Javascript HTML5 audio - Dont play sound if already playing? - javascript

I have set up some HTML audio on my site and I have set an autoplay function after a couple of seconds, however the sound seems to be loading twice? one starts playing straight after the other although, one is a ghost and cannot see a player for it.
How could I go about telling javascript not to start playing sounds if there are already sounds playing?
<audio controls="controls" onloadeddata="var audioPlayer = this; setTimeout(function() { audioPlayer.play(); }, 2000)" }>
<source src="http://www.alanis50.com/Music/music.mp3" type="audio/mp3"/>
<source src="http://www.alanis50.com/Music/music.ogg" type="audio/ogg"/>
</audio>
The above issue has been solved however I wanted to add a flash fallback for this audio for internet explorer and so added:
<div id ="audio">
<script>var readingMusic = false; </script>
<audio controls="controls" loop="loop" onloadeddata="var audioPlayer = this; if (!readingMusic){readingMusic = true;setTimeout(function() { audioPlayer.play(); }, 2000)}" }>
<source src="http://www.alanis50.com/Music/music.mp3" type="audio/mp3"/>
<source src="http://www.alanis50.com/Music/music.ogg" type="audio/ogg"/>
<embed type="application/x-shockwave-flash" flashvars="audioUrl=http://www.alanis50.com/Music/music.mp3&autoPlay=true" src="http://www.google.com/reader/ui/3523697345-audio-player.swf" width="400" height="27" quality="best" wmode="transparent"></embed>
</audio>
</div>
<div id="audiohide">
<audio controls="controls" loop="loop" onloadeddata="var audioPlayer = this; if (!readingMusic){readingMusic = true;setTimeout(function() { audioPlayer.play(); }, 2000)}" }>
<source src="http://www.alanis50.com/Music/music.mp3" type="audio/mp3"/>
<source src="http://www.alanis50.com/Music/music.ogg" type="audio/ogg"/>
<embed type="application/x-shockwave-flash" flashvars="audioUrl=http://www.alanis50.com/Music/music.mp3&autoPlay=true" src="http://www.google.com/reader/ui/3523697345-audio-player.swf" width="400" height="27" quality="best" wmode="transparent"></embed>
</audio>
</div>
But now the flash audio is behaving how the previous audio did obviously the javascript is not affecting the flash embed?

Can't you have a boolean telling the browser if there is already some music playing ?
Example with 2 tags:
<script>var readingMusic = false; </script>
<audio controls="controls" onloadeddata="var audioPlayer = this; if (!readingMusic){readingMusic = true;setTimeout(function() { audioPlayer.play(); }, 2000)}" }>
<source src="http://www.alanis50.com/Music/music.mp3" type="audio/mp3"/>
<source src="http://www.alanis50.com/Music/music.ogg" type="audio/ogg"/>
</audio>
<audio controls="controls" onloadeddata="var audioPlayer = this; if (!readingMusic){readingMusic = true;setTimeout(function() { audioPlayer.play(); }, 2000)}" }>
<source src="http://www.alanis50.com/Music/music.mp3" type="audio/mp3"/>
<source src="http://www.alanis50.com/Music/music.ogg" type="audio/ogg"/>
</audio>

Well, that's a part of your jScript.js.
It seems that problem is in this line:
location = base + "/#" + current.replace(base, "");
You navigating to the new url without leaving current page(if origins are the same and the only difference is in hashes). I recommend you to start playing audio after changing location origin.
So you might place your autoplay logick right after this location changes.

Related

How to get .load() working within .each() loop?

