How can I compare functions which were bounded before in javascript? - javascript

How can I compare functions which were bounded before independently on context (this).
I know that Function.prototype.bind returns new function but is it possible to find out reference to the original function?
Let's say I want to implement function equalsOrigins to do it for me:
var func1 = someFunction.bind(obj1);
var func2 = someFunction.bind(obj2);
var func3 = otherFunction.bind(obj1);
func1 === func2; // naturally returns false
equalsOrigins(func1, func2); // should return true
equalsOrigins(func1, func3); // should return false
equalsOrigins(func2, func3); // should return false
Is that possible in javascript?

Is it possible to find out reference to the original function?
No, not without access to the engine internals or a debugger. The bound function does contain a reference to the target function, but it is not accessible.
Your best bet, if the function does not throw or return an object, might be to abuse it as a constructor, and reconstruct the reference from the prototype object.
function example() { /* sane */ }
var bound = example.bind({});
Object.getPrototypeOf(new bound).constructor == example // true

Related

Verifying my understanding of the scope chain

(Question 1)
In Flanagan's JS Definitive Guide, he defines the Function method bind() in case it's not available (wasn't available n ECMAScript 3).
It looks like this:
function bind(f, o) {
if (f.bind) return f.bind(o); // Use the bind method, if there is one
else return function() { // Otherwise, bind it like this
return f.apply(o, arguments);
};
}
He illustrates the use of it with an example (which I have modified to change the 3rd line from f.bind(o)):
function f(y) { return this.x + y; } // This function needs to be bound
var o = { x : 1 }; // An object we'll bind to
var g = bind(f, o); // Calling g(x) invokes o.f(x)
g(2) // => 3
When I first saw this, I thought "Wouldn't arguments refer to the arguments variable within the bind function we're defining? But we want the arguments property of the function we eventually apply it to, like g in the example above..."
I verified that his example did indeed work and surmised that the line return f.apply(o, arguments) isn't evaluated until var g = bind(f, o) up above. That is, I thought, when you return a function, are you just returning the source code for that function, no? Until its evaluated? So I tested this theory by trying out a slightly different version of bind:
function mybind2(f, o) {
var arguments = 6;
return function() { // Otherwise, bind it like this
return f.apply(o, arguments);
};
}
If it's simply returning tbe unevaluated function source, there's no way that it stores arguments = 6 when later evaluated, right? And after checking, I still got g(2) => 3. But then I realized -- if it's just returning unevaluated code, how is the o in return f.apply(o, arguments) getting passed?
So I decided that what must be happening is this:
The o and the arguments variables (even when arguments equals 6) are getting passed on to the function. It's just that when the function g is eventually called, the arguments variable is redefined by the interpreter to be the arguments of g (in g(2)) and hence the original value of arguments that I tried to pass on was replaced. But this implies that it was sort of storing the function as text up until then, because otherwise o and arguments would have simply been data in the program, rather than variables that could be overwritten. Is this explanation correct?
(Question 2) Earlier on the same page, he defines the following function which makes use the apply method to trace a function for debugging:
function trace(o, m) {
var original = o[m]; // Remember original method in the closure.
o[m] = function() { // Now define the new method.
console.log(new Date(), "Entering:", m); // Log message.
var result = original.apply(this, arguments); // Invoke original.
console.log(new Date(), "Exiting:", m); // Log message.
return result; // Return result.
};
}
