.');
}
I'm still looking for a better solution though as this one is a bit heavy.
Edit: WARNING! This doesn't work in IE when selector is a string.
$.isEmptyObject('hello') // FALSE in Chrome and TRUE in IE
Checking for existence of an element is documented neatly in the official jQuery website itself!
Use the .length property of the jQuery collection returned by your
selector:
if ($("#myDiv").length) {
$("#myDiv").show();
}
Note that it isn't always necessary to test whether an element exists.
The following code will show the element if it exists, and do nothing
(with no errors) if it does not:
$("#myDiv").show();
this is very similar to all of the answers, but why not use the ! operator twice so you can get a boolean:
jQuery.fn.exists = function(){return !!this.length};
if ($(selector).exists()) {
// the element exists, now what?...
}
No need for jQuery (basic solution)
if(document.querySelector('.a-class')) {
// do something
}
Much more performant option below (notice the lack of a dot before a-class).
if(document.getElementsByClassName('a-class')[0]) {
// do something
}
querySelector uses a proper matching engine like $() (sizzle) in jQuery and uses more computing power but in 99% of cases will do just fine. The second option is more explicit and tells the code exactly what to do. It's much faster according to JSBench https://jsbench.me/65l2up3t8i
$(selector).length && //Do something
Try testing for DOM element
if (!!$(selector)[0]) // do stuff
Inspired by hiway's answer I came up with the following:
$.fn.exists = function() {
return $.contains( document.documentElement, this[0] );
}
jQuery.contains takes two DOM elements and checks whether the first one contains the second one.
Using document.documentElement as the first argument fulfills the semantics of the exists method when we want to apply it solely to check the existence of an element in the current document.
Below, I've put together a snippet that compares jQuery.exists() against the $(sel)[0] and $(sel).length approaches which both return truthy values for $(4) while $(4).exists() returns false. In the context of checking for existence of an element in the DOM this seems to be the desired result.
$.fn.exists = function() {
return $.contains(document.documentElement, this[0]);
}
var testFuncs = [
function(jq) { return !!jq[0]; },
function(jq) { return !!jq.length; },
function(jq) { return jq.exists(); },
];
var inputs = [
["$()",$()],
["$(4)",$(4)],
["$('#idoexist')",$('#idoexist')],
["$('#idontexist')",$('#idontexist')]
];
for( var i = 0, l = inputs.length, tr, input; i < l; i++ ) {
input = inputs[i][1];
tr = "<tr><td>" + inputs[i][0] + "</td><td>"
+ testFuncs[0](input) + "</td><td>"
+ testFuncs[1](input) + "</td><td>"
+ testFuncs[2](input) + "</td></tr>";
$("table").append(tr);
}
td { border: 1px solid black }
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<div id="idoexist">#idoexist</div>
<table style>
<tr>
<td>Input</td><td>!!$(sel)[0]</td><td>!!$(sel).length</td><td>$(sel).exists()</td>
</tr>
</table>
<script>
$.fn.exists = function() {
return $.contains(document.documentElement, this[0]);
}
</script>
I just like to use plain vanilla javascript to do this.
function isExists(selector){
return document.querySelectorAll(selector).length>0;
}
I stumbled upon this question and i'd like to share a snippet of code i currently use:
$.fn.exists = function(callback) {
var self = this;
var wrapper = (function(){
function notExists () {}
notExists.prototype.otherwise = function(fallback){
if (!self.length) {
fallback.call();
}
};
return new notExists;
})();
if(self.length) {
callback.call();
}
return wrapper;
}
And now i can write code like this -
$("#elem").exists(function(){
alert ("it exists");
}).otherwise(function(){
alert ("it doesn't exist");
});
It might seem a lot of code, but when written in CoffeeScript it is quite small:
$.fn.exists = (callback) ->
exists = #length
callback.call() if exists
new class
otherwise: (fallback) ->
fallback.call() if not exists
I had a case where I wanted to see if an object exists inside of another so I added something to the first answer to check for a selector inside the selector..
// Checks if an object exists.
// Usage:
//
// $(selector).exists()
//
// Or:
//
// $(selector).exists(anotherSelector);
jQuery.fn.exists = function(selector) {
return selector ? this.find(selector).length : this.length;
};
How about:
function exists(selector) {
return $(selector).length;
}
if (exists(selector)) {
// do something
}
It's very minimal and saves you having to enclose the selector with $() every time.