I'm modifying a bit of code I found here from this question.
I am trying to get it working now for multiple instances of a video. This is the only way I can get it working but I would like to make it work for each instance that there is a video which changes on each page this applies on.
$( function() {
const bgv = $('.bgvid');
$('source', bgv).each(function() {
const el = $(this);
el.attr('src', el.data('src'));
});
bgv[0].load();
bgv[1].load();
});
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<video class="bgvid" playsinline="playsinline" loop="loop" autoplay="autoplay" muted="muted" preload="none">
<source type="video/mp4" data-src="https://archive.org/download/UNIVAC-AD-2/UNIVAC2_512kb.mp4">
</video>
<video class="bgvid" playsinline="playsinline" loop="loop" autoplay="autoplay" muted="muted" preload="none">
<source type="video/mp4" data-src="https://archive.org/download/UNIVAC-AD-2/UNIVAC2_512kb.mp4">
</video>
I have tried putting it within a loop like this instead of the bgv[0].load(); but it didn't work:
$('.bgvid').each(function(){
$(this).load();
});
Just call this.load(), don't convert the DOM element into a jQuery element.
$( function() {
const bgv = $('.bgvid');
$('source', bgv).each(function() {
const el = $(this);
el.attr('src', el.data('src'));
});
bgv.each(function() {
this.load();
});
});
<script src="https://cdnjs.cloudflare.com/ajax/libs/jquery/3.3.1/jquery.min.js"></script>
<video class="bgvid" playsinline="playsinline" loop="loop" autoplay="autoplay" muted="muted" preload="none">
<source type="video/mp4" data-src="https://archive.org/download/UNIVAC-AD-2/UNIVAC2_512kb.mp4">
</video>
<video class="bgvid" playsinline="playsinline" loop="loop" autoplay="autoplay" muted="muted" preload="none">
<source type="video/mp4" data-src="https://archive.org/download/UNIVAC-AD-2/UNIVAC2_512kb.mp4">
</video>

JavaScript Play Button 1 Starts Video for Play Button 2

I am making a webpage that has two videos on it. I want each video to play when its poster image is clicked on. To do this, I added the script below to each video, and changed the id for each to "video1" and "video2".For some reason both videos play and stop the second video. I can't see why. Below is my code:
HTML
<div class="fade">
<button onclick="playPause()">
<video id="video1" width="350px" height="250" poster="images/video-
poster-2.jpg" controls>
<source src="videos/pup-head-lite-video.mp4" type="video/mp4">
<source src="videos/pup-head-lite-video.webmhd.webm" type="video/webm">
Your browser does not support this video.
</video>
</div>
<br/>
<br/>
<div class="fade">
<button onclick="playPause()">
<video id="video2" width="350px" height="250" poster="images/video-
poster.jpg" controls>
<source src="videos/original-portable-dog-potty.mp4" type="video/mp4">
<source src="videos/original-portable-dog-potty.webm"
type="video/webm">
Your browser does not support this video.
</video>
</div>
SCRIPTS
<script>
var myVideo=document.getElementById("video1");
function playPause()
{
if (myVideo.paused)
myVideo.play();
else
myVideo.pause();
}
</script>
<script>
var myVideo=document.getElementById("video2");
function playPause()
{
if (myVideo.paused)
myVideo.play();
else
myVideo.pause();
}
</script>`
NEW CODE
<div class="fade">
<button onclick="playPause('video1')">
<video id="video1" width="350px" height="250"
poster="images/video-poster-2.jpg" controls>
<source src="videos/pup-head-lite-video.mp4"
type="video/mp4">
<source src="videos/pup-head-lite-video.webmhd.webm"
type="video/webm">
Your browser does not support this video.
</video>
</div>
<br/>
<br/>
<div class="fade">
<button onclick="playPause('video2')">
<video id="video2" width="350px" height="250"
poster="images/video-poster.jpg" controls>
<source src="videos/original-portable-dog-potty.mp4"
type="video/mp4">
<source src="videos/original-portable-dog-potty.webm"
type="video/webm">
Your browser does not support this video.
</video>
</div>
</div>
<script>
function playPause(video)
var myVideo=document.getElementById("video");
{
if (myVideo.paused)
myVideo.play();
}else
myVideo.pause();
}
}
</script>
You're having issues because you are using the same variable to refer to the video in both cases. You repeated yourself a little bit in your code, so I tried to cut out those bits. Let me know if you have any issues.
<div class="fade">
<button onclick="playPause('video1')">
<video id="video1" width="350px" height="250" poster="images/video-
poster-2.jpg" controls>
<source src="videos/pup-head-lite-video.mp4" type="video/mp4">
<source src="videos/pup-head-lite-video.webmhd.webm" type="video/webm">
Your browser does not support this video.
</video>
</div>
<br/>
<br/>
<div class="fade">
<button onclick="playPause('video2')">
<video id="video2" width="350px" height="250" poster="images/video-
poster.jpg" controls>
<source src="videos/original-portable-dog-potty.mp4" type="video/mp4">
<source src="videos/original-portable-dog-potty.webm"
type="video/webm">
Your browser does not support this video.
</video>
</div>
<script>
function playPause(video)
{
var myVideo=document.getElementById(video);
if (myVideo.paused) {
myVideo.play();
} else {
myVideo.pause();
}
// you could consolidate the above if/else to be:
// myVideo.paused ? myVideo.play() : myVideo.pause();
}
</script>
Your problem comes from the fact that you use the same names for everything:
<script>
var myVideo=document.getElementById("video1"); // Creates variable myVideo
function playPause() // Creates a function called playPause
{
// Plays or pauses "myVideo"
}
</script>
<script>
var myVideo=document.getElementById("video2"); // Overrides the value of "myVideo" to point to video2 instead
function playPause()
{
// Plays or pauses "myVideo"
}
</script>
So when you actually call playPause, myVideo has always been set to point to video2.
I suggest that you pass the ID of the video you want to play or pause when you call playPause, and that you only define playPause once - that second definition is totally redundant, since it's the exact same code.
function playPause(videoId) {
var myVideo=document.getElementById(videoId);
if (myVideo.paused) {
myVideo.play();
} else {
myVideo.pause();
}
}
Then your buttons can be rewritten to be
<button onclick="playPause('video1')">
<button onclick="playPause('video2')">