Wouldn't the this here refer to the function that we're defining, rather than the object o? Or are those two things one and the same?
Question 1
For your first question, let's simplify the example so it's clear what being done:
function bind(func, thisArg) {
return function () {
return func.apply(thisArg, arguments);
};
}
What happens here is that a closure is created that allows the access of the original function and the value of this that is passed. The anonymous function returned will keep the original function in its scope, which ends up being like the following:
var func = function () {};
var thisArg = {};
func.apply(thisArg, [/*arguments*/]);
About your issue with arguments, that variable is implicitly defined in the scope of all functions created, so therefore the inner arguments will shadow the outer arguments, making it work as expected.
Question 2
Your problem is to your misunderstanding of the late binding of this -- this is one of the more confusing things about JavaScript to people used to more object-oriented languages that also have their own this keyword. The value of this is only set when it is called, and where it is called defines the value of this when it is called. It is simply the value of the parent object from where it is at the time the function is called, with the exception of cases where the this value is overridden.
For example, see this:
function a() {return this;};
a(); // global object;
var b = {};
b.a = a;
b.a(); // object b
If this was set when the function was defined, calling b.a would result in the global object, not the b object. Let's also simplify what happens with the second function given:
function trace(obj, property) {
var method = obj[property]; // Remember original method in the closure.
obj[property] = function () { // Now define the new method.
console.log(1); // Log message.
// Invoke original method and return its result
return original.apply(this, arguments);
};
}
What happens in this case is that the original method is stored in a closure. Assigning to the object that the method was originally in does not overwrite the method object. Just like a normal method assignment, the principles of the this value still work the same -- it will return the parent object, not the function that you've defined. If you do a simple assignment:
var obj = {};
obj.foo = function () { return this; };
obj.foo(); // obj
It does what was expected, returns the parent object at the time of calling. Placing your code in a nested function makes no difference in this regard.
Some good resources
If you'd like to learn more about writing code in JavaScript, I'd highly recommend taking a look at Fully Understanding the this Keyword by Cody Lindley -- it goes into much more detail about how the this keyword behaves in different contexts and the things you can do with it.
But this implies that it was sort of storing the function as text up until then, because otherwise o and arguments would have simply been data in the program, rather than variables that could be overwritten. Is this explanation correct?
No. this and arguments are just special variables which are implicitly set when a function is executed. They don't adhere to normal "closure rules". The function definition itself is still evaluated immediately and bind returns a function object.
You can easily verify this with:
var g = bind(f, o);
console.log(typeof g);
Here is a simpler example which doesn't involve higher order functions:
var arguments = 42;
function foo() {
console.log(arguments);
}
foo(1, 2);
I think you see that the definition of foo is evaluated like you'd expect. Yet, console.log(arguments) logs [1, 2] and not 42.
Wouldn't the this here refer to the function that we're defining, rather than the object o? Or are those two things one and the same?
this never refers to the function itself (unless you explicitly set it so). The value of this is completely determined by how the function is called. That's why this is often called "the context". The MDN documentation provides extensive information about this.
Reading material:
MDN - this
MDN - arguments

