How can I edit an SVG same like fill color and other methods of SVG I want to place an SVG/PNG inside an SVG at some specific path/group of SVG, How come it is possible can anyone help me out on this?
I'm sure there are other libraries out there but I used Snap on a project to edit SVGs based on user selections. http://snapsvg.io/
As for the embedding question, there are other stackoverflow questions that answer that Why nest an <svg> element inside another <svg> element?
Related
I have searched the web but the answers showing embedding the SVG into the HTML using <object>, <img>, etc. What I want to do is open a large SVG file that contains lots of images, find the image I need, and show only that image on the page. How can I do that?
File structure is:
directory
index.html
script.js
images.svg
A few steps:
Use the Fetch API to get the image data.
Use a DOM parser to parse the XML into a document.
Find the SVG subset you want. (You didn't show us your XML, but this is likely as simple as document.querySelector().)
Create an SVG element. (This is actually a bit tricky due to the namespace. See also: JavaScript createElementNS and SVG)
Append it to the relevant element on your page.
hello damn i think you can add svg in your html code and run code but you cant font-size svg in css you can use width and height in svg to big font-size ok under
I have already an SVG element on my HTML page. How can I initialize Raphael with it so that it wont create a new SVG, but use the one I provide.
Thanks
I don't think Raph will allow you to do this. I think you will need to give it a div or container that Raph will place the svg/vml place inside. I don't think you can give it an existing element to use (as svg).
I suspect this is because Raphael does not only create SVG, but possibly VML if its one of the very old browser versions. If you definitely need SVG and want to only use existing elements, you may want to look at Snap.svg, which is Raphaels younger sister (and shares a lot of the same codebase), or another like SVG.js.
Hello all I am working on javascript jquery and svg.I want to ask a question that is it possible to make my svg:g element scrollable.
Like I have one div containing an svg element and that svg intern contains many svg:g elements
I want to make one of my g scrollable.
I have read about
scroll.js but i can not use it so is there any other library in jqquery or javascript which provides scrolling support in svg
or any other wany to do it like make a dive inside svg etc
Any help will be appreciated
thanks
Try this: http://polymaps.org/
or this: http://wayfarerweb.com/jquery/plugins/mapbox/
I have to add some interactive features to SVG directed graphs.
So far the graphs I want to show are generated from a dot file and rendered as SVG. I'd like to know if there is some easy way to add interactivity (Maybe with Javascript) to such SVG documents.
What I need is to display some information when the mouse goes over a node and to make it possible to compare two nodes.
Since my models are generated automatically I would prefer to keep the dot-generated SVG and put on it additional information with a separate Javascript.
I have an example with inline SVG. The difference between this SVG and what you have is that the one in my demo has id attributes for nodes and things. I did get this SVG from the graphviz website.
Demo
(Click on the "Hello" node)
When I get a chance to upload an SVG on my server, I will try accessing SVG from an embed element. I can't do it on JSFiddle do to same domain policy in browsers.
This page may also be of help. It shows some of the scripting capabilities of SVG, although for all of the examples, the script is in the SVG itself.
I have some objects inside of svg that can be clicked by user.
Is there any way to:
- send information about object (id) that was clicked by user to the 'main html document'?
- draw from outside document in the svg file.
Probably, my description is unclear,... I want to implement something like this:
user click on any object inside of svg-image;
main document will receive id of the clicked object and:
display some information about that object;
draw additional object inside of the svg-image.
Questions: how to communication from svg to document and from document to svg?
Thanks a lot, any thoughts are welcome!
P.S. Probably SVG is not the best way do that? What is better then?
EDIT: I saw recommendation regarding use of Raphael,.. but I would like to see 'native' options. (For now I'm analyzing Raphaels implementation to see that, but don't think it is doing exactly what I need).
See this example for how to get the DOM of a referenced svg from the parent document.
And here's an example of how you can call from an svg file to the parent document.
SVG is very well suited for doing what you describe.
I'd suggest using a library like Raphaël to support your SVG building. You can attach events to DOM objects that you can get through the node property of an image component.
Raphaël.js is indeed a good solution if you want to stick to SVG / VML. Now you can use canvas (new HTML 5 functionality) as well. Canvas is a new html tag (that can have id, events, ...) that allows you to draw free shapes a bit like SVG does. IE doesn't support canvas natively, of course, and you will need "excanvas.js" (this one or another, but this one works pretty well...) to make it IE compatible.
Only one restriction I know of regarding canvas: using background images makes IE be very slow. I would use Raphaël.js if it was something you'd consider doing.
Good luck
Nobody suggested, but accidentally I've found that svg is already supported by jQuery!
http://plugins.jquery.com/project/svg
Probably that is not the best approach, but I will try to work with svg using jquery. And actually, that seems like reasonable