I'm using this:
$.fn.ifExists = function(fn) {
if (this.length) {
$(fn(this));
}
};
$("#element").ifExists(
function($this){
$this.addClass('someClass').animate({marginTop:20},function(){alert('ok')});
}
);
Execute the chain only if a jQuery element exist - http://jsfiddle.net/andres_314/vbNM3/2/
$("selector") returns an object which has the length property. If the selector finds any elements, they will be included in the object. So if you check its length you can see if any elements exist. In JavaScript 0 == false, so if you don't get 0 your code will run.
if($("selector").length){
//code in the case
}
Here is my favorite exist method in jQuery
$.fn.exist = function(callback) {
return $(this).each(function () {
var target = $(this);
if (this.length > 0 && typeof callback === 'function') {
callback.call(target);
}
});
};
and other version which supports callback when selector does not exist
$.fn.exist = function(onExist, onNotExist) {
return $(this).each(function() {
var target = $(this);
if (this.length > 0) {
if (typeof onExist === 'function') {
onExist.call(target);
}
} else {
if (typeof onNotExist === 'function') {
onNotExist.call(target);
}
}
});
};
Example:
$('#foo .bar').exist(
function () {
// Stuff when '#foo .bar' exists
},
function () {
// Stuff when '#foo .bar' does not exist
}
);
You don't have to check if it's greater than 0 like $(selector).length > 0, $(selector).length it's enough and an elegant way to check the existence of elements. I don't think that it is worth to write a function only for this, if you want to do more extra things, then yes.
if($(selector).length){
// true if length is not 0
} else {
// false if length is 0
}
Here is the complete example of different situations and way to check if element exists using direct if on jQuery selector may or may not work because it returns array or elements.
var a = null;
var b = []
var c = undefined ;
if(a) { console.log(" a exist")} else { console.log("a doesn't exit")}
// output: a doesn't exit
if(b) { console.log(" b exist")} else { console.log("b doesn't exit")}
// output: b exist
if(c) { console.log(" c exist")} else { console.log("c doesn't exit")}
// output: c doesn't exit
FINAL SOLUTION
if($("#xysyxxs").length){ console.log("xusyxxs exist")} else { console.log("xusyxxs doesnn't exist") }
//output : xusyxxs doesnn't exist
if($(".xysyxxs").length){ console.log("xusyxxs exist")} else { console.log("xusyxxs doesnn't exist") }
//output : xusyxxs doesnn't exist
Demo
console.log("existing id", $('#id-1').length)
console.log("non existing id", $('#id-2').length)
console.log("existing class single instance", $('.cls-1').length)
console.log("existing class multiple instance", $('.cls-2').length)
console.log("non existing class", $('.cls-3').length)
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<div id="id-1">
<div class="cls-1 cls-2"></div>
<div class="cls-2"></div>
</div>
Often while using JavaScript you run into silly problems. One such problems is discerning between Object types.
Is there a way to create a function with this functionality? See Below:
_discern = function () { [ function code ] };
_discern({}); // Logs: Object
_discern([]); // Logs: Array
_discern(document); // Logs: Pseudo-Object
_discern(document.querySelectorAll("*")); // Logs: Pseudo-Array
I've already tried creating a function that checks for array-likeness, but that didn't work as good as I had hoped:
isArrLike = function (_) {
_[0] = 0; return [].slice.call(_).length >= Object.values(_).length;
};
And I've tried using that behavior into another function. All failures. Is there a way?
Looks like you want to know if something behaves like an array, instead of looking for the actual type/constructor.
If that's the case, it should be enough to check if something is iterable:
function isIterable(obj) {
// checks for null and undefined
if (obj == null) {
return false;
}
return typeof obj[Symbol.iterator] === 'function';
}
All of these are objects:
is array → return x instanceof Array or Array.isArray(x)
is function → return typeof x === 'function'
is HTML element → return x instanceof HTMLElement
is plain object → return typeof x === 'object' && /* ... is not array, not function, not HTML element */
Thanks to Logain's answer, I can solve the problem. Here's my approach:
kind = function (a) {
let u = toString.call(a.valueOf()).slice(8, -1);
if (a == null || u == "String" || u == "Number" || u == "Boolean") {
return u;
}
else if (typeof a[Symbol.iterator] == "function") {
return u != "Array" ? "Array-Like" : u;
}
else {
return u;
}
};
How to check if the class URL() is supported in the current browser?