Does the Arguments object leak?

Assuming I had this sloppy-mode function, which (for some odd reason) returns its arguments object to the caller:
function example(a, b/* ...*/) {
var c = // some processing
return arguments;
}
Does storing the result of an invocation (var d=example();) prevent the variable environment of example (containing a, b, c etc) from being garbage-collected? The internal setters and getters of the Arguments object might still refer to it, just like a function returned from a closure does. Demo:
function example(a, b) {
var c = Array(1000).fill(0); // some large object
return {
args: arguments,
set: function(x) { a = x; },
get: function() { return a; }
};
}
var d = example('init');
console.log(d.get());
d.args[0] = 'arguments update'; // assigns the `a` variable
console.log(d.get());
d.set('variable update');
console.log(d.args); // reads the `a` variable
I know there is hardly a use case (and passing around Arguments objects is considered bad practice, most likely because of their similarity to arrays), but this is more a theoretical question. How do different EcmaScript implementations handle this? Is it implemented close to the spec?
I would expect c to be garbage-collected like with a normal closure and not to be leaked, but what about b? What would happen if I delete the properties of the arguments object?
Consider this:
var x = function() {
return arguments;
}
console.log( x() === x() );
It's false, because it's not the same arguments object: it's (for each invokation of x) a newly constructed object that has the values of all the params stored within. Yet it has properties of arguments:
var y = x([]);
console.log(y instanceof Object); // true
console.log(y instanceof Array); // false
console.log(y.length); // 1
console.log(y.callee + ''); // function() { return arguments; }
Yet there's more to this. Obviously, objects sent into function as its params will not be collected by GC if arguments are returned:
var z = x({some: 'value'});
console.log(z[0]); // {some:'value'}
This is expected: after all, you can get the similar result by declaring some local object inside the function, assigning the value of the function's first parameter as its object '0' property, then returning this object. In both case the referred object will still be "in use", so no big deal, I suppose.
But what about this?
var globalArgs;
var returnArguments = function() {
var localArgs = arguments;
console.log('Local arguments: ');
console.log(localArgs.callee.arguments);
if (globalArgs) { // not the first run
console.log('Global arguments inside function: ');
console.log(globalArgs.callee.arguments);
}
return arguments;
}
globalArgs = returnArguments('foo');
console.log('Global arguments outside function #1: ');
console.log(globalArgs.callee.arguments);
globalArgs = returnArguments('bar');
console.log('Global arguments outside function #2: ');
console.log(globalArgs.callee.arguments);
Output:
Local arguments: ["foo"]
Global arguments outside function #1: null
Local arguments: ["bar"]
Global arguments inside function: ["bar"]
Global arguments outside function #2: null
As you see, if you return arguments object and assign it to some variable, inside the function its callee.argument property points to the same set of data as arguments itself; that's, again, expected. But outside the function variable.callee.arguments is equal to null (not undefined).
Without having done any research into a particular JavaScript engine this is hard to answer conclusively. I would however argue that the relation between the arguments Object and the context created by example is the same as of any other local variable and its host context.
That is to say, storing the value does not require its context to be stored as well.
One caveat is the arguments.callee property which is a reference to the context (i.e. Function) which a given arguments Object is bound to. This property however does not exist in strict mode and also has been deprecated.
Other than that I think it's safe to assume that returning and storing the arguments Object won't lead to a memory leak.