How do i set my volume for my autoplay to be at a specific level?

In my page i have an autoplaying piece of audio, however i need to volume to be set to a specific level just incase a user has their volume up at 100%. Any idea on how to do this
HTML Code:
<audio autoplay>
<source src="Media File here">
</audio>
You can use the volume attribute:
<audio autoplay="autoplay" volume="0.5">
<source src="Media File here">
</audio>
values can be from 0.0 (silent) to 1.0 (loudest)
update
It seems like the volume attribute is not well-implemented, so here is a workaround:
audio_tags = document.getElementsByTagName('audio')
for (var i = 0; i < audio_tags.length; i++) {
audio_tags[i].addEventListener("loadstart", function() {
this.volume = this.getAttribute('volume');
}, true);
}
<audio controls="controls" volume="0.1">
<source src="https://upload.wikimedia.org/wikipedia/commons/c/c8/Example.ogg" type="audio/ogg">
Your browser does not support the audio element.
</audio>
<br /><br />
<audio controls="controls" volume="0.9">
<source src="https://upload.wikimedia.org/wikipedia/commons/c/c8/Example.ogg" type="audio/ogg">
Your browser does not support the audio element.
</audio>

HTML5 Video autoplay in Android

I am developing an html5 player supports ads with video-js
Since i know it doesn't work in iOS, is it the same on Android?
So far i've tried these with no luck on autoplay in Android
HTML
<video id="inReadPlayer" autoplay loop="loop"
controls preload="auto" class="video-js vjs-default-skin" width="640"
height="360" > <source src="'+videoSource+'" type="video/mp4">
</video>
JS
var player = videojs('inReadPlayer', { /* Options */ }, function() {
this.play();
this.on('ended', function() {
});
});
Thanks in advance
Try this:
var videoplayer = document.getElementById('inReadPlayer')
videoplayer.addEventListener("load", function() {
videoplayer.play();
});
videoplayer.onended = function() {
source.setAttribute('src', 'MAINVIDEO.mp4');
};
<video id="inReadPlayer" autoplay loop="loop"
controls preload="auto" class="video-js vjs-default-skin" width="640"
height="360" > <source src="'+videoSource+'" type="video/mp4">
</video>
Note that this snippet won't work because there is no video source

HTML / JavaScript Make a video play once a condition is met

For my website, I wanted a specific video to play, once a condition is met.
e.g (If x = 1, play the video)
I have this code in the HTML file:
<div id="video">
<video width="320" height="240" autoplay,>
<source src=video_mp4 type="video/mp4">
<source src=video_ogg type="video/ogg">
Your browser does not support the video tag.
</video>
</div>
And in the JavaScript file:
document.getElementById("video").innerHTML.source.src = video_mp4;
document.getElementById("video").innerHTML.source.src = video_ogg;
But it doesn't seem to work.
You can use the following :
<video id="video1" src="vid.mp4"></video>
<script>
function playVideo(){
var video= document.getElementById("video1");
video.load();
video.play();
}
</script>

Categories

Resources