Based on the docs it's not supported in IE
I want to use it to get a domain out of a string like that:
var text = ...
var domain = new URL(text).host;
You could do a feature check with
if ("URL" in window)
However this won't validate whether the functionality is correct. you might want to consider adding a polyfill.
Note that IE/Edge seem to really make built in constructors as objects, meaning typeof Ctor === "object" is true in those browsers. So if they add support in Edge for it, the checks for "function" will be invalid.
You can't do this with complete reliability. You could come close by testing if URL exists and is a function:
if (typeof URL !== "function") {
// It is not supported
}
You could then perform further tests to see how much it looks like a duck:
function URL_is_supported() {
if (typeof URL !== "function") {
return false;
}
// Beware: You're calling the function here, so it it isn't the expected URL function it might have undesired side effects
var url = new URL("http://example.com");
if (url.hostname !== "example.com") {
return false;
}
// and whatever other tests you wanted to do before you're convinced
return true;
}
to check if anything is supported on a root level (window) just try to access it on a condition level. E.G.
(window.URL) OR JUST (typeof URL === "function")
var a = window.URL ? window.URL(text).host : ....
also remembering that the fact of window has a "URL" property doesn't mean that it is a class/function and that it is what you expect
so the best approach would be check using the typeof version which at least guarantee that it is a function
The closest you can get to check if URL is truly supported is checking its prototype and static functions
function isURLSupported(){
if(typeof window.URL!=="function" || typeof URL.createObjectURL !== "function" || typeof URL.revokeObjectURL !== "function"){
return false;
}
var oURLprototype= ["host","hostname","href","origin","password","pathname","port","protocol","search","searchParams","username"];
for(var i=0;i<oURLprototype.length;i++){
if(URL.prototype.hasOwnProperty(oURLprototype[i])===undefined){
return false;
}
}
return true;
}
For those who will support implementations that have classes as type Object not Function
--Is function credit to https://stackoverflow.com/a/7356528/835753
function isFunction(functionToCheck) {
var getType = {};
return functionToCheck && getType.toString.call(functionToCheck) === '[object Function]';
}
function isURLSupported(){
if(!isFunction(window.URL) || !isFunction(URL.createObjectURL) || !isFunction(URL.revokeObjectURL)){
return false;
}
var oURLprototype= ["host","hostname","href","origin","password","pathname","port","protocol","search","searchParams","username"];
for(var i=0;i<oURLprototype.length;i++){
if(URL.prototype.hasOwnProperty(oURLprototype[i])===undefined){
return false;
}
}
return true;
}
In javascript, is there a way to prototype all objects. A simple usecase would be, I have a function:
testFn(el) {
if(el.isElement()) {
//Do something
}
}
Here I would like to test if the object passed into the function is a DOM element. Normally I would use this function:
function isElement(el) {
if(typeof el == 'object' && 'nodeType' in el && el.nodeType === 1 && el.cloneNode) {
return true;
}
return false;
}
However, I find myself rewriting this code over and over again. It would be nice if I could simply prototype Object and have this function available on the fly for every object, whenever I might need it. Prototyping Object seems to give me errors though.
is there a way to prototype all objects
You can use prototype on Object:
Object.prototype.isElement = function () {
return typeof this == 'object' && 'nodeType' in this && this.nodeType === 1 && this.cloneNode
}
My code is
function getID( swfID ){
if(navigator.appName.indexOf("Microsoft") != -1){
me = window[swfID];
}else{
me = document[swfID];
}
}
function js_to_as( str ){
me.onChange(str);
}
However, sometimes my onChange does not load. Firebug errors with
me.onChange is not a function
I want to degrade gracefully because this is not the most important feature in my program. typeof gives the same error.
Any suggestions on how to make sure that it exists and then only execute onChange?
(None of the methods below except try catch one work)
Try something like this:
if (typeof me.onChange !== "undefined") {
// safe to use the function
}
or better yet (as per UpTheCreek upvoted comment)
if (typeof me.onChange === "function") {
// safe to use the function
}
I had this problem. if (obj && typeof obj === 'function') { ... } kept throwing a reference error if obj happened to be undefined, so in the end I did the following:
if (typeof obj !== 'undefined' && typeof obj === 'function') { ... }
However, a colleague pointed out to me that checking if it's !== 'undefined' and then === 'function' is redundant, thus:
Simpler:
if (typeof obj === 'function') { ... }
Much cleaner and works great.
Modern JavaScript to the rescue!
me.onChange?.(str)
The Optional Chaining syntax (?.) solves this
in JavaScript since ES2020
in Typescript since version 3.7
In the example above, if a me.onChange property exists and is a function, it is called.