Strange value for the "this" object

Regarding this code:
var name = "Jaguar";
var car = {
name:"Ferrari",
getName:function(){
return this.name;
}
};
alert((car.getName = car.getName)());
The output is: Jaguar.
Why does this object correspond to Window and not the object contained in the car variable?
It seems that the fact to reassign the object's function to itself leads to lose the assignment of this to the object when the function is called...
I'm trying to guess: Does it exist a kind of mechanism (using variable or other) that keep an eye on the non-reassignement of an object's function so that if that situation happens, this mechanism would prevent the assignement of the this keyword as usual (as being equals to the object)?
The reason is fairly subtle: this in JavaScript is determined entirely by how a function is called. To have this set to car during the call to getName, you have to call getName immediately upon retrieving it from the car object, like this:
car.getName() // or
car["getName"]()
(Or via Function#call or Function#apply, which let you specify the value for this explicitly.)
What you're doing in your example is effectively this:
// Set f to the result of the assignment expression,
// which is a reference to the getName function
var f = (car.getName = car.getName);
// Call it (separately)
f();
...which is different. Functions called in that way get this set to the global object (window, in browsers). (Except in strict mode; in strict mode this would be undefined.)
More (from my anemic blog):
Mythical methods
You must remember this
Does it exist a kind of mechanism (using variable or other) that keep an eye on the non-reassignement of an object's function so that if that situation happens, this mechanism would prevent the assignement of the this keyword as usual (as being equals to the object)?
I'm not entirely sure I follow that question, but if you want to have a function that always has a preset this value, then yes, there are a couple of ways to do that.
One is to use the new ES5 function bind:
var name = "Jaguar";
var car = {
name: "Ferrari"
};
car.getName = function(){
  return this.name;
}.bind(car);
alert((car.getName = car.getName)()); // "Ferrari"
bind returns a function that always has this set to the argument you give it.
The other way is to use a closure. And in fact, you can create a bind-like function in ES3 very easily:
function pseudoBind(func, thisArg) {
return function() {
return func.apply(thisArg, arguments);
};
}
That doesn't do everything bind does, but it does the this part. Then you'd have:
var name = "Jaguar";
var car = {
name: "Ferrari"
};
car.getName = pseudoBind(function(){
  return this.name;
}, car);
alert((car.getName = car.getName)()); // "Ferrari"
More on closures (again from the blog):
Closures are not complicated
In a future spec, we'll be getting a declarative way of creating functions that have a preset this value (so-called "arrow functions" because the syntax for them involves uses => rather than the function keyword).
Aaah, this resolution...Lets take a gander.
var toy = {
log : function () { console.log(this); }
};
toy.log() //logs the toy object
So far, it seems like this resolution is static: Wherever the method was defined in, that's its this value.
But! What if we do this:
var sneakyBastard = toy.log;
sneakyBastard(); //logs Window
this is bound to the object it's called with. In the case of toy.log, you called log in the context of the toy object. But, sneakyBastard has no set context, so it's as if you've called window.sneakyBastard.
Now let's take a goose (goose? gander? no...) at your expression:
(car.getName = car.getName)()
...and what does an assignment return? The assigned value, in this case, a function, car.getName. We can break this expression into two:
var returnedValue = (car.getName = car.getName);
returnedValue();
...and from here it's obvious.
Instead of calling getName from the context of an object, you're calling it from the context of the return result of the grouping operator (which in this case there's no context).
In JavaScript, when there's no clear context defined, a default is used. The default is...
the global object when in strict mode
undefined when not in strict mode
You have put your function call parenthesis (()) so they call the result of the expression (car.getName = car.getName) (which is the value (a function) assigned to car.getName)

JavaScript: How To `.bind()` `Function` to Another Object

The Facts
Function('return this')() always returns the global (window) object. Function.bind({})('return this')() returns the global object too.
My Goals
I want to create a variation of Function. The anonymous functions returned by calling that variation of Function should always use myObj as this.
If JavaScript wouldn't behave in that special way (see The Facts), I would do the following:
var myFun = Function.bind(myObj);
myFun is the object that I want to own. Now I would be able to do the following:
console.assert(myObj === myFun('return this')());
My Questions
Why is Function returning global, even after .bind()ing it to another object?
Is there a workaround? How can I bind Function to another object?
Thanks.
You are essentially doing this:
Function.call({}, 'return this;')();
The Function function is executed in the context of a new anonymous object. Doing this does not affect the context of the functions generated by Function. It turns out that Function doesn't care what context it runs in -- it always produces functions that have the default global context.
If you want to specify the context of the functions generated by Function, you want to wrap Function like this:
// give our vars privacy in a closure
(function() {
// store old Function
var oldFunc = Function;
// redefine Function to be a wrapper around the real Function
// which takes an additional `context` argument
Function = function(ftext, context) {
return oldFunc(ftext).bind(context);
}
}());
Now you can call Function('return this', myObj)(); and it will return myObj.
Or, to simply create your suggested myFun(text) syntax which passes your assert test:
var myFun = function(ftext) {
return Function(ftext).bind(myObj);
}
I don't know what exactly you are trying to achieve, but it seems that your method chaining is in the wrong order.
Function('return this').bind({})() // returns the empty Object

What does "Object.call" mean?

function bb_graphics_GraphicsContext(){
Object.call(this);
this.bbdevice=null;
this.bbmatrixSp=0;
this.bbix=1.000000;
this.bbiy=0;
this.bbjx=0;
this.bbjy=1.000000;
this.bbtx=0;
this.bbty=0;
this.bbtformed=0;
this.bbmatDirty=0;
this.bbcolor_r=0;
this.bbcolor_g=0;
this.bbcolor_b=0;
this.bbalpha=0;
this.bbblend=0;
this.bbscissor_x=0;
this.bbscissor_y=0;
this.bbscissor_width=0;
this.bbscissor_height=0;
this.bbmatrixStack=new_number_array(192);
}
What does Object.call(this) mean?
Functions in JavaScript are full-fledged objects. They also, when passed as an argument to another function, don't retain their scope. So, in the following code...
var obj1 = {
property1: "blah",
method1: function () {
alert(this.property1);
// do stuff
}
};
function func1 (passedFunction) {
passedFunction();
// do other stuff
}
func1(obj1.method1);
... func1 will call obj1.method1, but it won't alert the value of obj1's property1, because all we've done is pass the function object, not its this context. That's where call and apply come in. They allow you to inject scope, tell the function what the meaning of this will be. The following example works:
var obj1 = {
property1: "blah",
method1: function () {
alert(this.property1);
// do stuff
}
};
function func1 (passedObject, passedFunction) {
passedFunction.call(passedObject);
// do other stuff
}
func1(ob1, obj1.method1);
Now, we've forced or explicitly told obj1.method1 what its context will by invoking call, and passing it the object it's to use as this.
call and apply are almost identical, except for how they handle additional arguments to the function being invoked. See these articles on MDN for more information: call, apply and Function.
All of this having been said, bb_graphics_GraphicsContext is a constructor. (Which you've probably guessed.) You invoke it by using the new keyword, var obj1 = new bb_graphics_GraphicsContext();. When it reaches line 1 of the function, it takes the this object, and calls the generic Object constructor, explicitly injecting the new object this (in the bb_graphics_GraphicsContext constructor) as the this of the Object constructor. I'd assume the writer of this function/constructor was doing this to make sure that the newly created object in bb_graphics_GraphicsContext was getting all the base methods of the base Object. But I don't know why this would be necessary, as if you call bb_graphics_GraphicsContext with the new keyword it will grab all these properties naturally.
Object.call will execute a certain function under the provided context, it can be used to call functions from one object on an other.
The mozilla dev network provides a very good explanation
https://developer.mozilla.org/en/JavaScript/Reference/Global_Objects/Function/call
This will do absolutely nothing except wasting resource and memory allocation.
If the Object.call(this) will have been assigned to a variable or property of the function constructor bb_graphics_GraphicsContext
this.myObject = Object.call(this)
The only thing that you get in that instance is an empty object "THAT DO NO HOLD THE PROVIDED CONTEXT"
function MyConstructor(){
this.test01 = 0;
var b = Object.call(this); // similar to b = {}; or b = new Object()
console.log(b); // log object
console.log(b.test); // log undefined
this.test = 1;
}
var myObject = new MyConstructor();
console.log(myObject, window.test01)
Although Object.call will probably do nothing as expressed here, the concept might be important. Basically, the example you will see on inheritance in the Node.js documentation is:
const util = require('util');
const EventEmitter = require('events');
function MyStream() {
EventEmitter.call(this);
}
util.inherits(MyStream, EventEmitter);
The util.inherits will make a new MyStream inherit (have the same prototype as) EventEmmiter. This could be enough if we are interested in MyStream having access to the functions inherited through the EventEmmiter prototype. But what if there are variables passed on construction? What if we have:
function MyObject() {
this.code = "2nV_ahR";
}
In this case, the code variable is passed on runtime when MyObject gets instantiated. Therefore, a subclass needs to pass:
function MySubObject() {
MyObject.call(this);
}
In order to inherit the code variable. What call does accept a parameter that sets the this variable. So... when I do var o = new MySubObject(), the this inside of MySubObject refers to o, which is then passed to the call method, so that when MyObject does this.code = ... it is actually passing the code to o!
Every JavaScript function has a toString(), call() and apply().
Read more about them on this odetocode.com article

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