If no me.onChange property exists, nothing happens: the expression just returns undefined.
Note - if a me.onChange property exists but is not a function, a TypeError will be thrown just like when you call any non-function as a function in JavaScript. Optional Chaining doesn't do any magic to make this go away.
How about:
if('functionName' in Obj){
//code
}
e.g.
var color1 = new String("green");
"length" in color1 // returns true
"indexOf" in color1 // returns true
"blablabla" in color1 // returns false
or as for your case:
if('onChange' in me){
//code
}
See MDN docs.
If you're using eval to convert a string to function, and you want to check if this eval'd method exists, you'll want to use typeof and your function string inside an eval:
var functionString = "nonexsitantFunction"
eval("typeof " + functionString) // returns "undefined" or "function"
Don't reverse this and try a typeof on eval. If you do a ReferenceError will be thrown:
var functionString = "nonexsitantFunction"
typeof(eval(functionString)) // returns ReferenceError: [function] is not defined
Try typeof -- Look for 'undefined' to say it doesn't exist, 'function' for a function. JSFiddle for this code
function thisishere() {
return false;
}
alert("thisishere() is a " + typeof thisishere);
alert("thisisnthere() is " + typeof thisisnthere);
Or as an if:
if (typeof thisishere === 'function') {
// function exists
}
Or with a return value, on a single line:
var exists = (typeof thisishere === 'function') ? "Value if true" : "Value if false";
var exists = (typeof thisishere === 'function') // Returns true or false
Didn't see this suggested:
me.onChange && me.onChange(str);
Basically if me.onChange is undefined (which it will be if it hasn't been initiated) then it won't execute the latter part. If me.onChange is a function, it will execute me.onChange(str).
You can even go further and do:
me && me.onChange && me.onChange(str);
in case me is async as well.
For me the easiest way :
function func_exists(fname)
{
return (typeof window[fname] === 'function');
}
Put double exclamation mark i.e !! before the function name that you want to check. If it exists, it will return true.
function abc(){
}
!!window.abc; // return true
!!window.abcd; // return false
//Simple function that will tell if the function is defined or not
function is_function(func) {
return typeof window[func] !== 'undefined' && $.isFunction(window[func]);
}
//usage
if (is_function("myFunction") {
alert("myFunction defined");
} else {
alert("myFunction not defined");
}
function function_exists(function_name)
{
return eval('typeof ' + function_name) === 'function';
}
alert(function_exists('test'));
alert(function_exists('function_exists'));
OR
function function_exists(func_name) {
// discuss at: http://phpjs.org/functions/function_exists/
// original by: Kevin van Zonneveld (http://kevin.vanzonneveld.net)
// improved by: Steve Clay
// improved by: Legaev Andrey
// improved by: Brett Zamir (http://brett-zamir.me)
// example 1: function_exists('isFinite');
// returns 1: true
if (typeof func_name === 'string') {
func_name = this.window[func_name];
}
return typeof func_name === 'function';
}
function js_to_as( str ){
if (me && me.onChange)
me.onChange(str);
}
I'll go 1 step further to make sure the property is indeed a function
function js_to_as( str ){
if (me && me.onChange && typeof me.onChange === 'function') {
me.onChange(str);
}
}
I like using this method:
function isFunction(functionToCheck) {
var getType = {};
return functionToCheck && getType.toString.call(functionToCheck) === '[object Function]';
}
Usage:
if ( isFunction(me.onChange) ) {
me.onChange(str); // call the function with params
}
I had the case where the name of the function varied according to a variable (var 'x' in this case) added to the functions name. This works:
if ( typeof window['afunction_'+x] === 'function' ) { window['afunction_'+x](); }
The Underscore.js library defines it in the isFunction method as this (which comments suggest may cater for some browser bugs)
typeof obj == 'function' || false
http://underscorejs.org/docs/underscore.html#section-143
If you're checking for a function that is a jQuery plugin, you need to use $.fn.myfunction
if (typeof $.fn.mask === 'function') {
$('.zip').mask('00000');
}
Here is a working and simple solution for checking existence of a function and triggering that function dynamically by another function;
Trigger function
function runDynamicFunction(functionname){
if (typeof window[functionname] == "function") { //check availability
window[functionname]("this is from the function it"); // run function and pass a parameter to it
}
}
and you can now generate the function dynamically maybe using php like this
function runThis_func(my_Parameter){
alert(my_Parameter +" triggerd");
}
now you can call the function using dynamically generated event
<?php
$name_frm_somware ="runThis_func";
echo "<input type='button' value='Button' onclick='runDynamicFunction(\"".$name_frm_somware."\");'>";
?>
the exact HTML code you need is
<input type="button" value="Button" onclick="runDynamicFunction('runThis_func');">
In a few words: catch the exception.
I am really surprised nobody answered or commented about Exception Catch on this post yet.
Detail: Here goes an example where I try to match a function which is prefixed by mask_ and suffixed by the form field "name". When JavaScript does not find the function, it should throw an ReferenceError which you can handle as you wish on the catch section.
function inputMask(input) {
try {
let maskedInput = eval("mask_"+input.name);
if(typeof maskedInput === "undefined")
return input.value;
else
return eval("mask_"+input.name)(input);
} catch(e) {
if (e instanceof ReferenceError) {
return input.value;
}
}
}
With no conditions
me.onChange=function(){};
function getID( swfID ){
if(navigator.appName.indexOf("Microsoft") != -1){
me = window[swfID];
}else{
me = document[swfID];
}
}
function js_to_as( str ){
me.onChange(str);
}
I would suspect that me is not getting correctly assigned onload.
Moving the get_ID call into the onclick event should take care of it.
Obviously you can further trap as previously mentioned:
function js_to_as( str) {
var me = get_ID('jsExample');
if (me && me.onChange) {
me.onChange(str);
}
}
I always check like this:
if(!myFunction){return false;}
just place it before any code that uses this function
This simple jQuery code should do the trick:
if (jQuery.isFunction(functionName)) {
functionName();
}
I have tried the accepted answer; however:
console.log(typeof me.onChange);
returns 'undefined'.
I've noticed that the specification states an event called 'onchange' instead of 'onChange' (notice the camelCase).
Changing the original accepted answer to the following worked for me:
if (typeof me.onchange === "function") {
// safe to use the function
}
I have also been looking for an elegant solution to this problem. After much reflection, I found this approach best.
const func = me.onChange || (str => {});
func(str);
I would suggest using:
function hasMethod(subject, methodName) {
return subject != null && typeof subject[methodName] == "function";
}
The first check subject != null filters out nullish values (null and undefined) which don't have any properties. Without this check subject[methodName] could throw an error:
TypeError: (undefined|null) has no properties
Checking for only a truthy value isn't enough, since 0 and "" are both falsy but do have properties.
After validating that subject is not nullish you can safely access the property and check if it matches typeof subject[methodName] == "function".
Applying this to your code you can now do:
if (hasMethod(me, "onChange")) {
me.onChange(str);
}
function sum(nb1,nb2){
return nb1+nb2;
}
try{
if(sum() != undefined){/*test if the function is defined before call it*/
sum(3,5); /*once the function is exist you can call it */
}
}catch(e){
console.log("function not defined");/*the function is not defined or does not exists*/
}
And then there is this...
( document.exitPointerLock || Function )();
Try this one:
Window.function_exists=function(function_name,scope){
//Setting default scope of none is provided
If(typeof scope === 'undefined') scope=window;
//Checking if function name is defined
If (typeof function_name === 'undefined') throw new
Error('You have to provide an valid function name!');
//The type container
var fn= (typeof scope[function_name]);
//Function type
If(fn === 'function') return true;
//Function object type
if(fn.indexOf('function')!== false) return true;
return false;
}
Be aware that I've write this with my cellphone
Might contain some uppercase issues and/or other corrections needed like for example functions name
If you want a function like PHP to check if the var is set:
Window.isset=function (variable_con){
If(typeof variable_con !== 'undefined') return true;
return false;
}
To illustrate the preceding answers, here a quick JSFiddle snippet :
function test () {
console.log()
}
console.log(typeof test) // >> "function"
// implicit test, in javascript if an entity exist it returns implcitly true unless the element value is false as :
// var test = false
if(test){ console.log(true)}
else{console.log(false)}
// test by the typeof method
if( typeof test === "function"){ console.log(true)}
else{console.log(false)}
// confirm that the test is effective :
// - entity with false value
var test2 = false
if(test2){ console.log(true)}
else{console.log(false)}
// confirm that the test is effective :
// - typeof entity
if( typeof test ==="foo"){ console.log(true)}
else{console.log(false)}
/* Expected :
function
true
true
false
false
*/